[23/6/19] Hotfixes:
- Castle Wars changes:
- God's blessing timer from playing Castle Wars is now stackable.
- Time before game starts increased from 90 seconds to 120.
- In the waiting room, the "Time left in current game" was wrong and now shows the correct time.
- You can no longer teleport out of the waiting room (You can leave through the portal).
- Upon dying, autocast will no longer be cancelled.
- Helmets and capes can no longer be worn inside.
- A bug with staircases which kept you in the game after it ended has been fixed.
- A game announcement will now be sent to players to announce that another Castle Wars game is starting in 2 minutes.
- Voting changes:
- Due to some vote websites not always working correctly, especially, lately, we've changed the required # of votes to 3/5.
- Gem bag has been added to the Vote shop as intended (500 points).
Hello everyone,
Today's update brings a classic mini-game with it... Castle Wars! You can now hop right in and help your team to capture as many flags as possible, with a unique twist on the rewards table. Rewards include some convenient items for ironmen such as runes, herb boxes, seed packs, as well as many cosmetics such as the Saradomin hoods/capes/banners that are on OSRS, but also some items unique to our reward shop such as the new Dagon'hai robes! Aside from this, many QOL updates and bug fixes have also been applied, such as some reductions on Trading post taxes for online players, and a new search functionality that lists online players first.
Without further ado...
- Castle Wars:
- The Castle Wars mini-game is now released! Hop right in by using the Teleport wizard or typing in ;;cwars
- Lobby:
- You can enter any of the three God portals: Zamorak, Guthix or Saradomin
- Be warned, if you enter a portal wearing the armour of another God (eg. Entering Zamorak wearing a Guthix d'hide piece), you will be converted into an animal of their choice! (Sheep, Imp or Rabbit)
- You can enter any of the three God portals: Zamorak, Guthix or Saradomin
- In-game:
- Underground tunnels:
- The tunnels can be used to travel underground and can be entered from either base (Sara/Zammy), as well as in the centre of the battleground.
- Within these tunnels, you may encounter some collapsed rocks. You can mine these away with a pickaxe, or use 2 explosive potions to take them down.
- You can also collapse a wall yourself to create a rock deposit and block players from following you, but this also requires either 1 explosive potion or a pickaxe, which takes slightly longer.
- If you collapse a wall which has players standing near it (where the rocks fall), any players in this zone will be instantly killed (including your team-mates).
- At the start of every game, all sides of the tunnel (North/east/south/west) will have rock deposits that you must break your way through.
- You can also collapse a wall yourself to create a rock deposit and block players from following you, but this also requires either 1 explosive potion or a pickaxe, which takes slightly longer.
- Within these tunnels, you may encounter some collapsed rocks. You can mine these away with a pickaxe, or use 2 explosive potions to take them down.
- Objective:
- You must capture the other team's flag, while protecting your own. You can protect your own by setting up barricades to deter other players, keeping the underground tunnels protected and monitoring the castle walls and holding players off.
- The tunnels can be used to travel underground and can be entered from either base (Sara/Zammy), as well as in the centre of the battleground.
- Rewards:
- You will receive Castle Wars tickets as follows upon completion of a game:
- Shut-out win (1-0) = 3 tickets to winning team, 1 ticket for losing team.
- Regular win (2-1) = 2 tickets to the winning team, 1 ticket for losing team.
- Scoreless tie (0-0) = 2 tickets for both teams.
- Regular tie (1-1) = 1 ticket for both teams.
- Donator bonus:
- If you are an Extreme donator or higher, you will receive 1 bonus ticket per game.
- If you are Uber donator or higher, you will receive 2 bonus tickets per game.
- Server bonus:
- Event managers can set Castle Wars events to give bonus tickets! (Up to 1.5x, but will give a minimum of 1 extra ticket always.
- Ticket Exchange:
- Lanthus can exchange your tickets for the following rewards:
- Castle wars hoods (Saradomin or Zamorak)
- 50 tickets
- Castle wars capes (Saradomin or Zamorak)
- 100 tickets
- Castle wars banners (Saradomin or Zamorak)
- 250 tickets
- Seed pack:
- 4 tickets
- Herb box:
- 4 tickets
- Dagon'hai outfit:
- 250 tickets for hat
- 500 tickets for top OR bottom
- Rat pole
- 40 tickets
- Gadderhammer
- 60 tickets
- Sheep pet
- 250 tickets
- Castle wars bracelet (1)
- 1 ticket
- This bracelet is a single-use bracelet that gives you +20% damage and makes bandaids heal 50% more in the Castle wars arena. It is removed after the game. It is also tradable.
- 1 ticket
- Castle wars hoods (Saradomin or Zamorak)
- Lanthus can exchange your tickets for the following rewards:
- Blessing of The Gods:
- Upon the completion of each successful game, you will receive 20, 15, or 10 minutes on your Blessing of the Gods timer (20% bonus XP) depending on whether your team won, tied, or lost, respectively.
- To make this a viable method of obtaining bonus XP, your blessing timer will not go down while you are playing Castle Wars (in the waiting area or in-game).
- Additionally, you are required to participate in the mini-game (dealing damage, setting up barriers, etc) to obtain this blessing as well as tickets in general.
