I know, I know… You hoped this would be the Theatre of Blood update! You knew that it was impossible to get it out this quickly only a few days after release, you knew that we needed more time… but you had your fingers crossed anyway. Rest assured that we’re working day and night to get Raids 2.0 out on Alora as soon as possible! We can’t wait to see everyone immersing themselves into the Theatre of Blood.
Nevertheless, we’ve got some updates for this week to keep you afloat while you wait!
Content updates: Slayer updates: Rune dragons and Adamant dragons are now available as Medium Slayer tasks! You can be assigned between 45-100 Adamant dragons and 35-80 Rune dragons. Clan chat changes: Capacity increased: You can now have up to 200 players in your Clan chat channel! This apples to all channels. You must restart your client to get the latest version, otherwise you will still see a maximum of 100 players per channel in your Clan chat tab (although you can indeed be chatting with up to 200 people) Ranking order: Last update’s fix for organizing clan member lists by ranks (descending) was not properly implemented, and will be functional as of this update. (assuming you have the latest client) Chambers of Xeric: Milestone capes: The Xeric milestone capes are now available! These untradable, cosmetic capes will signify your Raid accomplishments. There are 5 different capes, achieved at the following milestones: Xeric’s guard ~ 100 raids completed Xeric’s warrior ~ 500 raids completed Xeric’s sentinel ~ 1000 raids completed Xeric’s general ~ 1500 raids completed Xeric’s champion ~ 2000 raids completed How to obtain: Captain Rimor, who stands outside of the Chambers of Xeric entrance, will give you the capes that you have earned. These capes are free as long as you meet the requirements. If you lose them, you can go back to Captain Rimor and reclaim them. Happy raiding! Bracket tournament area: A new area with 5 different 1v1 combat pits has been added for tournament use. Event managers may use this area to host multiple fights at once. Deaths are safe here, and the only way to enter one of the arenas is to be teleported in by a staff member, but you can teleport there by typing in ::1v1. Instances expansion: Giant mole instance: Due to popular demand, the Giant mole area can now be instanced! For the price of 4.5m, you can create an instance for your clan and kill as many Giant moles as you’d like within a 90 minute period. Themonuclear smoke devil instance: Also a highly requested instance, the Thermonuclear smoke devil can now be instanced! For the price of 4m, you can create an instance for 90 minutes. Other changes: Most Instanced monsters will now randomly walk around as intended. Miscellaneous: Vorkath can now be spawned by Event managers.
Bug fixes: Sanfew serum fix: Previously, if you had boosted a combat stat with another potion (eg. If you drank a Magic potion and boosted your Magic) and then drank a Sanfew serum, the serum would actually lower your Magic back to 99 (or whatever your base level was). This should no longer happen, and the serum will not affect boosted stats. Clan wars fix: A bug which sometimes allowed defeated players to attack other players in the waiting room after being defeated should now be patched. We’ve changed the way that we check whether or not you’re allowed to attack a certain player in Clan wars to make sure this no longer occurs. Inferno fix: A bug which allowed players to log back into the boss stage of the Inferno after dying has been patched. Arclght fix: Fixed a bug which caused your Arclight charges to decrease even when using it on a non-demonic creature. Daily task fixex/changes: Fixed the “Craft 25 green dragonhide bodies” task. The “Open a bond” task has been removed. Slayer related daily tasks fixed: The tasks that required you to complete 1-3 tasks were auto-completing after 1 kill, rather than 1 task. This has been fixed. Raids fix: Although not fully confirmed, we’ve made some changes that will hopefully fix the issue where players entering the Olm room would sometimes appear elsewhere. (in another instance or in Edgeville) Bandos fix: A Bandos “safespot” which allowed players to not get attacked with melee at all has been fixed. Kree’arra fix: Kree’arra was able to attack players from very far away (noticed during the PvM cup event), which has been fixed and limited to the correct distance.
Client updater (Alora.jar) changes: (MUST REDOWNLOAD https://www.alora.io/downloads/alora.jar) Our updater has been revamped once again, with a few useful changes: Added an awesome loading animation to the loader (Huge thanks to @[member="Jare"] for creating this animation, it looks absolutely incredible!) Added a fallback if a player closes the updater halfway through and then re-opens it, it will be able to realize that the downloaded client isn’t complete. Overall smoothening of the updater, making the progress bar increase more fluidly. Not a major change, but the launcher can now be dragged around as well in case you want to move it out of sight to see something on your screen. Mac/Windows now in the same jar: We’ve removed the need for alora_mac.jar. The default alora.jar now does both in one! If you are on a Mac client, you will be asked when launching whether you are planning to play in HD or LD. Fix for Java 10: Some users with the latest version of Java (10.0.1) were having issues with the client never opening. Although the bug has only been seen on Macs, I assume it will also occur on Windows. This has been fixed in the latest updater.
