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ImAddicted

Member Since 28 Dec 2016
Previous Username: ZyloBeats
Offline Last Active Feb 03 2024 02:12 AM
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#251423 barrows update

Posted by Iron Stars on 03 January 2019 - 03:25 PM

I like the idea of being able to trade in your duplicates, however I think trading them in for herblore secondaries would be a bit to overpowered. Though trading duplicates in for points, which results in being able to buy random sets more frequently and test your luck once again, looks like a cool implementation.

 

Neutral.




#251417 barrows update

Posted by Jisoo on 03 January 2019 - 03:04 PM

I like the idea of small amounts of skilling supplies being added to chest loots. This addition would help Ironman players a lot, since there's only a limited amount of ways to obtain secondaries right now. Other suggestions you have listed (trading duplicate items for points) have already been suggested in the past I believe.

 

But nonetheless,

 

SUPPORT




#251419 barrows update

Posted by A U D I on 03 January 2019 - 03:05 PM

i wouldnt mind being to use 'x' amount of points for runes. seems like a decent idea




#238232 game suggestions for donators/achievemants

Posted by Not Mhk on 26 November 2018 - 08:30 AM

1: Maybe a flat rate would be better than a rank scaling

 

2: If you're talking about the pet dark core, absolutely not, this is one of the rarest pets in-game and should not be purchasable

 

3: I don't believe combo staffs being donator only is fair whenever they are fixed

 

4: Maybe giving them a teleport to Vorkath, like OSRS teles to the boat

 

5: Prayer is a relatively easy skill to train, I don't see this bonus really providing a major difference but I still don't like donator bonus when there are a ton in-game already

 

6, 7, 8: Support, at the moment most are only cosmetic, maybe tone down the %




#235375 game update suggestions

Posted by Shamrock on 16 November 2018 - 11:29 AM

it would be really good if there was a repairing system for the wildy armour.

such as for every degrade as if you was too lose 1% you have to pay 100k to repair each percent costed 100k it could be repaired and make re-sell-able ?

 

also the mining in super donator zone be exstened for ironman accounts and a banker in the super donator zone ?

 

within the dinhs balwaurk can have its specail attack for the monsters in multi areas only ?

 

also too able to add motherload mine for amtihyest,  arrows and bolts to be used ?

 

be  able do master clue scrolls and obtain new loot ?

 

also to make a range and mage training teleport such as monkey madness 2  monkeys in the tunnel ?

 

your sinscelelry wars792

This is a little difficult to understand due to the format and way you worded these suggestions. 

 

-pvp gear repair -no support. paine explained it perfectly to why this would not be a good idea. 

-no support for changing donor benefits. 

-next 2 suggestions were already suggested. 

-support master clue scroll to be added to alora with possible new loot or higher % on rares. 

- mage/rang training would fall back to a lot of players just afking and I believe that is why it is not in-game. no support and if it was added you would have to make the xp rates so low. you would have the majority of the server with 200m rang and mage.




#235376 game update suggestions

Posted by Lord Aizen on 16 November 2018 - 11:39 AM

No support to the PVP Armor change.

 

No Support for the Banker at gem rocks as said above it is a Extreme+ feature in their gem rock mines.

 

As for the rest they have already been suggested and or accepted.




#235372 game update suggestions

Posted by Not Mhk on 16 November 2018 - 11:22 AM

I think the PVP armor is fine as it is so no support on this. 

There is not a banker near the super donator gem rocks because the mine with the deposit box is an extreme + feature. 

Dinhs is already a suggested topic https://www.alora.io...attack/?hl=dinh

Motherload mine is already on the accepted list. 

Masters are already on the accepted list. 

  • Add master clues

And the MM1 cave is already in game but they do not work properly, fixing this is on the accepted list

  • Ape atoll chinning (make it so it works like osrs)



#235370 game update suggestions

Posted by Aritus on 16 November 2018 - 11:17 AM

it would be really good if there was a repairing system for the wildy armour.

such as for every degrade as if you was too lose 1% you have to pay 100k to repair each percent costed 100k it could be repaired and make re-sell-able ?

 

also the mining in super donator zone be exstened for ironman accounts and a banker in the super donator zone ?

 

within the dinhs balwaurk can have its specail attack for the monsters in multi areas only ?

 

also too able to add motherload mine for amtihyest,  arrows and bolts to be used ?

 

be  able do master clue scrolls and obtain new loot ?

 

also to make a range and mage training teleport such as monkey madness 2  monkeys in the tunnel ?

