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Elite dezrix

Member Since 07 Jun 2018
Offline Last Active Mar 17 2023 01:07 AM
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#244051 My Feedback

Posted by iOlmlet on 15 December 2018 - 01:36 AM

It's awesome to see more players showing their appreciation for what the staff team does to make Alora an awesome place for everyone. Thank you for making this post. <3

To be honest with you mate, The staff don’t get as much appreciation as they should do. The amount of work you guys do not only when your playing but behind the scenes is next level. From Server Support to owner every single one your team deserves the recognition for what they do, and I salute to you all for that.


#244045 My Feedback

Posted by 22 on 15 December 2018 - 01:22 AM

I would like to thank the staff team as well for doing such an amazing job maintaining the server.  <3  <3

 

Nice to see all these positive feedback threads lately. I am sure Dan appreciate and the whole staff team does.




#244044 My Feedback

Posted by Anowas on 15 December 2018 - 01:12 AM

I can agree with you, everything here is so well done, truly my best rsps I have ever played.




#244041 My Feedback

Posted by iOlmlet on 15 December 2018 - 12:53 AM

Due to my return I thought it would be a good idea to write up a feedback thread. This is my personal opinion. (I used to play under a different name around about 1 year 9 months ago under the name Iron Buck).

To be totally honest with you, When I left I thought Alora was going to go downhill, But boy do I take that back now.

To @Omicron and your staff team. I just want to say a massive thank you to you all, This is by far the best/most organised staff teams on a server I have seen to date. The ones I have met are constantly active, taking time to help players that are in need, communicating with the community and most of all, Enjoying Alora for what it is.

My favourite update to see within the last year or so. When I had left the only option for an inferno cape was to donate for it (Custom) but oh boy what an awesome coded inferno you have implemented into the game.

ToB - I haven’t personally completed ToB yet as I’m still in training with my account but I have watched numerous videos on ToB for Alora and oh boy it looks fresh and good. This is something unique towards this server which is the sole reason I returned.

EIM mode - Can we all just give a round of applause to the numerious hours spent on implementing this mode into the game. I don’t think I need to say much more..

To the community, Keep doing what your doing. We have some amazing members in our community and I want to say a big thank you to all of the members that have helped my throughout my journey as of now.


Overall - Is it weird to say I love Alora?

iOlmlet out.


#243932 Staff Update 14/12/2018

Posted by KP on 14 December 2018 - 03:49 PM

Hello guys,

 

Lowkey is currently having some hairline issues, so he won't be able to post this staff update. I told him that it is a lost cause, but oh well.

 

Here are this week's changes to the staff team:

 

Mhk has been promoted to Forum Moderator.

Sassafras has been promoted to Server Moderator.

Eim 40a has returned to the team as Server Support.

 

Demotions:

 

Lord Aizen has been demoted from Forum Moderator due to lack of activity.

Effendi has been demoted from Server Support.

 

Resignations:

 

Fe mag3 fe Has resigned from Server Moderator.

 

 

 

king purple

Alora Administration Team




#244047 Elite Dezrix's All items Progress #3

Posted by 22 on 15 December 2018 - 01:24 AM

Nice progress so  far brother keep going.




#244025 Elite Dezrix's All items Progress #3

Posted by iOlmlet on 15 December 2018 - 12:03 AM

My man that is one juicy bank. Only 2 more achievements to go brother! Keep up the grind and I’m looking forward to seeing the progress.


#244016 Elite Dezrix's All items Progress #3

Posted by Zach McCoy on 14 December 2018 - 11:15 PM

Good luck on comping, Cerberus really was good to you!


#244014 Elite Dezrix's All items Progress #3

Posted by Emozionante on 14 December 2018 - 10:58 PM

Great work, lad! Completionist monkey is going to shine on your back. I adore the layout of your thread :).

 

 

 

 

 

 

I will post a progress thread soon, as well. ;)




#244011 Elite Dezrix's All items Progress #3

Posted by MT on 14 December 2018 - 10:10 PM

Really like the layout of your all-items progress. Best of luck to comp!




#243019 [12/12/18] Classic mode changes, 3rd age changes, Holiday Sale, LMS improveme...

Posted by Omicron on 12 December 2018 - 05:16 AM

Hello everyone, 

 

Today’s update brings the first part of our Holiday updates, including a 30% bonus token sale, the elusive Santa suit being available in the store, and, of course, the arrival of snow on Alora! Keep an eye out for a Christmas giveaway with IRL prizes to be won, as well as an in-game Christmas event. 

 

Aside from the festivities, this update brings the content that you voted for in the recent polls, the Classic mode changes and the clean slate for 3rd age equipment. This should bring value to the 3rd age economy, as those items will be much more rare from here on out. We’ve reimbursed the current holders of 3rd age equipment by giving them caskets to open based on the rarity of their equipment.

