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Chance

Member Since 21 Sep 2016
Offline Last Active Jan 15 2024 11:55 PM
*****

#469735 200M All Completionist Achieved

Posted by stuntondemh0 on 02 October 2023 - 11:38 AM

Thanks everyone! Next up will be an Ironman, mostly pvming and trying to progress boss/gear-wise, and maybe skilling to max a Classic on the side? ^_^




#469391 200M All Completionist Achieved

Posted by stuntondemh0 on 27 September 2023 - 04:32 PM

Finally achieved 200M all skills completionist status!  :D Took about 1.5 years real-time and 104 days played in-game, although a lot of that was spent PvMing, bankstanding, etc. This wasn't a goal I originally had when I first joined, but started skilling more and more and decided along the way to achieve it.

 

I didn't start using vote book XP bonus until the last 5 skills or so, and tried to only skill the more time-consuming or GP-consuming skills when the Well was on.

 

Least favorite skill was probably Agility because it was one of the lower XP per hour and not AFKable. 2nd place would go to Construction or Hunter because again not AFK at all but still faster than Agility.

 

Didn't get a Baby Chinchompa, Tangleroot, or House pet through 200M, but got most of the other skilling pets (besides Herbi and Phoenix).

 

Thank you everyone for all the Gzs in yell   <3 Not sure what the next goal will be, maybe will try out an Ironman this time!

 

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#469711 Veteran icon

Posted by H on 02 October 2023 - 08:04 AM

As long as we can decide on a good icon, I wouldn't mind. However to be consistent we would probably have to add an ex-staff icon as well.




#469705 Veteran icon

Posted by 2 on 02 October 2023 - 06:33 AM

What is your suggestion?: Add a Veteran icon in-game.

Is this in OSRS?: No.

Has this suggestion been accepted already?: Yes, it was accepted five years ago but never added. 

https://www.alora.io...=+veteran +icon

How would this benefit Alora?: N/A

Could match the discord icon that we have already. 

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#468454 Hello Everyone!

Posted by Anzu on 16 September 2023 - 04:10 AM

Hello Everyone! 

 

Name is Anzu. 

 

Been playing Runescape for alomost 10 years. 

 

Got addicted to league. Trying to break the curse.

 

 




#468277 Completionist

Posted by Otto on 14 September 2023 - 05:01 AM

Finally achieved a huge goal of mine & achieved the Completionist cape on my Hardcore Ironman! 

 

It was a fun journey. Closest I came to planking was being teleblocked by Rag & Daz at Mage Bank, survived with a brew to spare!

 

Next goals are to keep gaining exp and be #2 living HC behind Olivia, get a few items such as DWH, Bowfa etc then move onto Chambers & ToB.

 

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Cheers for reading & happy gaming!




#468325 Alora Mobile (iOS & Android Client)

Posted by Omicron on 14 September 2023 - 03:30 PM

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Alora Mobile Development Blog
You read that right! No, it isn't April 1st. Mobile is finally coming to Alora! We've been working on this for quite awhile now behind the scenes, and have held off on sharing the news until we were further along so that we are more confident in what type of experience we are able to provide on mobile devices.
 
We're so excited to finally be able to share this information with you, I know that it is something that has been requested time and time again, and up until now it was simply a pipe dream. Even if you haven't considered the possibility of playing on your phone or tablet, we're certain you're going to love the ability to do so!

 

 
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I thought mobile wasn't possible?!
This was indeed the answer whenever someone asked about mobile, simply because we do not use the OSRS client, and their mobile client wouldn't work with our server. What we really meant to say was, the complex task of rewriting a mobile client from scratch was not worth the time and resources being taken away from other updates if it was not going to be available to all of our players (both Android and iOS). Over time, we learned of some potential solutions that could provide a proper mobile experience on both platforms, and we began exploring them in more depth. While it was a tricky endeavor (especially on iOS), we managed to find workarounds for nearly all of the obstacles that we knew existed, and are proud of what we have been able to accomplish so far! We can't wait for you to experience it.
 
An important caveat: While Alora's mobile app will not be directly available within the App Store or Google Play Store, you'll be able to visit our website and download the web-app directly to your device from there (see image below). You'll also be able to play directly from your browser if you'd like (without a download), but we strongly recommending saving the app to your Home Screen as that will ensure that you can utilize the full width of your display without the browser's URL bar/UI taking up unnecessary space.

