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Raids 1 - Scavenger Room changes



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Posted 25 September 2018 - 04:58 PM #1

Tabula rasa
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Hello, I would like to see 2 changes to the scavenger Room.

 

First. Make donator have an increased chance to get a worm.

 

Second. Make the scavenger require less worms when less people in the raid.

 

I think the time it takes to complete it in 7 man is fine, it's just a annoying room in general, there are no mechanics no gear required not anything, But when you solo it, it takes a  bit of time to get 26 worms or what it is that you need for it and thats way to long if you ask me.



Posted 25 September 2018 - 05:23 PM #2

Zach McCoy
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From a solo aspect, I like this idea. I personally wouldn’t mind seeing these 2 suggestions implemented but I would like to see other raids vets perspective on this.

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Posted 25 September 2018 - 05:33 PM #3

IM Moe
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When you have the best raids gear you can use, solo doesn't seem to be an issue. However since gear is not required here and if it is causing that much of an issue, I don't see a problem with making it easier. Same could go for the collecting twigs than too? 


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Posted 25 September 2018 - 07:50 PM #4

Not Mhk
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This room is the thieving room, I do not think that donators should get more chance at worms because the amount of worms you dump directly effects the amount of points you receive in this room. I do however support that the amount required should scale according to party size since doing 30 worms in a solo is a bit tedious


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Posted 25 September 2018 - 08:22 PM #5

Mag3rang3pk3
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I don't support donators getting a higher amount or having a better chance, but I do like the idea of scaling the amount required to the amount of players in the raid.


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Posted 26 September 2018 - 01:51 AM #6

My Love
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Agreed with the two lads above. I do not support donors getting higher net points. P2w and such. The room should for sure scale to the # of people.

Posted 27 February 2019 - 06:07 AM #7

Ultistic
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