News & updates


4 days ago  l  Omicron




Hello everyone,


Today’s the day! Construction is now officially released; let’s dive right into it! 


First of all, I’d like to apologize for the delay in bringing this update to all of you, I would’ve liked to have released it much earlier but we had other updates prioritized over construction for awhile, combined with other things that came up and slowed progress. Thanks to everyone for being patient and not turning construction into a meme. Well, that last part isn’t entirely true.. Nonetheless, the update is finally here and ready to be enjoyed! With this being said, we’re also getting into the swing of more frequent updates, and you can expect a Halloween event very shortly ;)


Most of this update is related to Construction, but we’ve also managed to throw in a few bug fixes and small QOL updates alongside that. This skill is huge, and I am expecting there to be at least a handful of bugs, so as always, please do report those as soon as you can so that we can get them patched up!



  • Server updates:
    • Item requirement fixes:
      • Dragonhide bodies (g)
        • These items had missing requirements, such as the Black d’hide body (g) not requiring 40 defence or 70 ranged.
      • Light infinity bottoms:
        • This item now requires level 25 defence and 50 magic.
      • Slayer helmet
        • All of these helmets now require 13 defence to wear.
      • Heavy/Light ballista:
        • Although these items technically don’t have a requirement on OSRS, you need to fully finish Monkey Madness 1 & 2 to equip them, which includes receiving a defence experience reward which would bring you to 33 defence. This requirement has been added to the item to balance out pure PvP.
        • EDIT: Apparently the Light ballista does not have the same requirement, so it has been set back to level 1 Defence.
      • White armour:
        • All pieces of white metal armour now require 10 defence to wear.
      • Shayzien armour:
        • All pieces now require 20 defence to wear.
      • Arcane spirit shield:
        • Previously required 75 Defence, 75 Ranged (?). Now requires 75 Defence, 70 Prayer, 65 Magic as intended. 
    • Construction preparation package:
      • Plank making:
        • The sawmill operator north-east of Varrock can now can now turn your logs into planks! For a cost, of course:
          • Normal logs - 1,000 gp each
          • Oak logs - 2,500 gp each
          • Teak logs - 5,000 gp each
          • Mahogany logs - 15,000 gp each
        • Plank Make spell:
          • The lunar spellbook will now allow higher donator ranks to cast the Plank Make spell to quickly turn your inventory of logs into planks!
            • The cost of making planks is 70% of what the Sawmill operator would typically charge. For example, Normal logs would be 700 gp each rather than 1,000!
              • Normal logs: Super+
              • Oak logs: Extreme+
              • Teak logs: Legendary+
              • Mahogany logs: Uber+
        • Tree health:
          • The following trees will now last longer:
            • Mahogany: Over 4 times longer
            • Teak: 1.5x longer
        • Mahogany trees:
          • Mahogany trees can now be cut down!
            • You can find these trees in their usual spots around OSRS, as well as a few trees that have been added to the Donator Zone. (2 on the south side of the island, and 3 on the north)
        • Fixed donator zone wall clipping bug (near Slayer master)
    • Clan chat icons:
      • When speaking in a clan chat, your rank icon (eg. Classic, Donator, Veteran, etc) will show next to your message, similarly to yell.
    • Bonus Slayer points event:
      • Administrators will now be able to enable bonus Slayer points for weekend events!
    • Miscellaneous:
      • Herb sack will now go to the lost items shop for 250K GP.
      • Ironman fix:
        • When creating new accounts, ironman ranks would be added as secondary groups, when they should be primary. This has been fixed.
        • De-ironing bugs have also been fixed.
          • Any ironman who could not properly de-iron should now be able to.
          • Any bugged HCIM (eg. Died and weren’t de-HCIM’d) are now regular ironman.
      • Stomp animation blocked within wilderness (it was causing delayed movement with special attacks which made rushing much harder to notice)
      • Skeletal wyvern hint message for Slayer fixed.
      • Double doors can now be opened on higher planes (2nd/3rd floors of buildings)
      • Fixed dice bag turning into Granite clamp placeholder occasionally when withdrawn from the bank
    • Super Mystery boxes buffed:
      • Super Mystery boxes have been buffed to give less junk items (eg. Single barrows pieces) and will now give rarer items more often.
    • Diamond bolt fix:
      • Regular diamond bolts (not the (e) version) were very underpowered due to incorrect ranged strength bonuses. This has been corrected.
    • Bond opening bug:
      • If you were an Uber donator and opened a bond, you would be set back to Legendary. This has been fixed.
    • Staff update:.
      • ::giverandom
        • This command can be used to induce a random event on a player who is not in the wilderness, not in combat, and who has not had a random event within the past 5 minutes.
    • Clue scroll updates:
      • Clue scroll steps reduced to match OSRS:
        • Elite scrolls:
          • Reduced from 7-11 steps to 5-7 steps
      • Clue scroll emote performance QOL:
        • When performing certain clue scroll emotes (eg. Cheering at Druid’s circle), the area in which the emote would work was very small. This has been slightly increased for most clues.
    • Farming update:
      • Compost has been added to Vanessa’s shop.
        • This is also used to build certain objects in construction.
    • Birds nest update:
      • Nests are now slightly more common, and the chance to get a good nest (eg. An egg, ring, etc) has been increased as well.
    • Gods egg offering update:
      • Offering gods eggs now has a much higher chance of giving Evil chicken outfit pieces (3x as likely)