 

Features
Let's get right into the nitty gritty! For starters, most modern devices should be supported! We've developed the client with backwards compatibility in mind, and have tried our best to ensure that most devices from the past ~5 years should be able to play without any problems. With that being said, the most recent devices will provide a better experience because we can use better technology and hardware to take advantage of the enhanced processing power on those devices. If you're keen on playing on your phone and want the smoothest experience, the best thing you can do is ensure you have one of the latest devices.
 
Both iOS and Android will be supported, including the iPad and other tablets. We'd like to note that we may have to make some UI adjustments on devices that we haven't tested with, so if you have an uncommon device, bear with us while we work out any quirks.

 
 
Vertical/Portrait Mode
Completely unique to Alora, we will be including the option to play on your phone vertically so you won't have to hold it sideways with two hands if you don't want to. You can easily rotate your phone to switch between landscape/vertical mode, and the game will re-size and re-position all of the UI elements accordingly. A highly requested feature on OSRS, with many people want to use their phones as a supplementary method of playing the game, perhaps to skill or do some low-risk PvMing while focusing on other things (watching a movie, for example). You don't need as wide of a field of view for these activities, and switching to your app to quickly click on a tree or monster is a lot easier in Vertical mode so you won't have to turn your phone every time you want to respond to a text message. We've always believed in allowing players to play the game their way with a customizable experience, and we're extending that to the mobile client as well :)

 

 

Plugins

As it stands, the mobile client will release very similar to the Vanilla client, having a limited selection of built-in plugins such as:

  • Enemy hitpoint indicators
  • Boost timers
  • Boss respawn timers

In the future, we plan to expand upon the available plugins by recreating RuneLite plugins, but our primarily goal at the moment due to the sheer scale of this project is to simply get it out relatively bug-free and with full vanilla functionality.

 

Limitations
Due to the fact that the client is running within a browser engine, rather than as a native app, we do have a few limitations. We've already managed to get pretty good performance with all of the optimizations we've applied to the client, but we're also in the process of converting the rendering engine to utilize your GPU (via WebGL) rather than CPU to boost performance even further, though this may or may not be available upon release. In the meantime, we've included many different toggle-able settings for you to optimize your client's performance and reduce battery drain / increase FPS:

  • Limit map render distance
  • Limit NPC/Player render distance
  • Enabling low-detail
  • Enabling "many idle animations" to not animate players who are idling in populated areas
  • FPS Limiter (the most effective thing you can do for battery life is to limit FPS)

 

Release Date
While there is still much to do for this project to be ready for release, we are aiming for a late October release (~Approximately October 28th). With that being said, we're going to open up beta testing even earlier than that (as early as the next couple of weeks!), and for those of you who were around during RuneLite beta testing, you may be familiar with the process: For the first week of beta testing, we will allow Staff members, YouTubers and Eternal donators to access the beta client. Then, every few days, we will expand this list to include the lower tier of donators as well as other ranks (eg. Veteran). Once beta is available, we will publish a timeline of when each rank will be able to access the game.
 
This allows us to slowly provide access to the client to efficiently test for any bugs, and also to give a sneak peak to the supporters in the community.

 

$3,000+ Mobile Tournament
Along with the full mobile release, we are planning to host one of our largest tournaments ever! You'll be on a brand new, mobile-locked game mode that will have the mobile limitation removed at the end of the tournament (so that you can continue playing on your account normally). During the tournament, however, you'll have to compete on mobile, for a chance to win over $3,000 in prizes!

 

Tasks will have a balance of PvM / Skilling objectives, some of them will be "First to achieve" style tasks, and others will simply be whoever has progress the furthest in certain areas by the end of the tournament. We'll announce more details soon once we are more certain of how the tournament will look :)

 

 

FAQ

  • Will we get OSRS's proposed mobile UI rework?
    • ​We are planning on porting it over once it's released!
  • What if I dislike OSRS's new UI?
    • ​We may be able to add a toggle between the new/old UI, but this is TBD.
  • Will the app drain my battery if it's running in the background?
    • ​The app will drain significantly less battery when it's in the background, so if you're AFK skilling, you shouldn't have to worry much about battery usage.
  • Will the mobile client have RuneLite support?
    • ​Full RuneLite support will not be available on mobile, but we plan to implement some popular plugins and rework them to fit on mobile.
  • Will it have HD mode or 2010 mode?
    • ​HD mode is not currently planned, only GPU support is in the works. As for 2010 mode, it will not be available on release, but could potentially come at a future date if players request it.

