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Inferno wave modifications



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Posted 29 June 2017 - 09:52 PM #1

S
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Hi, I have been looking at peoples feedback on Inferno and it seems like everyone is agreed.

 

  • Increase the wave you start at to 20 or so
  • Have a rank reward system like Fight Caves
    Something like:
    Regular Donator - Wave 15 start
    Super Donator - Wave 20 start
    Extreme Donator - Wave 25 start
    Legendary Donator - Wave 30 start
    Uber Donator - Wave 30-35 start

 

All waves before this are pointless. Wave 30+ is when the challenges really begin.  (35+ are when magers start)

The rest just waste time

 

If this was to be implemented, it would keep more people interested in doing Inferno as they would not have to complete all the waves that use no supplies and are basically AFKable, basically along the lines of fight caves but not as easy.

 

@ Omicron

@ Blank


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Posted 29 June 2017 - 10:05 PM #2

Haris
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Starting from 50 is way too much. In my opinion, starting from wave 30 is more than fair.


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Posted 29 June 2017 - 10:27 PM #3

Gooch nuts
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atleast start should be first mage wave



Posted 29 June 2017 - 10:38 PM #4

Lapis Lazuli
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​I agree with Haris, starting at 50 is way too late.

​Somewhere inbetween 20-30 seems like a better solution to me.


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Posted 29 June 2017 - 10:44 PM #5

Syntax
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Wave 50 is way too far, wave 30 is far enough....

 

wave 30 should require uber, 25 for legendary, 20 for extreme, 15 for super, 10 for donor

 

Or make wave 30 start once every 24 hrs on cooldown if possible



Posted 29 June 2017 - 10:52 PM #6

Sheep
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Think it should be same as regular player or donator, maybe also super+.

Regular start at 20, donators at 25, super+ 30 or something in that direction.

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Posted 29 June 2017 - 11:41 PM #7

S
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Starting from 50 is way too much. In my opinion, starting from wave 30 is more than fair.

Well wave 30 is fine yea, just something above the pointless starting waves


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Posted 29 June 2017 - 11:43 PM #8

Haris
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Well wave 30 is fine yea, just something above the pointless starting waves

 

 

For sure, I personally hate doing all the starting waves up to like 35. Cause it's pretty afkable and use very minimal amount of supplies. Then to die at wave 69 and have to re-do all the waves makes it demotivating for me.


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Posted 29 June 2017 - 11:47 PM #9

King
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Hmmm, I'll definitely throw this some support! I haven't completed inferno yet or even tried it but I trust the judgment calls on the other staff members who've tried it multiple times. If the first 30 waves are afk-able and don't require supplies, I'd definitely think it would be a great implementation.



Posted 29 June 2017 - 11:48 PM #10

S
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For sure, I personally hate doing all the starting waves up to like 35. Cause it's pretty afkable and use very minimal amount of supplies. Then to die at wave 69 and have to re-do all the waves makes it demotivating for me.

Exactly why I dont really bother with it


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Posted 29 June 2017 - 11:49 PM #11

Darkz
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I support on being a certain donator level should require different starting points but nothing beyond level 20-30, even if your at uber ranking.


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Posted 30 June 2017 - 12:37 AM #12

Iron josh
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i support so heavily for this the first waves are such a huge waste of time just make it start on the very first wave of a mage


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Posted 30 June 2017 - 02:32 AM #13

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I support on being a certain donator level should require different starting points but nothing beyond level 20-30, even if your at uber ranking.

Super Donator, 20

Extreme Donator, 25

Legendary Donator, 30

Uber Donator, 35

 

Something like this?


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Posted 30 June 2017 - 05:52 AM #14

Chance
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Super Donator, 20

Extreme Donator, 25

Legendary Donator, 30

Uber Donator, 35

 

Something like this?

Reg. Donator 15? I like what others have said, reg. donator 10 then go by 5's.

 

I like the idea tbh, the early waves are somewhat simple. Passing them will promote more people to do Inferno and won't feel less motivating when you die.

 

Support!


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Posted 30 June 2017 - 06:46 AM #15

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yeah the only reason why a lot of people aren't trying the inferno is because it takes over a hour and a half, to then just fail at the last wave.

Most of the time people are limited to about a 20 minutes gaming session anyway. For those people it is impossible to do.

I would probably try inferno if it was shorter than an hour to do.


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Posted 30 June 2017 - 07:04 AM #16

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I don't really like the idea of making it easier. It's supposed to be challenging for a reason (even if part of the challenge is getting through the "easy afk-able" waves").

 

I like what Sheep suggested concerning Donors and the 24hr cool down Syntax mentioned. 


"You never quit Runescape, you're only afk."

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Posted 01 July 2017 - 03:54 AM #17

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