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[27/11/18] Last Man Standing, PvP/Wilderness Improvements, Venom, QOL & bug fixes



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Posted 28 November 2018 - 07:56 AM #61

OneFalseStep
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Great updates @ Omicron , another great post for us all

Posted 28 November 2018 - 12:51 PM #62

Tensorflow
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Excellent job - a lot of key issues were addressed in this update. Thanks!



Posted 30 November 2018 - 06:27 AM #63

Stinky Roger
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Loving the Update, Solid Work!



Posted 01 December 2018 - 01:21 AM #64

Wasko
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Lovely update!


https://prnt.sc/q19074


Posted 02 December 2018 - 04:49 PM #65

rafffstaa
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pog champ good update



Posted 08 December 2018 - 01:22 PM #66

UnCreative
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Just something's id like to see adjusted on this, 

The herblore xp for anti venom (+) seems lacking, Wouldn't it make more sense for more xp for a higher level potion? the irit + coconut milk is the best xp of the new potions and its just the base... seems odd. maybe i'm odd idk :)

And then id also like to have a mini rant,

I want to be able to use the pkp store!!!

rant over, thanks. I can already buy from the daily store what is the real difference?

Other than my very minor gripes this update is seriously good, thanks omi. preeesh bud


UnCreative 70 days played
Alora sweater owner < Actually such a flex

 

DenzelCurry ~ 9 days played Maxed UIM

Too many to count Dead HCIM


Posted 10 December 2018 - 04:19 PM #67

Sololite
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Just something's id like to see adjusted on this, 

The herblore xp for anti venom (+) seems lacking, Wouldn't it make more sense for more xp for a higher level potion? the irit + coconut milk is the best xp of the new potions and its just the base... seems odd. maybe i'm odd idk :)

And then id also like to have a mini rant,

I want to be able to use the pkp store!!!

rant over, thanks. I can already buy from the daily store what is the real difference?

Other than my very minor gripes this update is seriously good, thanks omi. preeesh bud

The xp rates being lower for antivenom(+) matches the xp rates on OSRS. The same is applied to extended/super antifires and stamina potions. The reason for this is that all of these potions only require one ingredient (besides the potion that you're literally upgrading) whereas normal potions require at least two. Based on this I think it's well balanced to have the xp rates relatively lower based on level requirements.






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