 

your sinscelelry wars792

1. No thanks, as the value will go down a lot and it is not implemented in OSRS.

 

2. What?

 

3. Already suggested by @Paine.

 

4. As far as I know it's already suggested.

 

5. I would like to see master clues coming to Alora, but have you thought of what the rewards would be? Is it worth doing it? What kind of milestones could you get when doing master clues?

 

6. The range/magic training method would be useful for lower exp modes such as Elite Ironman / Classic / HCIM etc. For other game modes it would pretty useless since the exp rates are already at x40 and above. 




#235369 game update suggestions

Posted by Paine on 16 November 2018 - 11:16 AM

Since there's multiple suggestions in one, I'll talk about them separately:

 

I do not support making wildy armour repairable, simply for the reason as it will become meta for pvp. Other items need to be used aswell to keep the economy flowing.

 

Super donator zone banker will make gem mining feel less special for extreme donators and hence make the rank useless in that aspect.

 

Dinh's Bulwark has been suggested by me already, here: https://www.alora.io...special-attack/

 

Something like your suggestion was already suggested before and accepted, here: 

 

rrnOinK.png

 

In the near future, I want to see the ability to do master clue scrolls, so support on that.

 

I also would like to see some sort of monkey madness 2 tunnel to help classics/EIM in their training adventures. 

Good luck on your suggestion.




#167731 Dutchie's QoL suggestions

Posted by Dutchie on 03 March 2018 - 03:31 PM

Hi,

 

 

I'd like to make a small list of suggestions that hasn't been added yet.

 

 

Misc QoL

      Add/working Costume room (for storing Clue scroll/capes and more)
      Add the Angler's outfit (provides 2.5%+ bonus Fishing experience when worn) 
      Add the Rogues' outfit (while wearing pieces of the Rogues' armour there is a chance on getting twice the loot from an NPC, with the full Rogues'            outfit guaranteeing the loot).

      When you move your PoH portal (spawn loc) to a different location in your PoH, it'll still teleports back to your old PoH spawn loc and not the new.

        Add Barrows points to the points tab (under Pest Control points/Vote points etc)

latest.png?width=25&height=17  Raw karambwanji should be stackable

latest.png?width=27&height=26  We're not able to runecraft Soul runes. Spawn spot should be the same tiles away like the Blood altar

latest.png?width=18&height=18    When you wear the Ring of Stone, you should transform into a emptied rock
latest.png?width=17&height=19    Ring of wealth should pick up cash and tokkuls automatically when worn.

latest.png?width=28&height=28 Add the Falador shield 4; Mole locator, 10% more Farming experience from the Falador farm (maybe add Prayer recharge twice a day) (thanks Raud Kukkel

          Able to use Ring of Recoils on the Ring of Suffering & (i) for the Ring of Recoil effect (thanks Ye its me )
latest.png?width=17&height=27     Not able to teleport to Karamja/Al-kharid with the Amulet of Glory

  • Add boss timers
  • Add Chamber of Xeric's (RAIDS) overload timer
  • Move the raids damage counter from top left to top right (not able to see the damage) click HERE to see the differences

        

 

       Change total level 2279 to 2277 (still not fixed)
         Change the xp in each skill, as example: 163439012 to 163,439,012       
       Make the experience fit in the XP drops bar (OLD: fccafb02231b42cc6893ae093976b76e.png) (NEW: a523a4172d9ce6ded085abf51442e937.png)     

latest.png      Add Zahur who can make your cleaned herbs into unfinished potions (you take noted vial of waters and the specific cleaned herb)

latest.png Add drop notification so we actually no need to check out our drops on the ground instead of just looking the notification in the chatbox of what drop we got.

latest.png Make it so you can get noted Wyvern bones (unlockable from Dragon Slayer 2)

latest.png Ornate rejuvenation pool should get a timer next to the Bonus XP timer (so we actually can see how many seconds to regenerate) credits to Klassieker

 

latest.png Bones to Peaches (makes trips longer) 

latest.pnglatest.png?width=15&height=28 Teleport to House (teleports you to your POH if you're on Lunar/Ancients spellbook).
Construction cape should be able to teleport you to your POH also. (by right-clicking it).

latest.png Mist Battlestaff should provide unlimited Air & Water runes (not working)

 

Yell 

Remove Ancient Crystal/Dragon 2h sword/Marble blocks/Magic stone

latest.png latest.png Add Tanzanite/Magma mutagen to the yell announcement 

 Correct the pet name drops:
       Vet'ion purple jr > Vetion Jr
       Kalphite green  > Kalphite Princess 

       Green snakelingPet snakeling

 

 

Bounty hunter shop/Player vs. Player QoL
latest.png Cleaning cloth usable to remove Volanic/Frozen whip to regular whip

latest.png Add Granite clamp (to make Granite maul (or)) to the PKP shop (not only Slayer shop)

latest.png Add Steam battlestaff (or) to make the cosmetic staff add it to the PKP shop

latest.png Make it so it's not a Player vs. Monster death for pkers who die to an ironmen. They basically risk whatever they like fighting ironmen, because they can instantly lot their items back.

