Adding a money sink just to add a money sink is stupid.
If this was implemented I sure as hope the maximum of scales that could be charged would increase.
2500 -> 10000
2.5M isn't that much, but if you play consistently w/ your blowpipe
(Like getting 200m range) you're gonna lose 10m+ a day just to charge it.
There's already a timesink for ironmen/normal players and it's called making darts.
I know the blowpipe is very strong here on Alora but I don't think this is the right way to stop people using it.
Nerf the blowpipe or increase range defense on bosses, adding this money sink when there are loads already in the game is idiotic.
I know how easy it is for normal players to use the economy to gain 2.5m, Ironmen have to thieve for a half an hour to get 2.5m.
So not only is making darts gonna be a timesink but getting enough money to charge it each time also is.
Every 2500 darts you're gonna run out of scales and it's gonna take you 1 hour to charge from scratch.
That's a full workday every week just mindless clicking/ smithing darts just to be able to play the game like normal players do.
I might be overexaggerating a little bit but I hope you get my point.
I give no support to this suggestion.