Jump to content


Photo

Allow Mined Shooting Star Items to Go Directly to Bank When Inventory Is Full



  • Please log in to reply
3 replies to this topic

Posted Today, 05:29 AM #1

Puzzledust
Super Donator

Puzzledust
Posts: 18
Likes: 6


  •  Member since:
    10 Apr 2026

    • Time spent:
      3d 8h 53m 51s

  •  Total level:
    2,277

What is your suggestion?:
 

I think Shooting Stars could use a small quality-of-life change where the resources obtained from mining a Shooting Star are automatically sent to your bank when your inventory is full.

Currently, if your inventory fills up while mining a star, you can no longer mine it until you make room in your inventory. This is especially problematic with Shooting Stars because they don't last very long and there is already a race to get to them before they're depleted.
 

Is this in OSRS?:

idk

 

Has this suggestion been accepted already?:

no

 

How would this benefit Alora?:


This wouldn't increase the amount of resources a player can obtain from a star or make the stars more rewarding. It would simply remove unnecessary downtime and make the existing mechanic feel smoother.

If your inventory is full, the resources you mine could automatically be deposited into your bank, assuming there is room for them/a placeholder exists. If the bank is also full and there is nowhere for the item to go, the normal inventory-full behavior could remain.

The main benefit would be that players wouldn't have to leave a Shooting Star just to bank their resources, especially when the star could disappear while they're gone.

Alora has already used similar bank-overflow functionality for other systems, so I think this would fit well as a QoL improvement.

Shooting Stars are already very competitive because of how quickly they can be depleted. 

This change wouldn't make the stars last longer or increase their rewards—it would simply prevent players from losing mining time because their inventory happened to fill up.



Posted Today, 09:21 AM #2

GIM Flex

Group Ironman

GIM Flex
Posts: 278
Likes: 266
Location: ON, Canada



  •  Member since:
    16 Dec 2019

    • Time spent:
      27d 14h 59m 10s

  •  Total level:
    2,277
    Awards

  •  23 bugs found

No Support.  Too overkill

That is one of the things about the shooting stars.. Go with an empty inventory and that would just add more players to stars.
You should be DROPPING your items you mine if you get full. 

And now everyone gets to benefit over UIM?  They need a fair advantage of mining as well. 


CIkjVwQ.png

KgZ1Nz8.png
October 2018

Personal Account Management
Main played accounts
Normal : TeeBow 4 GP Elite IM : Trade For GP
Pre-Merge Classic : Tw1st GIM : GIM Flex
x4 UIM : Scaredy Catt
  FIRST WITH 99-Thieving | FIRST TO DIE | 
UIM : No CMB Max
Realism : A Real bitch


Posted Today, 09:49 AM #3

Puzzledust
Super Donator

Puzzledust
Posts: 18
Likes: 6


  •  Member since:
    10 Apr 2026

    • Time spent:
      3d 8h 53m 51s

  •  Total level:
    2,277

@GIM Flex that's actually a good point about the UIM i didn't consider.



Posted Today, 12:23 PM #4

Gl

Administrator

Gl
Posts: 240
Likes: 296
Clan: ICE
Location: Alora CC




  •  Member since:
    12 Sep 2024

    • Time spent:
      36d 19h 2m 19s

  •  Previous username:
    807

  •  Total level:
    2,277
    Awards

  •  2 bugs found

I don't really see a need for this, just bank items because it spawns. Also would be OP for the wilderness stars as you could take a full inventory of brews.


Community Awards

Spoiler




2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users


This topic has been visited by 16 user(s)