What is your suggestion?:
Removal of the combat skills in the random portion of the skill of the day cycle (25th-31st)
How would this benefit Alora?:
Less headache waking up to a Hitpoints / Range skill of the day or something along those lines.
I can acknowledge some players may like the combat sotds, which is alright since we have the first 6 days of every month allotted to them, after that I firmly believe it should be only actual skills due to the amount of effort needed for the majority of them. Seeing 2-3 Combat skills at the end of the month just for there to be 6 in a row can be a bit annoying overall imo.