 

This project would not have been possible without the help of a very talented programmer (who is not a part of Alora) that goes by the name of Chivvon, so if you know him or ever run into him, be sure to thank him for his hard work!

 

 

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We can't wait to share more information with you regarding this project, and we hope you're as excited as we are to be able to log in on our mobile devices soon :)

 

Best,

Omicron




#468065 In memoriam of Damian

Posted by Leena on 10 September 2023 - 11:54 AM

Clan_icon_-_Crusader.png?87d1d Dear players or Alora.. Clan_icon_-_Crusader.png?87d1d

 

 

We come together today to say our goodbyes to all of the Hardcore Ironman accounts Damian will convert to a Regular Ironman due to stupid and unfortunate deaths.
No matter how hard he tried.. Words simply cannot express the horror, the shock and the revulsion he felt, dying on Alora on a daily bases.

We wish him best of luck on his future failed hardcore shenanigans..
May he, one day, thrive to be a succesfull Hardcore Ironman.. 
 
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Please take a moment to appreciate the countless failed efforts to max a Hardcore Ironman... 
Here's to many more to come <3 


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#458853 [28/04/23] Combat Achievements Release, Mystery Box Revamp, 2010 Mode Fixes...

Posted by Omicron on 28 April 2023 - 04:03 PM

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Hello everyone,

 

We know many of you have been patiently awaiting this update, so we thank you for all of your patience while we applied the finishing touches... Combat Achievements are officially live!

 

We're particularly excited about this update because of it's potential to transform PvM and make it an overall more rewarding experiencing, giving you plenty of tasks to complete (over 400), many of which you'll naturally be completing as you progress through the game. Of course, there are also many rewards available, ranging from cosmetic to functional items, and perks such as loading your Dwarf Multi-cannon with many more Cannonballs.

  • Cosmetic Mystery Box Additions:
    • The ruinous set has been added to the Cosmetic Mystery box drop table.
    • Players can now obtain the Mystic Cards item from the Cosmetic mystery box.
      • This is a rare reward from the box, and can be equipped into the weapon slot.
        • Players will see a “Duel” option appear when clicking on other players, which will allow the player to throw cards at them.
          • This cannot be done in the wilderness/during duels/gambles.
          • The cards thrown have no effect on players, and are purely visual.
    • The Elite/Superior/regular Calamity sets have been added to the Cosmetic mystery box.
      • These items have no stats/requirements, and are purely cosmetic.
    • The Gnome Child backpack has been added to the cosmetic mystery box.
    • The Infinite money bag has been added to the cosmetic mystery box.
      • This is a cape-slot item containing untold (perhaps even infinite) riches.
    • Bob the cat and Jad slippers have been added to the cosmetic mystery box.
    • The Jad/Stray dog/Gnome child plushies have been added to the cosmetic mystery box.
    • All of these new items can be stored in a player’s POH toy box.
  • Regular Mystery Box Additions:
    • Ornamented Dagon'hai robes
    • Ornamented Elder Chaos druid robes
  • Store token changes:
    • Token bonuses have been adjusted to scale properly to award higher purchase amounts:
      • Previous:
        • 200 tokens -- 20 bonus (10%)
        • 400 tokens -- 50 bonus (12.5%)
        • 500 tokens -- 75 bonus (15%)
        • 800 tokens -- 100 bonus (12.5%)
        • 1200 tokens -- 150 bonus (12.5%)
        • 1500 tokens -- 200 bonus (13.3%)
        • 3000 tokens -- 450 bonus (15%)
        • 4500 tokens -- 750 bonus (16.66%)
      • Updated:
        • 200 tokens -- 20 bonus (10%)
        • 400 tokens -- 40 bonus (10%)
        • 500 tokens -- 60 bonus (12%)
        • 800 tokens -- 100 bonus (12.5%)
        • 1200 tokens -- 175 bonus (14.5%)
        • 1500 tokens -- 250 bonus (16.66%)
        • 3000 tokens -- 500 bonus (16.66%)
        • 4500 tokens -- 800 bonus (17.77%)

 

 