  • Construction:
    • The long-awaited Construction skill is now released!
      • There are so many details and aspects of Construction that are nearly impossible to list on this update thread, but general features include:
        • All rooms functional (main floor / upstairs)
        • All objects within rooms buildable
          • This includes special achievements objects such as hanging a KQ or KBD head in your house!
        • Public/private houses — chose to have guests visit your house and kick them out whenever you’d like.
        • House tab setting between Edgeville/house
          • Right-click your house tab to set whether you want it to take you home or to your house!
      • House pet:
        • Why shouldn’t Construction have its own pet? We don’t see any reason why not!
          • The luckiest of players will obtain the House pet while building any piece of furniture within their house!
            • Note: Having a gold hammer in your inventory or bank will increase your chance of obtaining this pet by 20%!
      • Construction supplies:
        • The Estate agent has 3 shops for Construction supplies: (all available to Ironmen/Classic players)
          • 1. Basic supplies (Saw, Hammer, Soft clay, Nails, Bolts of cloth, Limestone, Granite, etc)
          • 2. Garden supplies (Bagged hedges, trees, flowers, etc)
          • 3. Exclusives (Gold leaves, Skulls, Clockworks, Paintings, etc)
        • Supplies not in the shop(s):
          • Magic stones / Marble blocks:
            • Both of these items are not in the shop, but they can be obtained through the following methods:
              • Many NPCs will drop them from the Rare Drop Table (RDT) (shared by most NPCs)
                • The Ring of wealth (i) can increase your chances to hit the Rare Drop Table.
                • The Magic stone is far less common than the marble blocks.
                • Both items are possible rewards from the Crystal key chest at home
                • Both items can also be purchased from the web shop
      • Max cape changes:
        • With the introduction of Construction, it will now be a requirement for the Max cape! Anyone who has the cape will no longer be able to equip it until they master the latest skill.
          • This also applies to the Completionist monkey.
      • Pools of energy:
        • Pools that restore all kinds of energy (special, run, prayer, stats, hitpoints) can be built by all players in your house. As you all know, donators already have a rejuvenation pool in Edgeville to use with a 3 minute cooldown.
          • With this in mind, we will allow non-donaters to build/use pools in the house but the delay will be as follows:
            • Non-donator house pool: 7 mins cooldown
            • Edgeville donator pool: 3 mins cooldown
            • Donator house pool: 1 min 30 secs cooldown
      • Fishing trophies:
        • There is a rare chance you might find a larger than usual fish the next time you go fishing!
          • Big bass, Big swordfish and Big sharks are now lurking in the waters and can be occasionally caught.
            • These larger fish can then be hung up on the wall in the Skill hall of your house. 
            • Rates:
              • Big bass: 0/950
              • Big swordfish: 0/2250
              • Big shark: 0/4500
        • Note: You can also now hang up your monster heads on your wall in your house! 
          • Eg. KQ or KBD heads
      • Demon swords:
        • Demons across the world now have a slim chance of dropping swords that can be hung up in your house:
          • Darklight, Excalibur, Silverlight
        • Demons that drop these, from greatest chance to lowest:
          • Crystal demons, Black demons, Greater demons, Lesser demons
      • House altar bonus experience:
        • Altars:
          • Oak altar - 0% bonus experience
          • Teak altar - 10%
          • Cloth altar - 12.5%
          • Mahogany altar - 15%
          • Limestone altar - 20%
          • Marble altar - 25%
          • Gilded altar - 30%
        • Incense:
          • Any of the 3 incense burners (torches/candles don’t count) boost the base experience by the following percentages when they are lit up:
            • 1 burner: 25%
            • 2 burners: 50%
        • Note:
          • Ironman and Classic players cannot use other people’s gilded altars, only those in their own house.
      • Pet house:
        • You can now place pets inside your menagerie, and whenever you enter your house you will find them roaming freely within the menagerie room!
          • To reclaim these pets, simply click on the pet house and select “Remove pet” to view the list of pets.
          • You can have up to 8 pets inside your Pet house depending on the type of house.
            • Oak - 2
            • Teak - 3
            • Mahogany - 4
            • Consecrated - 5
            • Desecrated - 6
            • Nature house - 8
      • Servants:
        • You can hire a servant by speaking to the Estate agent!
          • There are five servants:
            • Rick (level 20)
              • 2,500 coins
              • Cost per item: 50gp
              • Trip time: 60s
            • Maid (level 25)
              • 5,000 coins
              • Cost per item: 60gp
              • Trip time: 30s
            • Cook (level 30) 
              • 15,000 coins
              • Cost per item: 100gp
              • Trip time: 17s
            • Butler (level 40) 
              • 5,000 coins
              • Cost per item: 150gp
              • Trip time: 12s
            • Demon butler (level 50) 
              • 10,000 coins
              • Cost per item: 250gp
              • Trip time: 7s
        • Features:
          • Follows the owner around the house
          • Fetch materials from the bank for a cost: (time taken / cost to retrieve listed above)
            • Planks (all types)
            • Soft clay
            • Limestome bricks
            • Steel bars
            • Bolts of cloth
            • Gold leaves
            • Marble blocks
            • Magic stones
          • Un-notes items
            • Any item can be un-noted (except bones), taking the same amount of time as fetching from the bank (and same cost)
          • Payment:
            • The cost for the servant is taken every 8 times they perform a service.
              • For example, after the Butler fetches items from your bank 8 times, the Butler will ask for payment of 5,000gp. If denied, your Butler will quit and you will have to pay the House agent for a new one.
      • Missing features:
        • Construction is such a huge skill and it was truly the most time consuming piece of content that I’ve ever worked on for Alora. I tried to fit in as many features and complete as much of the skill as I could, but we’ve taken enough time to create this skill and there are of course some pieces missing.
          • There are many things you can do inside your house. As previously mentioned, not every single thing is functional, as some things would take too much development time and not provide much content. For example, the games room works in that you can create all of the objects, but you can’t actually play the games within it. Many things do work, though, such as: Cape rack, Boss topiary, Boss display, Boxing ring, Gilded altars and more. For the sake of this post not turning into an essay, I’ll let you guys figure it all out yourselves.
          • The largest, and arguably only important piece of content that is missing at the moment is the ability to build dungeon rooms, which will be released in a future update once we’ve worked through any bugs presented with the current release.