 

Lastly, we’ve implemented some changes to Last Man Standing to hopefully keep it active and worth playing. Firstly, every 3 games, a free (casual) match will be announced. Additionally, a point system has been added, with a reward shop which you can access by speaking to Lisa. Lastly, the Leaderboard next to the LMS lobby is now functional. Aside from this, we’ve also included a few bug fixes and QOL updates!

 

  • Store sale:
    • For a limited time, all store purchases will receive 30% bonus tokens! Make sure to take advantage of this sale from today all the way through to December 27th, 2018.
    • The Santa outfit has been added to the shop for a limited time. This outfit, which is now tradable, can be purchased for 2,500 tokens.

 

 

  • Classic mode changes:
    • Due to popular request, we’re making some changes to the Classic game mode to hopefully revitalize it and to make it appeal to more players. As many of you know, the release of Elite Ironman lessened the Classic population, with many people preferring to play with a single partner rather than to be part of the Classic economy.
      • How are we changing the Classic game mode?
        • We’re opening the economy of Classic mode, and making it so that you can trade with normal players, use the normal Trading post, use the Donation store, etc. The current Classic economy is not large enough to sustain itself, and with these changes, we’re hoping that this becomes a game mode very similar to the Normal game mode, but with the same low XP rates that many of you prefer to play on. There isn’t currently a low XP rate “normal” game mode, so we’re hoping that Classic can fill this role, and that we can breathe a new life into the game mode.
      • List of all changes:
        • Classic can now trade with normal players, use the Normal trading post, and use the normal donation store. They can also now PK other players and pick up their loot.
          • Any items on the Classic trading post have now been merged to the normal trading post.
        • Classics will now receive the same amount of GP from NPC drops, money caskets, thieving, etc. as normal players.
        • Classics now have a new sword that they can wear to show off their status, the Classic sword (Prop sword on OSRS). This sword is solely cosmetic.
        • Classics can now use normal shops.
        • Well of goodwill contributions are no longer doubled for Classics.
    • Classic sword added:
      • This cosmetic sword is an item that only Classic mode players may possess, and signifies their rank without them having to say a word.
        • You can collect this sword for free from Paul at home.
          • New Classic players will receive this sword after their starter tutorial.

 

 

  • Clue scroll/Impling jar changes:
    • Clue scrolls are now slightly less common across the board.
    • Clue bottles from fishing are now slightly less common.
    • Clue scrolls from Bird’s nests are now slightly less common.
    • Your clue scroll completion counter now goes up as soon as you receive a casket, not as soon as you open it. This is due to the fact that many caskets were just added into the game (see below), and we don’t want those to affect clue completion counts.
    • Clue scroll caskets will now announce when a player receives a Clue hunter piece or a 3rd age item.
    • Impling jars will now announce when somebody obtains a 3rd age item.
  • 3rd Age changes:
    • 3rd age is now extremely rare from Clue scrolls and Lucky implying jars.
    • 3rd age armour has been removed from the game. Anyone who previously had any gear will receive a clue scroll casket depending on the type of 3rd age piece. As 3rd age is much more rare now, it will be difficult to receive another piece, but it gives current holders a chance.
      • The only exceptions are the 3rd age hatchet and pickaxe, which are currently custom items. 
        • The following lists show which items are given by each type of casket:
          • Easy casket items:
            • 3rd age range coif
            • 3rd age range vambraces
            • 3rd age mage hat
            • 3rd age full helmet
            • 3rd age amulet
          • Medium casket items:
            • 3rd age range top
            • 3rd age range legs
            • 3rd age kite shield
          • Hard casket items:
            • 3rd age robe top
            • 3rd age robe bottoms
            • 3rd age plate body
            • 3rd age platelegs
          • Elite casket items:
            • 3rd age cloak
            • 3rd age longsword
            • 3rd age bow
            • 3rd age wand

 

 