  • Combat Achievements:
    • Combat Achievements have finally arrived on Alora!
      • With over 400 tasks to complete, players will be able to try their hand at completing some of Alora’s hardest challenges!
      • A huge thanks to @Mack, who helped us test and improve the Combat achievements throughout the entire process.
    • To view details for the combat achievements, players can click the quest tab icon, and then click the Combat Tasks Completed button to launch the overview.
      • Players can click the icon in the top left corner of the interface to view all the tasks, view all the bosses/details about each one, as well as view the rewards that can be obtained from completed every task in each tier.
      • The overview will show a player’s progress and milestones, and allow them to view tasks pertaining to specific monsters and difficulties.
        • There are 6 possible tiers for the achievements, ranging from easy tasks all the way up to grandmaster tasks.
          • Whenever a player completes a tier, they can speak to Ghommal near the Edgeville general store to claim their rewards.
      • Players can view their extra settings to toggle the option to be notified when they’ve failed a combat achievement (this works with the vast majority, but not all achievements).
        • If enabled, players will receive a chatbox message letting them know which task they’ve failed, and why.
      • Each achievement will be categorized as one of the following type of task:
        • Killcount:
          • A player must reach a specific killcount to complete the achievement.
        • Speed:
          • A player must kill the npc within a specific timeframe to complete the achievement.
            • These tasks may or may not also have team size limitations, which will be stated if so.
        • Mechanical:
          • A player must meet the exact conditions required in the task description to complete the achievement.
        • Perfection:
          • These tasks usually require that players kill an npc/complete a raid with near-perfect execution.
        • Restriction:
          • These tasks require players kill an npc with a specific restriction, perhaps regarding the weapons/armour they use, prayers, or other things.
        • Stamina:
          • These generally require players kill a boss in an instance a specific number of times without leaving.
      • There are 404 total tasks at the moment, however more will continue to be added in the future.
        • When new tasks are added, players will need to complete the missing tasks to regain the perks of that tier.
          • Ghommal’s hilts can still be equipped and used, but any other cosmetic rewards will not be equippable until the tier is completed.
            • Players will still be able to remove the ornamentation from these items to get back the original item that can be equipped.
        • Each tier has the following number of achievements:
          • Easy: 25
          • Medium: 35
          • Hard: 57
          • Elite: 106
          • Master: 105
          • Grandmaster: 76
    • Rewards
      • Players will be able to obtain the Tzkal/Vampyric/Tztok slayer helmets from completing the grandmaster/master/elite tiers, however they will not receive the tradable ornament kits.
        • They can speak to Ghommal to recolor their slayer helmet/slayer helmet (I), and will have a right-click option to revert the helmet back to it’s original form.
      • Easy Tier:
        • 5K base experience lamp.
        • Drop chance of easy clues increases by 5% from all sources except implings.
        • The max quantity assigned from the “Like a boss” slayer perk is increased by 5.
        • 100% bonus tokens earned from Warriors guild activities.
        • 1 extra point after each pest control game.
        • Ghommal’s hilt 1.
          • Offers 5 daily teleports to any GWD boss entrance (excluding nex).
      • Medium Tier:
        • 10K base experience lamp.
        • Drop chance of medium clues increases by 5% from all sources except implings.
        • The max quantity assigned from the “Like a boss” slayer perk is increased by 10.
        • 200% bonus tokens earned from Warriors guild activities.
        • 2 extra points after each pest control game.
        • The dwarf multi cannon can hold 5 extra cannonballs.
        • Ghommal’s hilt 2.
          • Offers 10 daily teleports to any GWD boss entrance (excluding nex).
      • Hard Tier:
        • 15K base experience lamp.
        • Drop chance of hard clues increases by 5% from all sources except implings.
        • The max quantity assigned from the “Like a boss” slayer perk is increased by 15.
        • 3 extra points after each pest control game.
        • The Dodgy necklace chance to avoid being caught on a failed pickpocket is increased by 25% (to 50%).
        • The dwarf multi cannon can hold 15 extra cannonballs.
        • Ghommal’s hilt 3.
          • Offers unlimited teleports to any GWD boss entrance (excluding nex).
        • The ability to combine KBD heads with a dragon hunter crossbow to recolour it.
      • Elite Tier:
        • 25K base experience lamp.
        • Drop chance of elite clues increases by 5% from all sources except implings.
        • The max quantity assigned from the “Like a boss” slayer perk is increased by 20.
        • Bracelet of slaughter has 10% chance to fully recharge instead of breaking.
        • Expeditious bracelet has 10% chance to fully recharge instead of breaking.
        • The dwarf multi cannon can hold 30 extra cannonballs.
        • Drakan’s medallion.
        • Superior slayer creatures are 25% more common.
        • Ghommal’s hilt 4.
          • Offers unlimited teleports to any GWD boss entrance (excluding nex).
          • Offers 3 daily teleports to the Ancient prison.
        • The ability to combine Vorkath’s heads with a dragon hunter crossbow to recolour it.
        • The ability for Ghommal to make you a Tztok slayer helmet.
      • Master Tier:
        • 35K base experience lamp.
        • The max quantity assigned from the “Like a boss” slayer perk is increased by 25.
        • When you are assigned jad/zuk task, 2 will be assigned rather than 1.
        • The ability for Ghommal to trim your armadyl and bandos equipment.
        • Access to the Combat completionist monkey.
        • Thralls last 50% longer
        • Ghommal’s hilt 5.
          • Offers unlimited teleports to any GWD boss entrance (excluding nex).
          • Offers 5 daily teleports to the Ancient prison.
