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Posted 16 November 2018 - 10:51 AM #1

ImAddicted
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it would be really good if there was a repairing system for the wildy armour.

such as for every degrade as if you was too lose 1% you have to pay 100k to repair each percent costed 100k it could be repaired and make re-sell-able ?

 

also the mining in super donator zone be exstened for ironman accounts and a banker in the super donator zone ?

 

within the dinhs balwaurk can have its specail attack for the monsters in multi areas only ?

 

also too able to add motherload mine for amtihyest,  arrows and bolts to be used ?

 

be  able do master clue scrolls and obtain new loot ?

 

also to make a range and mage training teleport such as monkey madness 2  monkeys in the tunnel ?

 

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Posted 16 November 2018 - 11:16 AM #2

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Since there's multiple suggestions in one, I'll talk about them separately:

 

I do not support making wildy armour repairable, simply for the reason as it will become meta for pvp. Other items need to be used aswell to keep the economy flowing.

 

Super donator zone banker will make gem mining feel less special for extreme donators and hence make the rank useless in that aspect.

 

Dinh's Bulwark has been suggested by me already, here: https://www.alora.io...special-attack/

 

Something like your suggestion was already suggested before and accepted, here: 

 

rrnOinK.png

 

In the near future, I want to see the ability to do master clue scrolls, so support on that.

 

I also would like to see some sort of monkey madness 2 tunnel to help classics/EIM in their training adventures. 

Good luck on your suggestion.


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Posted 16 November 2018 - 11:17 AM #3

Aritus
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it would be really good if there was a repairing system for the wildy armour.

such as for every degrade as if you was too lose 1% you have to pay 100k to repair each percent costed 100k it could be repaired and make re-sell-able ?

 

also the mining in super donator zone be exstened for ironman accounts and a banker in the super donator zone ?

 

within the dinhs balwaurk can have its specail attack for the monsters in multi areas only ?

 

also too able to add motherload mine for amtihyest,  arrows and bolts to be used ?

 

be  able do master clue scrolls and obtain new loot ?

 

also to make a range and mage training teleport such as monkey madness 2  monkeys in the tunnel ?

 

your sinscelelry wars792

1. No thanks, as the value will go down a lot and it is not implemented in OSRS.

 

2. What?

 

3. Already suggested by @Paine.

 

4. As far as I know it's already suggested.

 

5. I would like to see master clues coming to Alora, but have you thought of what the rewards would be? Is it worth doing it? What kind of milestones could you get when doing master clues?

 

6. The range/magic training method would be useful for lower exp modes such as Elite Ironman / Classic / HCIM etc. For other game modes it would pretty useless since the exp rates are already at x40 and above. 


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Posted 16 November 2018 - 11:22 AM #4

Not Mhk
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I think the PVP armor is fine as it is so no support on this. 

There is not a banker near the super donator gem rocks because the mine with the deposit box is an extreme + feature. 

Dinhs is already a suggested topic https://www.alora.io...attack/?hl=dinh

Motherload mine is already on the accepted list. 

Masters are already on the accepted list. 

  • Add master clues

And the MM1 cave is already in game but they do not work properly, fixing this is on the accepted list

  • Ape atoll chinning (make it so it works like osrs)

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Posted 16 November 2018 - 11:29 AM #5

Shamrock
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it would be really good if there was a repairing system for the wildy armour.

such as for every degrade as if you was too lose 1% you have to pay 100k to repair each percent costed 100k it could be repaired and make re-sell-able ?

 

also the mining in super donator zone be exstened for ironman accounts and a banker in the super donator zone ?

 

within the dinhs balwaurk can have its specail attack for the monsters in multi areas only ?

 

also too able to add motherload mine for amtihyest,  arrows and bolts to be used ?

 

be  able do master clue scrolls and obtain new loot ?

 

also to make a range and mage training teleport such as monkey madness 2  monkeys in the tunnel ?

 

your sinscelelry wars792

This is a little difficult to understand due to the format and way you worded these suggestions. 

 

-pvp gear repair -no support. paine explained it perfectly to why this would not be a good idea. 

-no support for changing donor benefits. 

-next 2 suggestions were already suggested. 

-support master clue scroll to be added to alora with possible new loot or higher % on rares. 

- mage/rang training would fall back to a lot of players just afking and I believe that is why it is not in-game. no support and if it was added you would have to make the xp rates so low. you would have the majority of the server with 200m rang and mage.


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Posted 16 November 2018 - 11:39 AM #6

Lord Aizen
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No support to the PVP Armor change.

 

No Support for the Banker at gem rocks as said above it is a Extreme+ feature in their gem rock mines.

 

As for the rest they have already been suggested and or accepted.


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Posted 16 November 2018 - 01:51 PM #7

Zach McCoy
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I kind of understand what you’re trying to say but in some aspects it’s really hard to understand what you’re suggesting. If you edit the post and improve your grammar I can give some feedback.

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Posted 18 November 2018 - 05:01 AM #8

IM Moe
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1. I support for a different system for the wilderness armour as far as degrading (like barrows).
2. What do you mean extended for ironman accounts? Also I support a banker in the super donator zone.
3. The special fix has been suggested before.
4. Full support on this one.
5. Support on this as well for a future update to clues.
6. I like this one as well, support.

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Posted 27 February 2019 - 06:23 AM #9

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