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lol Rip

Member Since 24 Mar 2018
Offline Last Active Feb 03 2024 07:03 PM
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#311758 Elf city suggestions

Posted by lol Rip on 26 August 2019 - 10:48 AM

1) it's right click in osrs too but it's stupid. Make it left click.
2) support for sure


#311521 The Graveyard...

Posted by lol Rip on 24 August 2019 - 06:28 AM

I see what you mean @GIM Smicker , I changed fonts and made 1 size bigger, hopefully this helps others thank you!


It was a great story, thanks for sharing. I'm reading on mobile and it was still incredibly hard to read


#311475 Donated money transfer [Custom Donation]

Posted by lol Rip on 23 August 2019 - 07:35 PM

sure. I support




#311439 2 pets 1hour

Posted by lol Rip on 23 August 2019 - 03:31 PM

I saw that in-game.  Was getting raging after not getting a weapon frame at gauntlet again and here goes Nogan getting every damn pet in the game.  Grats!!!!!!!




#311423 Gauntlet Suggestions

Posted by lol Rip on 23 August 2019 - 02:22 PM

At this point I've completed the normal and corrupt gauntlet 17 times each.  I'm dry thus far - surprise surprise but that's beside the point.  I've completed the corrupt gauntlet at a rate of about 1 per 3.5 attempts.  Below is my general feedback.

 

1) As I previously suggested before release-  the corrupt gauntlet is a challenge.  While it's not too difficult to learn if you practice on the normal mode, it isn't easy and should be required for completion of this game.  Add one corrupt gauntlet completion as a requirement for the completionist monkey.

 

2) There are many little things within the gauntlet that are frustrating.  Among them:

  • Problem: The enemy death animation is painfully slow leading to tons of wasted time waiting for loot and frustration for the player.
    • Solution: If possible, speed up the death animation.  If not, have the loot spawn under the player.  This would allow the player to move on to his/her next action without having to stand there and wait five seconds for the loot to appear.
  • Problem: "Make All" is not the default for potion making leading to extra unnecessary clicks.  Make all is default outside of the gauntlet.
    • Solution: Set "Make All" as default for consistency with the rest of the game and for quality of life.  In the gauntlet no one ever want to make just one if they have more than one vial and herb.
  • Problem: When in combat, the player cannot see the timer in the upper left.  When you're in a time crunch towards the end, it is important to know exactly how much time is left.
    • Solution: Move the timer to the upper right so that it can be seen over the hp overlay.

3) Problem: Weapon frame drop rate is still too low.  There are many times when I'm sprinting around that map with nothing left to kill for the last 3 minutes trying to get a second weapon frame (or even a first).  I shouldn't be able to clear the entire dungeon to only find one weapon frame. I shouldn't be able to kill as many monsters as I possibly can (prayer flicking and everything) and not find a single weapon frame.  It's very discouraging when this happens - and it happens way too often. 

 

Solution: Please increase the drop rate of weapon frames or add weapon frames as a build-able object for 225 shards.  This gives a fail-safe for those who are really unlucky getting weapon frame drops.  225 shards is balanced as you still need to kill quite a few monsters in order to get a weapon frame that way. By the time you collect 225 shards, you deserve a weapon frame.

 

4) Problem: Mini-bosses drop repeat items. Mini-bosses take time to kill especially if you don't have a weapon yet.

 

Solution: Guarantee different item drop from mini-bosses after you have an item already.  This is already in OSRS.

 

Please feel free to comment your feedback on my ideas, or add your own ideas in the comments.  I'll incorporate any good / popular ones into the thread above.  




#310331 Blood Runes | Dense Essence

Posted by lol Rip on 17 August 2019 - 04:47 AM

Good point, you need high prayer to not have to worry about it. Support for the low level prayer people


#308528 Completionist Monkey update

Posted by lol Rip on 03 August 2019 - 03:29 PM

What is your suggestion?:

With the release of the gauntlet approaching, I suggest that we add a requirement to the competitionist monkey of completing the hard guantlet. For those of you that don't know, is OSRS, upon first completion of the corrupt gauntlet, the player receives the cosmetic cape. I suggest this to be a requirement for the monkey as it is a difficult achievement and should be required of someone who has "completed" the game.

P.S. I have a monkey and would be happy to lose mine until I achieve my first corrupt gauntlet completion.

Is this in OSRS?: N/a
Has this suggestion been accepted already?: No
How would this benefit Alora?: Additional legitimate completion requirements


#302208 Scythe of Vitur

Posted by lol Rip on 26 June 2019 - 06:39 AM

A lot of people aren't understanding that the basic arguement that op is making.

 

For all intents and purposes, in order to use your scythe as a player, you are FORCED to do TOB.   If you believe you should have to do TOB to earn your vials of blood fine, so do I.  Adding Vials of Blood to shops would further decrease the number of players looking to do TOB.  Because of this, OP you will find NO SUPPORT for adding vials to shops from me.

 

However, the scythe is unsustainable as a weapon just by doing your own TOB runs.  You can't get enough vials of blood to allow use of the scythe outside of raids runs.  Because of this, you get stuck in a cycle of raid to recharge scythe, recharge scythe, immediately start raiding to recharge scythe the next time.  It is difficult to break out of this cycle, especially as an ironman who doesn't even have an option to struggle to buy vials from other players.  Because of this, I SUPPORT a slight buff to Vials of Blood drop rate.




#298679 Birdhouses

Posted by lol Rip on 03 June 2019 - 04:15 PM

Hunter is aids to train.  I definitely support.  Make the birdhouses in their own area accessed from the wizard.


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#298678 Realism Mode + $1,500 Tournament Announcement

Posted by lol Rip on 03 June 2019 - 04:12 PM

I'm not a fan of the increased drop rate.  What's to prevent people using this and donor boosts to flood the game with items? 




#298588 Achievement Diary Reward System-- Rework?

Posted by lol Rip on 03 June 2019 - 08:11 AM

could definitely use some better and more intuitive achievements.  Any suggestions on fixes?




#296543 Heartless bastard............. LOL

Posted by lol Rip on 24 May 2019 - 05:02 AM

Gl?


Congratulations man
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#280749 Illustration

Posted by lol Rip on 21 March 2019 - 05:20 PM

Fantastic! Nice job! Keep it up


#280571 Moneymaking as UiM - almost 10m in just 5 seconds

Posted by lol Rip on 21 March 2019 - 05:07 AM

Lol that pains me
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#279656 The Inferno practice

Posted by lol Rip on 18 March 2019 - 05:55 AM

No support. As much as this would benefit people by saving time to practice on the boss, the real practice is getting through all those waves to get to the boss. You don’t get that same experience starting at wave 69 as there’s less pressure if you mess up on that wave. It took me around 5-6 inferno runs to finally complete it, and I started to get more comfortable with it the more times I died due to learning from my mistakes.

I agree. It took me at least that many runs.  I have thousands of KC on the little monsters because it took me so many tries for my first cape.  I do not think that this should be added because it devalues the hard work of the only real achievement on this game.


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