 

 

Player vs. Monster QoL
      Add Thermonuclear Smoke Devil instance

      Add Opal, Jade & Red Topaz jewellery. (click HERE for what I mean)
      Able to attack the Aviansies in the (Wilderness) Godwars dungeon 
& you you're able to kill Kree' Arra as Aviansies task (extendable)
      Add the Fremennik Kurasks upper level (Slayer assignment only)

     Change the pet droprate of the new God bosses; God's Battalion to 1/65
latest.png Fix Trident (no correct damage vs Dagannoth Rex)

latest.png Arclight (STATS)

 latest.png Able to teleport back to Zulrah pier after you kill the Zulrah there should be a teleportation on the ground.

latest.png Shayzien armour protection (has been approved months ago, but still not added)
latest.png Guaranteed 1/50 droprate for Vorkath head (took me 193 kills for 1 Vorkath head which is ridiculous)

latest.png Add Cave horrors to 'Hard task'

      Add extended slayer tasks (boss tasks 6-35 instead of 6-21)

      Rework assigning slayer tasks, I'm pretty sure the task system isn't corrrect. (example; had to assign like 80-100 tasks before getting my first                  Abyssal demon task)

Able to use the Key master teleport which teleports you into the Cerberus lair (also increase the drop rate of them)
Cerberus should be able to respawn like 8-12 seconds right after you kill it, this increases your kills an hour and more efficient to kill, same for the            Kraken.

 Able to autocast with the Ahrim's staff

 Able to autocast with the Iban's staff 

 Able to autocast with the Slayer's staff and being able to cast the Magic dart spell
 After you caught many Grey/Red/Black chinchompas, there's still no use for them. Let people carry them and kill the skeletons in the Ape Atoll Dungeon. This will get you a bunch of Ranging/Hitpoints experience and you don't have to throw them away.
 

 

Friends chat/Clan chat QoL

The rank you are in the clanchat should appear next to your name 

d08dcc222280bde2a51a0241cce7fa33.png instead of this a4afb1257b1c36fbc41922a2d564e9a1.png

latest.png 400 friends list instead of 200 
Make it so you can clear the private history

latest.png

 

 

Untradeables shop QoL
 latest.png = 1m and latest.png  = 500k to reclaim (makes no sense)
 stackable items (
LINK) should be like this (LINK)

 

 

 

Farming QoL
latest.png Add noted super/ultracompost to Leprechaun
latest.png Able to note cleaned herbs (you can only note Grimy herbs now)

latest.png Able to plant Whiteberry seed
latest.png Add ultracompost
latest.pnglatest.png Add Trollheim/Harmony Island/Kourend farming patches

latest.png Able to plant Spirit seeds for an amount of xp, because there's no use for them atm
latest.pnglatest.png Working Explorer ring/Ardougne cape 4 (teleports you nearby Falador/Ardougne herb patches)

latest.png Add Seed box
latest.png Add the Magic secateurs (increases crop yield of herbs, allotments, grape vines and hops by 10%) can be purchased from the Achievement point store for 200 points(?)

latest.png Add Fertile Soil which does the same as ultracompost but would be a nice alternative way
 Add the Farmer's outfit which will give you a total of +2.5% bonus experience towards Farming (idk if ever someone bought this as a Custom donation, if not why not add this ingame?)
 

Bugs/glitches
When you add irit leafs to vials of water, it says ''spirit weed potion (unf)'' instead of ''irit potion (unf)

 

 

 

More suggestions can be added anytime




#145829 spell update request

Posted by Chipper on 29 December 2017 - 10:19 PM

Support! They need to finally add these spells into the game!!!




#145388 spell update request

Posted by Dante on 28 December 2017 - 08:35 PM

Some of these spells already work, and I don't think those ones need to be changed.

 

As for the ones that don't work, support.




#145268 spell update request

Posted by Savitr on 28 December 2017 - 01:18 PM

Plank make and vengeance already do work though?

I’m pretty sure the other two don’t, so support on those.


#145308 spell update request

Posted by Not Salter on 28 December 2017 - 03:27 PM

Support on those that don't already work.




#145328 spell update request

Posted by Julienne on 28 December 2017 - 04:48 PM

This suggestion has already been suggested multiple times. support those aswell, since you made this post too.

 

 

Support.