  • Store updates:
    • Pharaoh’s sceptre:
      • A new custom item is now available on Alora! Found exclusively in the donation store, the Pharaoh’s sceptre is a unique item which has a god-like “hovering” animation when equipped.
    • Construction supplies:
      • Gold leaf
        • Package of 80 leaves for 80 tokens
      • Marble blocks
        • Package of 25 blocks for 100 tokens
      • Magic stones
        • Package of 5 blocks for 150 tokens
      • Crystal saw / Golden hammer
        • These items are sold for 100 / 120 tokens each, respectively:
          • Both items remove the requirement for a saw/hammer to be in your inventory while building in your house, as long as you have them in your bank.
          • The Crystal saw also provides an invisible +3 Construction boost (can be in your bank)
          • The Golden hammer increases your chance to receive the House pet by 25% (can be in your bank)



  • Website updates:
    • Highscores fix:
      • Some players (newly created accounts) were not showing on Hiscores — this has been fixed.
      • Some usernames were showing on multiple pages (eg. On the Fishing high scores, some users with 200m exp would show up on both page 1 and 2)
    • Search fix:
      • 3-letter usernames can now be searched through the forums.


  • Client updates:
    • Ability to tweak volume in the client:
      • Due to request by a user who could not adjust the volume to their liking, we’ve added finer tuning with these commands:
        • ::musicvolume [0-255]
        • ::soundvolume [0-127]
        • ::areavolume [0-127]
    • Screenshot command: (Thanks to @[member="Chase"] for the detailed suggestion!)
      • You can now take a screenshot of the client window without the need of any third-party applications!
        • Simple type ::screenshot, ::screeny, or ::screen to take a picture of the window.
        • This will be saved into your cache folder, which is typically located in:
          • Windows:
            • C:/aloracache/screenshots
          • Mac:
            • /Users/*your_name*/aloracache/screenshots
        • If the file cannot be saved (unlikely, but possible) you will receive a red message in-game to notify you that it was not saved.































Thank you to everyone who helped with testing (Big shoutout to @[member="Error"] and @Haris) and @[member="Chase"] for helping out with graphics!



What are you waiting for? Start building that mansion!


Enjoy :)





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[9/23/17] Revamped Store

3 weeks ago  l  Omicron

Updated: Bond bonuses:

  • Buying bonds will now provide bonuses for higher amounts!
    • Thresholds:
      • 0-6 bonds: No bonuses
      • 7+ bonds: 1 free bond
      • 12+ bonds: 2 free bonds
      • 17+ bonds: 3 free bonds
      • 21+ bonds: 4 free bonds
      • 25+ bonds: 5 free bonds
      • After 25: Every 4 bonds will add another free bond
    • You will fall into the highest category that you can. For example, if you bought 22 bonds you will get 4 free bonds (not cumulative for lower groups)

Hello everyone,


The website store has been long overdue for an update, and today that has finally happened! We hope that the store update improves your experience, as we've designed it to be less cluttered, easier to navigate and quicker to use. The core functionality of the shop has not changed very much and the update is mostly visual, but be sure to look over the update for a few important changes.


