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Posted 15 March 2018 - 04:31 PM #2
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This has already been suggested recently by someone else, who I forget, but once again - I support.
Posted 16 March 2018 - 01:28 AM #3
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Posted 20 April 2018 - 01:57 PM #5
I would really like this one since i think the normal rewards are useless and i just drop them . Support !
At this moment Hentai knew , he fucked up.
Posted 20 April 2018 - 11:20 PM #6
I would personally like to see this being implemented, however, not every random event should give you an Experience Lamp.
Maybe on a 1/3 rate, so it doesn't become a main source of XP.
I'd like to see a form of mystery box be the award. The prizes would be various cosmetics like we already get and different size lamps similar to money caskets. (Exp could be scaled down so small lamps would give like 500 exp while large might give 15k or something.) This way it's not a guarantee you get exp on the third try but there's always that chance.
Regardless, I support this suggestion
Posted 20 April 2018 - 11:27 PM #7
XP lamps would need tinkering to scale down % wise for each game-mode also, sure this goes without saying. Classics can't be getting 15,000xp from a lamp.
I think there is a spot for XP lamps in Alora but as for receiving them through random events I'm not sold on. I was thinking more adding them to Clues to make them more relevant. The higher the clue level the bigger the lamp.
I don't think random events should be giving anything of value or notable out. We aren't going out of our way to get them and it's in place for bot control. I don't see why you get a pat on the back for not being a bot. That's my 2 cents.
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Posted 20 April 2018 - 11:41 PM #8
XP lamps would need tinkering to scale down % wise for each game-mode also, sure this goes without saying. Classics can't be getting 15,000xp from a lamp.
I think there is a spot for XP lamps in Alora but as for receiving them through random events I'm not sold on. I was thinking more adding them to Clues to make them more relevant. The higher the clue level the bigger the lamp.
I don't think random events should be giving anything of value or notable out. We aren't going out of our way to get them and it's in place for bot control. I don't see why you get a pat on the back for not being a bot. That's my 2 cents.
See, I wouldn't look at it as a pat on the back for not being a bot but rather a small reward for having to endure such an annoyingly helpful feature. But yes, exp would have to be carefully scaled so I agree with you on that point. I also like the clue scroll idea you mentioned, maybe as an extension with higher exp rates given the increased amount of work to complete them.
Posted 20 April 2018 - 11:50 PM #9
I'm yet to see what everyone is saying about the "annoying feature". I play 6-8 hours typically a day and I'm lucky to see 2 random events.
As for having to "endure" the random events; they're questions that can be answered in less than 10 seconds. I don't think any rewards are needed for spelling Alora backwards
Posted 20 April 2018 - 11:59 PM #10
a small reward for having to endure such an annoyingly helpful feature.
I'm yet to see what everyone is saying about the "annoying feature". I play 6-8 hours typically a day and I'm lucky to see 2 random events.
As for having to "endure" the random events; they're questions that can be answered in less than 10 seconds. I don't think any rewards are needed for spelling Alora backwards
Meanwhile I received about 10 while training a skill to 99 about a week ago and they did disrupt my flow just enough to be annoying. We'll have to agree to disagree on this one it seems but your argument is also valid. I guess it comes down to tolerance for this sort of thing.
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