I have been gone for a while but I have also been playing OSRS. As such I have been doing end game bossing including Raiding/Nightmare. And I would like to see some added improvements or changes to CoX to maybe match that little more to OSRS as it is currently it's a harder raid than OSRS.
Suggestions:
Add Prep room which would include the following:
Farming Patches
- Add seeds to drops from monsters
- Add raking patch inside the room where you fish for points
- Add Geyser for Quick Fill Flasks
- Add Flask Tree
- Add Raking patch for Seeds in room before Olm
- Add tools to the wall of said Prep Room (Rake,Spade,Hammer,Seed Dipper)
Herbs/Seeds
Secondaries
- Add seconds to the Scavengers and have them re-spawn in a room right before Olm
Allow Melee/Mage to stay in two spots while 1-3 Runners in middle are able to run head without the Melee/Mage having to move. I have made a picture of where the Mage/Melee should be on the left/right sides where they can walk back and forth to avoid damage from Poison/Fixate Debuffs.
Also if we can fix the Fixate Debuff so you can successfully dodge it by walking in a 3x3 square that would be amazing as it is what mostly kills me.
All these additions could make Raiding a bit less tedious for people who have to give up brews/supplies to ironmen who can't trade.
As for Fixate, I beg you fix it as that thing is gnarly and hard to avoid. Fixate decreases my supplies tenfold because I can't dodge them correctly.
Also if you could decrease the timing of falling crystals on Head Phase of Olm that would be greatly appreciated as well as you should be able to avoid most if not all of them by running back and forth 2 squares. Once you see the shadows you should have enough time to dodge the falling crystal phase.
Criticism is always accepted and appreciated.
Also I realize this would have to be a pretty big update and take some time, but for a future update I know I myself would be excited to see it.