  • Snow:
    • Snow has covered Alora! You can disable the snow by typing ::snow.
  • Combat changes:
    • Bolt special attacks now have a 10% higher chance of activating if you have completed all achievements.
      • This is typically a perk that is obtained with the Kandarin diary on OSRS, though this not available on Alora so we have swapped it for achievement completion.
      • A tip message has been added in-game to notify players of this perk.
  • Venom/poison changes:
    • Both are no longer ‘instant’, and after receiving the “You have been poisoned!” message, the damage will appear after a few seconds rather than immediately.
    • The chance of envenoming a player or NPC has been corrected:
      • The Toxic staff of the dead and Trident of the swamp can no longer apply Venom with melee attacks, only through Magic.
      • In PvM. — chance to inflict venom:
        • Wearing a Serpentine helmet:
          • Venomous weapon = 100% chance
          • Poisonous weapon = 50% chance
          • Regular weapon = 16.7% chance
        • Not wearing a Serpentine helmet:
          • Venomous weapon = 25% chance
      • In PvP — chance to inflict venom:
        • Venomous weapon = 25% chance.
      • Death bug:
        • When dying to venom, there was a chance your items on the ground would not last as long. This has been fixed.
  • Price changes:
    • Many items’ exchange prices have been fixed, they will now represent the price more accurately. This is calculated by data collected over the past few months from the Trading Post history.
  • Miscellaneous:
    • The ‘Craft 500 Wrath runes’ daily task actually only required 300. This has been fixed.
    • Baby implings will now give Pure essence rather than regular essence.
    • The Clown costume has been fixed and no longer says ’Null’.
    • When attempting to click the “Show XP drops” button, the bugged “Look North” button would overlap it. This will no longer happen, and both button boundaries have been fixed.
    • February 2018 PvM Cup winners added to the Cup in Edgevile. 
      • (King purple, Not a Nerd, Syms, Hot Pies, F 8)
    • Untradable reclaim item fixes (will now appear in Lost items manager’s items):
      • Crystal shield - 400k
      • Crystal bow - 400k
      • Infernal axe - 500k
    • Items that were untradable, but are now tradable as intended:
      • Guthan’s helm 0
    • Santa outfit is now tradable.
    • The Chaos Altars in level 12 and level 38 Wilderness will no longer allow you to switch your spell book, and will only recharge your prayer instead.
  • Killtime record fixes:
    • Killtime records were bugged when a player would attack a target with a multi-combat spell (barrage) or attack (eg. Chinchompa ranging) and the surrounding NPCs that are hit would not ‘register’ a start time, leading them to have super short kill times.
      • This should no longer occur, and we’ve had to reset all affected killtimes. This means that a few monster kill times have been wiped, but this does not affect any mini-games such as the Inferno or raids.

 

 

  • Last Man Standing changes:
    • Leaderboard:
      • A leaderboard has been added near the Last Man Standing lobby. This will list the players with the most LMS wins, as well as the number of games they’ve played and their win ratio.
        • This data is only collected as of this update, so the highscores are clean.
    • Point system:
        • Last Man Standing points have been added! This will hopefully keep the game alive and give players incentive to play.
        • You’ll get points based on your performance in the mini-game (even if it’s a free casual match!):
          • 10 points per kill
          • A # of points based on your final placement/position, and the number of players that were in the match:
            • (startingPlayerCount - placement) * 2
              • For example, if 20 players arrived on the island, and you ended in 2nd place:
                • (20 - 2) * 2 = 36 points
        • You can now trade Lisa to see the reward shop, which contains the following items:
          • Last man’s cloak - 5,000 points
            • This item is a unique cape that can only be obtained from Last Man Standing.
          • Imbuement scroll - 1,500 points
          • Royal seed pod - 1,000 points
          • Antidote++ (3) - 10 points
          • Antifire potion (3) - 6 points
        • Note:
          • This shop and reward system is still being tested and subject to change. If you have any suggestions, please let us know!
    • Other Additions:
      • Free game every 3 games:
        • Every 3 paid games, one free casual match will be held (and announced). You can still receive points and improve your ranking in this casual match.
      • ::checklms command has been added. This command allows you to list how many players are still alive on the island, and their names.
      • Winner announcement:
        • The winner of every game will be announced to the world, as well as the amount that they have won (if applicable).
      • Survivors in lobby:
        • Your waiting interface in the lobby will now tell you how many survivors are remaining in the current game.
      • Item on shrine:
        • You can now use your items on the Vending shrines to sell them quickly. If you only have 1 of that item, it will instantly sell. If you have multiple items, a dialogue in your chatbox will pop up to ask you how many you’d like to sell.
      • Bug fixes:
        • Players getting the error message ‘You cannot join with a pet’ while not having any pet at all has been fixed.
        • Resting in the fog will no longer stall/cancel damage.

 

 

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We hope you enjoy these updates :)

 

Regards,

Omicron




#243756 Some RC shop changes so it will be more useful

Posted by Aritus on 14 December 2018 - 06:52 AM

What is your suggestion?:

 

The runecrafting shop is currently useless, besides some pouches. I would like to spice it up a bit by making this suggestion, to potentially improve the worth of using the RC points. I would like to suggest to add all type of runes on it, besides the Wrath runes and soul runes, since they have their own unique way of creating. However the other runes could be added to the RC shop. I know this suggestion would be instant declined if I won't set up requirements to it, so below here I have settled up potential requirements.

 

The requirements are the RC levels requirements as well as the same as on OSRS.