In other news...

Construction progress is coming along wonderfully! We've made great progress on a few new things such as having rooms on the second floor, changing the look/location/style of your house, plank making (as well as the plank make spell), and many more functionalities such as being able to expel guests from your house and locking/unlocking your house to visitors. We're getting very close to release, so stock up on logs/planks and other supplies, it won't be long ;)



  • Store updates:
    • The store on the website has been given a much needed, huge makeover. The previously cluttered store was hard to navigate, and every action took awhile (since the page needed to refresh). The new design features:
      • Sleek, clean design with larger item images, easier navigation and much more to provide a better experience and match the current website theme.
      • Auto-refreshing cart
        • When adding/removing items to your cart or emptying it, you no longer have to refresh the page. This should make the shop experience far more convenient and less time consuming.
      • Quantity selector with total price shown
      • Ironman symbols:
        • Instead of having ironman/classic tabs, you can now see which items you can purchase in the shop if they have the ironman symbol next to their name. These tabs were previously confusing for regular players since they weren’t sure if they were able to buy items from the Ironman tab.
      • FAQ Page:
        • A table has been added to show all of the donator benefits clearly/neatly laid out side by side.
    • Important changes:
      • Bond changes:
        • The way you buy bonds has changed. You can no longer buy them with tokens, but you can buy them directly with PayPal or BMT (similarly to how dice bags used to work).
      • Dice bag changes:
        • Dice bag can now be bought with tokens. Its price has been increased to account for the fact that you get bonus tokens when you buy tokens, but not when you bought the dice bag in the past.












As always, any bugs with the new shop should be reported immediately. Enjoy! :)




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[9/14/17] Trading post tax reduced, Donator zone fixes/additions, Ancient wyvern shield & more!

1 month ago  l  Omicron

Hello everyone,


In today’s update, many of you will be happy to know that the Trading post tax has been knocked down from 5% to 2.5%! This means you’ll now barely notice it, as it is exactly half of what it was initially. We monitored the speed at which gold was generated and removed from the economy, and with all the gold sinks (including: tax, well of goodwill, banned accounts being wiped, etc) we’ve actually seen our gold economy slightly shrink. This wasn’t necessarily the goal of the TP tax, although we did need a way to slow the growth of the economy, which we believe a 2.5% tax should achieve just fine and keep prices stable. 


This update is not as large as usual of course, but we’re focusing all of our resources on Construction at the moment, so this is mostly an update to push out some necessary bug fixes. You can see the progress on Construction here:


  • Trading post tax reduced:
    • The % of your sale that goes to tax has been reduced from 5% to 2.5%.
  • New shop item:
    • We can’t get Fossil island out right now due to the full focus on construction, but we know that many of you would love to get your hands on one of the new items in the meantime!
      • Ancient wyvern shield ~ 850 tokens
        • This shield is one of the best Magic shields in the game, with stats comparable to that of the Arcane spirit shield when fully charged.
          • Similar to the Anti-dragon shield, you also receive dragonfire protection wearing this shield.
  • Inferno fixes:
    • Fixed not being able to see the boss on the far right side
    • Fixed distraction monsters on final wave not retaliating to you if you hit them with magic
  • Previous update bug fixes:
    • Redwoods ladder in Woodcutting guild has been fixed
    • Donator zone fixes/changes:
      • The fire has been moved into the bank and other random objects have been removed to make space for it.
      • Slayer master’s (Steve) right click options have been fixed (trade/assignment/rewards)
      • Furnace in DZ is now working
    • Opal crafting has been fixed
    • ::shops command will now bring Ironman to Paul instead of the shop room
    • Godsword special attack animations fixed:
      • For some reason, the previous update broke the old animation ids for the Godsword special attacks. We’ve grabbed the latest ones and pushed the fix.
  • Donator Zone new additions:
    • Rejuvination pool
    • Nurse
    • Altar
  • Battle royale fix:
    • Pressing the ESC key to close the viewing orb interface is now blocked.
  • Object examines added:
    • Objects now have proper examine text!
  • Miscellaneous:
    • Fixed Skotizo randomly despawning on players sometimes (not World skotizo, but player-spawned skotizos)
    • Grim reaper hood is now tradable
    • Fixed killstreak announcements showing the player’s rank instead of their icon (eg. OWNEROmicron just shutdown X’s kill streak)












Keep an eye out for construction information soon ;)







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