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Bloodier Key/Bloody Key extension



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Posted 29 May 2018 - 12:23 AM #1

aLIEz
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Please read https://www.alora.io...on/#entry189015 for a updated version of this suggestion.

 

I'll keep the original post below for reference

 

 

 

 

 

With the recent addition of Skotz also giving you a 2.5 minute TB (see https://www.alora.io...-updates-more/)

 

I would like to suggest a "bloodier key" which would be on a separate, less occurring, more random timer (Currently, the normal bloody key spawns every 45-75 minutes) than the normal bloody key and also available as a ultra rare PvM drop from Wilderness Bosses (not demi ones) including Skotz (whom would have a higher chance of dropping this key.)

 

Note that any bosses spawned outside the normal place would NOT have this key on the droptable so world boss event would NOT be affected by this, thus not allowing you to farm them during world boss event, being in bed with a staff member and having them spawn the boss etc)

 

Getting the bloodier key as a drop would introduce a server wide yell like how the current items are announced.

 

Whenever the bloodier key spawns, there's a server wide broadcast as per usual with the 3 minute timer but there's also a server wide broadcast whenever someone picks the bloody key up (Similar to how the Juggernaut killer is announced). This would only broadcast ONCE and only the one who PICKED UP the key so if that guy gets pked, someone else could snatch the key and possibly sneak away with it.

 

Loot table could possible be a simple improvement of the current bloody key loot-table and maybe even some unique cosmetics.

 

I don't think anything new or unique items (not counting previously mentioned cosmetics) should be added to this, just an improvement of the normal table in terms of quantity and chance of hitting the rare loot table. Having the donor perk reflect upon this is open for discussion (as it currently allows for a whole 18% if you are uber and opening the normal keys)

 

Here's the catch.

 

Opening the normal bloody chest with a bloodier key in Rogues castle would announce a server wide announcement as per usual but it would also give you a 2.5 minute TB timer plus skull you, as per Skotz rules.

 

This would introduce a high risk, high reward PvP situation as currently you can easily open the bloody keys and sneak away by yourself, either by logging out and waiting or just running/tank to the nearby obelisk and then tele out.

 

 

Yes, i know the name is kinda lame but I'm totally open for suggestions/ideas :D


Edited by aLIEz, 29 May 2018 - 10:21 AM.


Posted 29 May 2018 - 02:26 AM #2

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I like the idea, but he could just make the current key have more features/taken out of the PKP shop to make more of an incentive to actually go get the key (versus farming random players in wildy). 



Posted 29 May 2018 - 02:28 AM #3

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I agree with the part that the bloody key should be slightly harder to use. As in, getting TBed and skulled when opening.

I am however going to need more convincing why we would need something like an "Ultra Bloody Key". 

 

The keys already bring a lot of people & they were recently fixed to yield greater drops. (At a higher intensity)

 

I will support the negatives with opening the normal chest, but I will not support the new key.

 

Change my mind ^_^


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Posted 29 May 2018 - 02:41 AM #4

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Please lords of Alora, no more keys that brings items into the game. I’d support making things harder for the current bloody key as it’s already pretty OP but please, no ultra key.

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Posted 29 May 2018 - 10:18 AM #5

aLIEz
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I agree with the part that the bloody key should be slightly harder to use. As in, getting TBed and skulled when opening.

I am however going to need more convincing why we would need something like an "Ultra Bloody Key". 

 

The keys already bring a lot of people & they were recently fixed to yield greater drops. (At a higher intensity)

 

I will support the negatives with opening the normal chest, but I will not support the new key.

 

Change my mind ^_^

 

 

Please lords of Alora, no more keys that brings items into the game. I’d support making things harder for the current bloody key as it’s already pretty OP but please, no ultra key.

 

 

I like the idea, but he could just make the current key have more features/taken out of the PKP shop to make more of an incentive to actually go get the key (versus farming random players in wildy). 

 

 

In hindsight, the reasoning for the new key is that I'm guessing plenty of people have a lot of Bloody Keys laying around and introducing this change to the normal keys could possible interrupt the item flow balance more instead of adding a new key.

 

Maybe a solution is to rework the keys but let all old keys behave like they currently do while any new Bloody Keys introduced to the game would have this new mechanic + reworked/increased drop-table.

 

What I propose is this:

 

Note that "new keys" mentioned below are all bloody keys acquired after this change, not touching the existing keys. In short, there will only be one spawn and one Bloody Key + the old Bloody Key that is no longer acquirable and the old key keeps the current mechanics when opening the chest (yell announce, skull, current loot-table).

 

Make the current version of bloody keys untradeable to discourage hoarding them to sell off as discontinued items to collectors.

 

Remove bloody keys from Revs and add Crystal Blood + Ancient Keys instead, add a small chance to wildy bosses (not demi-bosses and not outside the wilderness!) to drop the finished Bloody Key.

Remove bloody keys from PKP shop to discourage player farming for the keys and forcing you to actually compete for them, either by rare PvM drops or getting the spawn

Keep the bloody key from daily task as they are currently 250 points and this feels like a fair amount considering that you don't get that many points per day, even while on a streak. Could possible increase points required.

Introduce a "new" bloody key that will replace all keys spawned or otherwise introduced to the game, either via drops from Wildy bosses, making them with the blood + ancient key or gaining them from the spawn event, buying them from the daily shop.

 

 

Gaining a key from a Wildy Boss will announce a world wide yell as per usual, possible with the boss mentioned as well. (aLIEz acquired a Bloody Key from Venenatis!)

Buying a key from the task shop or by making it yourself with ancient key + crystal blood will NOT trigger a yell, as per current mechanics. The crystal blood and ancient key drops will still keep their current yell announcements.

Picking up the spawned key will make a new server wide announcement with the name of whoever PICKED UP the key when it spawned.

Opening the chest with the "new" key will skull + TB you as per Skotz rules while giving you a increased chance to hit the rare drop table and possible a chance at some new cosmetics + the current announcement whenever someone open the chest.



Posted 23 June 2018 - 06:40 PM #6

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