          • This can be combined with the Avernic defender to create Ghommals Avernic defender 5.
        • The ability for Ghommal to make you a Vampyric slayer helmet.
        • Access to Ghommal’s lucky penny.
          • This penny provides a 5% chance for players to not use a charge when using items that consume charges.
            • This works on all items except for the amulet of blood fury and weapons that use revenant ether.
      • Grandmaster Tier:
        • 50K base experience lamp.
        • The max quantity assigned from the “Like a boss” slayer perk is increased by 30.
        • When you are assigned jad/zuk task, 3 will be assigned rather than 1.
        • The ability for Ghommal to trim your dragon claws.
        • Access to the Combat completionist cape.
        • Thralls last 100% longer and consumer 50% less prayer points.
        • Ghommal’s hilt 6.
          • Offers unlimited teleports to any GWD boss entrance (excluding nex).
          • Offers unlimited teleports to the Ancient prison.
          • This can be combined with the Avernic defender to create Ghommals Avernic defender 6.
        • The ability for Ghommal to make you a tzkal slayer helmet.
  • 2010 Mode Changes:
    • Fixed a bug where many animations would look stiff or broken when done while turning/moving.
      • Animations should now be a lot smoother and look more normal.
    • Fixed a bug where the Colossal blade and Giant bronze dagger were not visible while equipped.
    • The Elder maul now uses the proper animations (rather than the granite maul animations).
    • The Tumeken’s shadow now uses the proper attack animation.
    • The Hand fan now uses the proper idle/run/walk animations.
    • The Viggora’s chainmace/inquisitors mace now use the proper attack animations.
    • Adjusted the male and female head/jaw models to fit more flush with the player model.
    • Fixed a bug where the glassblowing pipe wouldn't appear when doing the animation on 2010 mode.
  • Quality of Life:
    • Players can now select multiple xp modifiers when using the Banked experience calculator.
      • Previously, if a player selected a second option, it would remove the previous option.
        • This will now only happen for conflicting modifiers (such as gilded altar and ectofuntus modifiers).
    • Players can now store the team cape I/x/0 on their POH cape rack.
    • The run energy plugin will now adjust the time left based on if the player is under the effect of a stamina potion or ring of endurance, and keep track of ring of endurance charges.
    • Players will now feed harpoonfish into the Tempoross cannons 1 tick faster.
    • Players will now only have to stand on Olm's absorption/teleportion pools for 1 tick for it to register them as safer, rather than needing to stand on it for the entire graphic during.
    • Olm's absorption pools will now spawn in a narrower range.
      • This range has been reduced by 2 tiles width-wise and 4 tiles height-wise.
        • This means it should (generally speaking) spawn slightly closer to the centre, and more towards olm.
    • Players can now store the festive nutcracker outfit in their POH toy box.
    • The skills progress plugin has been updated to the most recent version.
    • Adjusted the damage calculation against Het's seal to match OSRS.
    • Added Attack sounds to Vorkath.
    • Players now have 1 extra tick to avoid Vorkath’s dodgeable fire attack.
    • The swift blade now has the same attack animations as OSRS.
    • Players can now flip the tiles in the final Scabaras challenge room puzzle 1 tick faster.
    • The value of the Osmumten’s fang (or) has been increased to match the normal osmumten’s fang.
    • The value of the Avernic defender has been reduced to 0 coins, and will always be lost on death unless the player has no better items worth protecting.
    • Red dragons and baby red dragons in the Forthos dungeon now drop Grubby Keys.
    • Players can now store all the skirt/blouse elegant items in their POH treasure chest.
  • Bug fixes:
    • Fixed a bug where players would appear for use options after clicking on an item if they were using the transparent inventory.
    • Fixed a bug where the larger dagannoths in the Catacombs would stand on top of a player when attacking.
    • Players must now wait for the animation to fully play out to do an action after pushing through wheat in puro-puro.
    • Vengeance now properly works on Verzik Vitur during phase 1 and 3.
    • Fixed a bug where the Falador shield mole locator would not always show the hint arrow
    • PvP Armour used outside of the wilderness was reducing your total bonus by 20%, rather than just the bonuses provided by the pieces of PvP armour.
    • Fixed an issue with the low detail plugin removing the floors during the Warden P3 fight.
    • The nest hat chicken style now has a placeholder.
    • Fixed a bug where the low detail plugin wouldn't show the tiles in side of the gauntlet.
    • Fixed a bug where depositing stackable items into the looting back would sometimes use up an extra storage slot if that item was already in the looting bag.
      • For example, depositing noted cadantines into the looting bag if you already had some in there might have caused it to store them in a new slot.
    • Fixed a bug where the skills progress plugin would draw the progress overlays over the yellow box when hovering over a skill.
    • Fixed a bug where some players would be limited to 52 pets in their POH menagerie, rather than 57.
    • Players can no longer store duplicate pets in their menagerie.
      • We will not force players to remove their duplicate pets from their menageries, however they won’t be able to add anymore duplicates, and will need to remove their duplicates to store unique pets if they’ve filled up their menagerie.
    • Fixed a bug where some players' cameras would be set to their feet level when restarting their client.
    • Players must now have room in their inventory to uncharge the tridents/blowpipe/Toxic staff of the dead.
    • Fixed a bug where the antipoison timer would sometimes randomly appear.
    • Fixed a bug where entering Godwars instances (excluding nex) would not drain the player's GWD killcount.
    • Potion/thrall expiry alerts will no longer be filtered in the game tab.
    • Fixed a bug where players could not freeze barrows brothers right after they spawned.
    • Fixed a bug where the Ice barrage orb graphic was not properly animating.
    • Fixed a bug where the Keris partisan of the sun was not properly healing players when an npc was killed.

