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Kourend Diary perks/tasks



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Posted 28 January 2020 - 02:53 AM #1

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So I'm just gonna bulletpoint some ideas I have for this.

 

  • Increased Molch Pearl Rate/Or price reduction of items in the shop. (Med/Hard)
  • Crabclaw Isle (Instanced; Hard this area is just as packed if not more than sand crabs in general)
  • Bank chest near dense essence Blocks (Hard/Elite to use)
  • Slight increase in chance to recieve golden tench (Hard/Elite so as it's still a grind for people to obtain initially)
  • Increased chance of Xerics Talisman from the stone chest also increased lizardman fang loot for teles (Med/Hard)
  • Lower chance of Commorant eating fish from catching them during Aerial fishing (Could make for longer stays for those grinding out Molch Pearls)
  • Slightly increased yield from Allotment/Herb Patches in farming guild
  • Slight decrease in time taken to grow something in Farming guild? (Hard/Elite)

Also some suggestions to tasks in Kourend.

 

Easy 

 

Pickpocket Master farmer 35 times

 

Medium

 

Steal from the Stone Chest 50 times

 

 

Hard 

 

Obtain Sarachnis' Cudgel from Sarachnis

 

Obtain a Bottomless Compost Bucket from Hespori

 

Kill Skotizo 25 times (Non wildy)

 

Open 50 Brimstone Chests

 

Elite 

 

Obtain a Dragon Warhammer from Lizardman Shamans

 

Obtain the Fish Sack

 

 

I'm definitely aware that a lot of those perks would be very OP but I just typed what I thought came into my head and I would love to hear everyone's opinion on them, diary's are still very new and diary perks is something @Omicron is pushing which I absolutely love!


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Posted 28 January 2020 - 03:02 AM #2

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No support

 

I would cry if I had to grind RNG BASED items for achievement logs. Would be like adding tanz mutagen to achievement logs so morgen could never complete.

Also, it's a rsps we don't need to pass the legit game with weekly achievement updates, making people re-loose their monkey weekly. 200 is plenty for a private game. Yes I love doing them but some don't.


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Posted 28 January 2020 - 03:06 AM #3

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@GIM Flex There's more than one suggestion here, as Omi was asking for perks, surely not every single one of these is not a good idea? :)


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Posted 28 January 2020 - 03:16 AM #4

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@GIM Flex There's more than one suggestion here, as Omi was asking for perks, surely not every single one of these is not a good idea? :)

Easy 

 

Pickpocket Master farmer 35 times

 

Only one. :P 

As for perks.

 

  • Increased Molch Pearl Rate/Or price reduction of items in the shop. (Med/Hard)     Rate is terrible.
  • Crabclaw Isle (Instanced; Hard this area is just as packed if not more than sand crabs in general) Would be nice to have a dead area. 
  • Bank chest near dense essence Blocks (Hard/Elite to use)   As much as I would love this... To overkill.
  • Slight increase in chance to recieve golden tench (Hard/Elite so as it's still a grind for people to obtain initially) 
  • Increased chance of Xerics Talisman from the stone chest also increased lizardman fang loot for teles (Med/Hard)
  • Lower chance of Commorant eating fish from catching them during Aerial fishing (Could make for longer stays for those grinding out Molch Pearls) Is this really needed though? Will we just end up having an overkill amount of bait?
  • Slightly increased yield from Allotment/Herb Patches in farming guild    What the secateurs are for and compost.
  • Slight decrease in time taken to grow something in Farming guild? (Hard/Elite)   Once again, overkill.

 


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Posted 28 January 2020 - 08:14 AM #5

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No support most of these are RNG based and could take weeks to obtain. I have seen people go dry for 10k plus at shamans for there dwh and I refuse to do that again.

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Posted 28 January 2020 - 08:21 AM #6

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I'm not a fan of the bank near the dense essence area...


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Posted 28 January 2020 - 08:26 AM #7

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Hello i do not support adding more diary achievements


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Posted 28 January 2020 - 08:33 AM #8

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Please no, am done with achievements for a bit to be honest.


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Posted 28 January 2020 - 03:07 PM #9

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Support!  I think you've got some really good game suggestions!

1. support - molch pearl rate is way to slow

2. no support - sand crabs are for noobs.  

3. support - let's make mining dense essence less aids.  You need 90 rcing for elite kourend diaries!

4. support - I like your new achievement idea!  Obtaining useful rare skilling items like bottomless compost bin and eternal teleport crystal should be a goal of any end game player!  

5. no support - hunting dwh is aids.  leaving it at that.

 

Realism Represent!


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Posted 05 February 2020 - 11:35 AM #10

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no support.

 

the current achievements have alot of RNG aspects to them that can become a nightmare to obtain, i.e vork head, KQ head and evil chicken pieces... 

 

I the only one i really would love to support is the molch pearls as i have spent hours there and only gotten a handful of pearls, i get that it makes it exclusive but I would love to see it more available as a drop rate.


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Posted 09 March 2020 - 03:47 PM #11

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