It'd be cool if you could repair degradable armour with say a t10 emblem, repairs 1/4 of it. At least this way prices will stay the same/ maybe even rise for PvP armours but also keeping t10's at stable price, but deffo don't think they should be un-degradable what so ever
Also PvP weapons don't need to be un-degradable to be fixed they just need to be buffed with accuracy and such, as at the moment they are really weak and unreliable compared to how they are on DMM
I can understand the special attack timer in the pool, but it does not make sense to have to wait for the original timer to be done despite the special attack timer being done to restore our special attack bar. I just feel the nerf could have been handled in a less convoluted way. We can restore everything else while the special attack is on cooldown, but waiting for the original timer to be done to use the special attack restore (when that specific restore is already ready) is something I can imagine do not wish to deal with. Removing the original timer may actually be a decent good solution, but then it becomes better than the ornate pool in our POHs.
yeah i get where you're coming from it's kind of strange that the update was even added because it makes things a lot more of a hassle for Pkers that are maybe competing in events that are going to have to wait 5mins or a lil less after fights to actually go back out because of spec restore. I feel like a way to make POH still viable would be to maybe speed up how fast you can get special attack back maybe? Reduced to like 4 minutes? Just an idea of a way to get around it