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Although we've done our best to ensure that this update is thoroughly tested, there will likely be some bugs that we'll get to in the next 48 hours, so make sure to report them as quickly as possible so that we can patch them hastily. 

 

 We hope you enjoy this update!

 

Regards,

Omicron & Chad




#461418 3 Years Ago SG died. Today we maxed.

Posted by Selenagomez on 04 June 2023 - 11:20 PM

3 Years ago my first hardcore SG died to being afk at home while venomed while i was reading a forum post KEKW

 

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Today SG maxed as a hardcore.

 

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#442045 First post after over 2 years

Posted by MT on 07 October 2022 - 12:25 AM

Yoo welcome back MT! You prob don't remember me at all nor do I play still too XD, but cool to see that you're still around! (:

 

 

Oh I definitely still remember you despite not chatting much with you haha XD

 

Thanks for the welcome back!




#441769 First post after over 2 years

Posted by MT on 03 October 2022 - 04:22 AM

Greetings my friends, it’s been such a long time since I was involved with the Alora community!

To those who don’t know me, I go by Moral Truth (MT) or just Moral for short! You may have seen my name as one of the top posters in the Alora forums!

Some brief info about me! I was the longest serving server support in Alora history that you could say I was head of the server support team lol. I also wrote plenty of guides you can find in the Alora forums, and I used to do some Alora content on YouTube, too! Lastly, everyone from back in the day knew me as the vegan, which I still am to this day!

I just wanted to make this post just to pop in and say hi to you folks, as well as to see if there’s any familiar faces still around! While I’m not necessarily back into the game per se, I’ll still be around in the forums and the Alora Discord whenever I can! Who knows, maybe one day I’ll become the #1 poster in the forums and surpass Diva and Sheep lol.

Hope you all are doing well, and I’ll see you folks around!


#427871 Resource Packs plugin for Runelite

Posted by Omicron on 04 April 2022 - 09:50 AM

This has been suggested in the past, but sadly it's not possible on Alora, since we don't use the same sprites for many interface components as OSRS does, and the assets used for dark mode are custom-made for those sprites.


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#422965 What Song Are You Currently Listening To? (Pt. 2)

Posted by Gimslaving on 25 January 2022 - 02:48 AM




#409106 Realism

Posted by Ristomies on 07 September 2021 - 04:53 AM

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Undone

Fire cape

Void set

Elite void set

Barrow Gloves

99's combats

Rare clue scroll reward (Completed 9)

Rare drop from bosses

Slayer helmet

Black mask (cave horror kc 400+)

 

 

Current Gear

 

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Stats and boss logs.

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Recent noteable clue scroll rewards.

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