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Do Not RWT

Member Since 01 Nov 2019
Previous Username: I RWT
Offline Last Active Apr 18 2024 10:54 AM
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#347407 How to play Alora

Posted by Do Not RWT on 07 April 2020 - 11:17 AM

32" curved screen

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#347287 The Nightmare

Posted by Do Not RWT on 06 April 2020 - 07:18 PM

What is your suggestion?:

 

Make it so that the nightmares instance goes based off of the clan chat you're in similar to raids.

 

In OSRS players have hundreds of worlds to choose from, on here we only have one. Instead of making players wait 10-20 minutes for whoever is in the nightmare to finish up, allow them to join their own instance based off the cc they're in.

 

Is this in OSRS?:

 

No, OSRS has different worlds

Has this suggestion been accepted already?:

 

No

How would this benefit Alora?:

 

Allows players to kill the nightmare in their own group instead of having to wait for others to leave it.

 



#347242 Small Bank Pic

Posted by Do Not RWT on 06 April 2020 - 02:13 PM

Jesus Christ Almighty! What's the value? Real nice. 10 tbows 31m tokens

The price checker says around 80b, but I think it's a bit north of 100b, thank you

 

10 Tbows, 5 scythes...this is an insane bank lmao. Good stuff my guy.

All in a days work of flax picking lol thank you




#347237 Small Bank Pic

Posted by Do Not RWT on 06 April 2020 - 01:55 PM

Here's a small picture of my bank, this is the majority of my bank, but not all of it either

YgNmgrn.png




#336207 Herblore Cape Perk

Posted by Do Not RWT on 09 February 2020 - 07:49 PM

What is your suggestion?:

Introduce the Herblore skill cape perk from OSRS that allows you to mix grimy herbs with a vial of water to create its unf potion while also giving you the xp of cleaning the herb.

 

Is this in OSRS?:

Yes

 

Has this suggestion been accepted already?:

No

 

How would this benefit Alora?:

It allows players who achieve 99 Herblore to be able to make unfinished potions with their grimy herbs without having to clean them, and it's in OSRS, so this would bring us closer to being like OSRS




#335488 Hide Pet Options

Posted by Do Not RWT on 05 February 2020 - 08:54 AM

What is your suggestion?: 

When choosing to hide your pet options, leave the 'pick-up' option still available, but placed under the 'walk here' option

Is this in OSRS?: 

Not sure, don't play OSRS

Has this suggestion been accepted already?:

Not that I've seen

How would this benefit Alora?:

It would make it easier to pick up your pet if you want to pick it up quick instead of re-enabling the options, picking it up, and having to disable it again, small QoL.




#334704 Gricoller's Can

Posted by Do Not RWT on 01 February 2020 - 11:28 AM

150px-Gricoller%27s_can_detail.png?323d2

 

 

What is your suggestion?:

Introduce Gricoller's Can into Alora

 

Is this in OSRS?:

Yes

 

Has this suggestion been accepted already?:

Not that I know

 

How would this benefit Alora?:

This is a watering can that can hold 1k charges instead of the 8 from the regular watering can. It would be beneficial to players who do farm runs, they only need to bring this 1 can instead of 2-3 when doing farm runs. As far as how it'll be introduced can be discussed, but it could potentially add a new piece of content to a list of grinds players can do.

 

 

Information on this can be found here: https://oldschool.ru...Gricoller's_can




#331649 Extended Super Anti-Fire Potions

Posted by Do Not RWT on 14 January 2020 - 04:59 PM

I'm more on the 50/50 side of supporting this. The only issue is like you said, players having to enter the wilderness and it's already filled with the pkers who basically only kill pvmers/people skilling in the wilderness. So the only down side would be that people will be getting killed whilst collecting materials for the potions.

Honestly I don't see a problem with Pkers killing players and I don't see a problem with people risking their items in the attempt to get a reward (these scales). High risk high reward in my opinion.

 

 

it HAS been suggestion in the passed, but this really should be implemented.

I figured it had to have been, I just didn't see it when I did my search, but I agree it should be implemented




#327403 Server Day

Posted by Do Not RWT on 20 December 2019 - 09:21 AM

I was wondering if anyone would think it would be a good idea to add the day it is to the server statistics in the quest tab? I understand it shows GMT, but some players (me included) don't know it off the top of our heads and have to google it. It's 9:21 AM for me rn, and 3:19 PM on the server, so I don't know if it's Friday or Saturday (I do now after playing for a while), but I think it'd be much easier for newer players to just glance what day the server is in so they don't miss upcoming events. Thoughts?