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Re-design ::dz mining area



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Posted 11 August 2017 - 07:29 PM #1

Vitruvian
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Vitruvian
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So it's come to my attention that some rocks frequently null rendering them useless and unable to be mined (mostly gold or coal), + there is a gold rock that simply can't be reached (see image below)

 

UzbAUcrcRtqSG89TWFL03w.png

 

I think a re-design of this area and maybe adding a few more ore/rock options to the ones already there would make it alot more efficient for the donators.

 

- Vitruvian



Posted 11 August 2017 - 07:43 PM #2

Thunk
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Support. I love the area but these parts just don't work as intended. 


FiYx4c.gif

 

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Posted 11 August 2017 - 07:43 PM #3

Ill max soon
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Ill max soon
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more rocks would be ideal, different types too. support.


No longer playing 'ill max soon' my focus is on maxing my Classic.

 

Classic Account Name = ClassicMax

 

 

 

 

them-watching.gif

 

 

44Sw9Lj.png svteAVj.png

 

 

 

 

 

 


Posted 12 August 2017 - 12:17 AM #4

Sheep
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Definitely support on this one.

DiFZ2Y0.png

 

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lOWOdZK.png

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Spoiler

Posted 12 August 2017 - 12:51 AM #5

Diva
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Support, has to be fixed at some time in the future... we're wasting our exp gains.



Posted 12 August 2017 - 03:26 AM #6

Z 3 r k 3 d
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Z 3 r k 3 d
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Support

 

Maybe add a donator cave to falador mine that contains the same ore?  Also addy and mith would be nice, and a working bank deposit box  or someone who notes the ore similar to piles






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