 

List of the runes added to the shop;

 

RCP stands for Runecrafting points

 

Blood runes - 3RCP per rune

Requirement: Level 77 runecrafting in order to buy them

 

Death runes - 3RCP per rune

Requirement: Level 65 runecrafting in order to buy them

 

Nature runes - 2RCP per rune

Requirement: Level 44 runecrafting in order to buy them

 

Astral runes - 2RCP per rune

Requirement: Level 40 runecrafting in order to buy them

 

Chaos runes - 2RCP per rune

Requirement: Level 35 runecrafting in order to buy them

 

Cosmic runes - 2RCP per rune

Requirement: Level 27 runecrafting in order to buy them

 

Fire / Earth / Water / Air runes - 1RCP per rune

Requirement: Level 14, 9, 5, 2 runecrafting in order to buy them

 

 

Is this in OSRS?:

 

No

 

Has this suggestion been accepted already?:

 

No clue, although there was someone who has suggested this topic already; https://www.alora.io...rafting-points/ but it has never been accepted or declined.

 

How would this benefit Alora?:

 

It would definitely benefit Alora as it would make the RC points more useful, unlike now. I know some Ironmen+ ranks are struggling with constantly creating blood runes, without a potential faster method other than having some luck at the Theatre of Blood.

 

Also with this suggestion people will appreciate RC more when they skill, as they will have two methods of obtaining a certain rune other than just runecrafting.




#243067 [12/12/18] Classic mode changes, 3rd age changes, Holiday Sale, LMS improveme...

Posted by Toxic tato on 12 December 2018 - 07:26 AM

Nothing but disappointment.
 
You ruined the classic mode.. what incentive is there to play in a harder exp mode game with no benefits other than a cosmetic sword. My friends grinded hundreds of hours for unique items that couldn't be donated for on classic all for that to be nullified.
 
Thanks for making donations cheaper, I guess we all need more money over the Christmas period. And thanks for adding snow, worth the wait.
You put 3rd age in the donor store in early game and that is what ruined 3rd age... good luck seeing many iron man that can already complete a 3rd age set under 100 days game play. It's a really stupid way to recover what should be a rare item.
 
I remember being super impressed and excited for these updates. Things have certainly changed. :/



Dont see how items would have any more value on a gamemode that has maybe 15 active players. I just turned clsssic and it was as if nothing changed but 1x more xp



Great update keep it up @Omicron


#243054 [12/12/18] Classic mode changes, 3rd age changes, Holiday Sale, LMS improveme...

Posted by Omicron on 12 December 2018 - 06:53 AM

Nothing but disappointment.

 

You ruined the classic mode.. what incentive is there to play in a harder exp mode game with no benefits other than a cosmetic sword. My friends grinded hundreds of hours for unique items that couldn't be donated for on classic all for that to be nullified.

 

Thanks for making donations cheaper, I guess we all need more money over the Christmas period. And thanks for adding snow, worth the wait.

You put 3rd age in the donor store in early game and that is what ruined 3rd age... good luck seeing many iron man that can already complete a 3rd age set under 100 days game play. It's a really stupid way to recover what should be a rare item.

 

I remember being super impressed and excited for these updates. Things have certainly changed. :/

 

Hey @Ruf, it's unfortunate that you feel this way about the update, a lot of time and effort goes into them and I do try my best to please everyone. We did have two content polls for both of the topics which you mentioned, which are located below:

Classic mode changes

3rd age changes

 

In these polls, which were suggested by members of the community, the majority of players did vote to have these changes implemented into the game. As a matter of fact, the only reason these polls were created was because they were initially suggested by members of the community and even with heavy support on the suggestion threads, I didn't want to make the changes without polling them first.

 

I understand that these changes may not have been beneficial for you, but as far as I could tell, this is what the majority of the community wanted to see. I hope you understand my perspective and that you are able to see that I am simply following through with the changes suggested by other players. 




#242640 Locking Ironmen out of Bloody Chest + BK's exchange to PKP

Posted by Sololite on 10 December 2018 - 04:11 PM

No support. 

 

First of all, I think that getting a decent reward from the bloody chest (that requires a long grind) already requires a fair amount of luck. I'm making the assumption here (as someone who farmed bloody keys in the past) that it'll probably take longer to obtain the amount of keys to get a decent item than to grind out that specific item the normal way. 

 

Besides that, if we were to apply your logic of it not being in OSRS, we should also fix:

- Skotizo drops

- Crystal chest

- Slayer point reward store

- God bosses at event

- Etc.

 

I think all of the content that is mentioned above (including the bloody chest) add an interesting dynamic to playing Alora that isn't overpowered. I also agree with others that it probably isn't healthy to remove any activity from the wild (as it's dead enough already).