Client updates: Item overlay changes: Updates: The item names will now longer appear over: Interfaces (eg. Trading interfaces, trading post, bank, clan chat setup, etc) Basically any interface that closes when you walk somewhere (most interfaces) will block the item names from being displayed. Some interfaces (such as the Wilderness target interface) will not affect this. Gameframe (eg. Chatbox, inventory) This update primarily applies to item overlays on resizable mode, since the fixed game mode already had the overlays only drawing in the game area. The names of items should no longer be drawn over your chatbox, inventory or minimap. QOL: Item amounts will now be highlighted in yellow to be more easily readable, and also to differentiate from numbers in the item’s name (eg. Super restore (4) (350)) Text on a tile with many different items will now be more neatly organized, with the text for each item being centered. The purple color for high-value drops is now slightly easier to read (more purple than pink) Bug fixes: Large item stacks (Eg. More than 30,000 of an item, such as coins) would show up as the wrong amount on the floor. This has been fixed for all values! Trade interface fixes: Some of you may have noticed some broken/misplaced border pieces on the trade interfaces. We’ve fixed these interfaces to make sure they don’t look choppy as they did before, and now match OSRS. Right-click fix: Some players had experienced issues where the right-click wouldn’t work at all, and every click was a left click. We believe this is only present on Java 10, but nonetheless we have issued a fix for anyone affect by this. ::java command This command will tell you what version of Java your client is running with (for debugging purposes if there are any errors we need to diagnose)
Forum updates: You can now use Emoticons and BBCode (links, fonts, colors, etc) in the following areas: Recent status updates Profile feed (comments on your profile) New emoticons added: Heart ( <3 ) Broken heart ( </3 ) Forum Inbox size increased for the following groups: Normal groups (member + ironman + classic) All groups’ inbox size increased from 50 to 100. Donators: Regular (100 -> 200) Uber (500 -> 750) Master (500 -> 1000) Staff: Server support inbox increased to 5,000 PMs to match with other staff limits. Other: Veteran rank inbox size increased to 500 from 50. Youtube rank inbox size increase to 250 from 50.
Store updates: Bonds are now purchasable by Ironmen/Classic accounts: Although Ironmen cannot trade bonds and this will likely not be of any use to them, this will allow Classics to buy bonds from the shop, as well as EIM partners to gift bonds to each other. Drop Boost Scrolls: Rare drop scroll: Improve your chances for loot with this scroll! Redeeming a scroll will give you a 30 minute 15% rare drop boost, making those extra-rare drops more likely during your bossing session. Here are the details: This applies to any rare monster loot, as well as Raids loot (Chambers of Xeric, as well as the Theatre of Blood once released). You will be notified that your scroll helped you in receiving your loot if you do receive any rare loot. Pet drop scroll: Improve your chances to receive Pets by 25% for 30 minutes! This applies to all pets, including those found from: Skilling, bossing and mini-games (Such as raids). It also improves your chances when gambling Infernal/Fire capes for pets! FAQ (applies to both scrolls): Are these stackable? The item itself takes up 1 inventory slot per scroll. As for the effect, it depends on your game mode: Normal players: You can open as many of these as you’d like, and the timer will increase. Elite Ironmen/Classic/HCIM: You can only use 1 scroll every 3 hours. You can have both types of scrolls active simultaneously, though, as the timers are different. EIM only: You cannot stack scrolls, even if you opened one yesterday and immediately logged out, and tried to open one now to get a full hour of improved drops. Does the timer go down if you’re AFK? If you haven’t clicked within the past couple of minutes, your timer will stop going down. It will only go down for active players to avoid wasting bonus time. Can these scrolls be transferred between accounts? These scrolls are tradable, and as for transferring to non-trade accounts, these scrolls can be transferred between accounts the same way that Bonds can be by using them on players. How do I know how much time I have left? Client timers will show you the time left on your scrolls on-screen.
We hope you enjoy this update! As always, please notify us of any bugs that you encounter as soon as possible :)