- The timer doesn't work in the Castle wars mini-game either, so you won't be able to perform any skilling tasks while inside to benefit from the 'frozen' XP bonus.
- Upon the completion of each successful game, you will receive 20, 15, or 10 minutes on your Blessing of the Gods timer (20% bonus XP) depending on whether your team won, tied, or lost, respectively.
- You will receive Castle Wars tickets as follows upon completion of a game:
- Underground tunnels:
- Lobby:
- The Castle Wars mini-game is now released! Hop right in by using the Teleport wizard or typing in ;;cwars
- Herb box:
- Herb boxes are now available! You can receive 10 random herbs from these boxes, including:
- Guam, Marrentill, Tarromin, Harralander, Ranarr, Irit, Avantoe, Kwuarm, Cadantine, Lantadyme and Dwarf weed
- At the moment, the only method of obtaining these boxes is through the Castle Wars Ticket Exchange.
- Herb boxes are now available! You can receive 10 random herbs from these boxes, including:
- Trading Post Updates:
- To make the Trading post more convenient, we are adding three new features:
- 1. Online sellers show up first
- When searching for a specific item on the Trading Post, by default the listings at the top will be for sellers who are online. This gives buyers the opportunity to negotiate with online sellers more easily.
- 2. Online status shown on listings
- No matter where you are searching, you will be able to easily see the online/offline status of the seller.
- 3. Trading post fee re-imbursement
- To lessen the burden of the Trading post fees, sellers who are online will receive 50% of the total fees collected from the sale. This will allow sellers to offer a lower price to sell their items as long as they are online at the time of sale.
- For example, if you sell a bond for 400m, 10m is added as tax, bringing the total to 102.5m.
- If you are online when this item is sold, you will collect 405m.
- If you are offline when this item is sold, you will collect 400m.
- 1. Online sellers show up first
- To make the Trading post more convenient, we are adding three new features:
- Vote shop reward updates:
- Numerous items have been added to the Vote shop:
- Instance tokens - 80 vote points PER token
- We've decided to add an alternative method from the donation store to obtaining these tokens.
- Rogue outfit:
- This exclusive, never-seen-before cosmetic outfit can only be obtained from the Vote store, and costs 4,000 vote points for the full set.
- NOTE: This cost is reduced by 50% for Classics/EIM/Realism/HCIM/GIM.
- This is due to the fact that they can only open Vote books once every few hours and are more limited, and also that the Rogue outfit is not tradable.
- Price per piece:
- Trousers/Top - 1,250 each
- Mask - 1,000 points
- Boots/Gloves - 500 each
- NOTE: This cost is reduced by 50% for Classics/EIM/Realism/HCIM/GIM.
- This exclusive, never-seen-before cosmetic outfit can only be obtained from the Vote store, and costs 4,000 vote points for the full set.
- Gem bag - 500 vote points
- Details found below.
- Instance tokens - 80 vote points PER token
- Numerous items have been added to the Vote shop:
- Realism mode changes:
- The PKP exchange can now be used by Realism players, though it is similar to the Ironman PKP exchange in that the stock is not as overpowered as the normal PKP exchange.
- Realism players can now sell back to the General store.
- Rogue outfit:
- (Obtained from the Vote shop)
- The Rogue outfit pieces each provide a % chance of receiving double loot when pickpocketing NPCs (Full set effect: 18%).
-
- Bonus chance:
- Mask - 4%
- Top - 5%
- Trousers - 5%
- Boots - 2%
- Gloves - 2%
- You will receive the following hatbox message when your set helps you steal double the loot:
- "Your rogue outfit allows you to stealthily steal double the loot."
- Bonus chance:
-
- Gem bag: (Thanks to @GIM Rockstar for the suggestion!)
- The Gem bag can now be used to store 60 of each of the following gems (300 total):
- Uncut sapphire
- Uncut emerald
- Uncut ruby
- Uncut diamond
- Uncut dragonstone
- This bag can be used when slaying monsters that drop gems frequently, or when gem mining. You can also use it when crafting jewellery, to quickly withdraw gems that you are cutting.
- Obtaining:
- There are currently two methods of obtaining the Gem bag:
- Vote shop - 500 vote points
- Donation store - 75 tokens
- There are currently two methods of obtaining the Gem bag:
- Losing on death:
- If lost on death, you can reclaim the bag from the Lost items manager for 250,000 GP.
- The Gem bag can now be used to store 60 of each of the following gems (300 total):
- Instance refunds:
- If you have an active instance with at least 30 minutes remaining on the clock (1/3 of the total room time) when the 5 minute update timer starts, you will automatically receive an instance token to open a new instance when the server restarts.
- You will no longer be able to open instances when a pending update is announced 10 minutes before the timer starts (when Raids are disabled).
- If you have an active instance with at least 30 minutes remaining on the clock (1/3 of the total room time) when the 5 minute update timer starts, you will automatically receive an instance token to open a new instance when the server restarts.
- Superglass make spell fix:
- This spell will now yield an extra 30% Molten glass as intended (no extra experience).
- Bank search bugs fixed:
- A bug that occurred when searching for items in the bank that prevented you from withdrawing them (when not on the main tab) has now been fixed.
- Another bug, which quickly closed the search interface after clicking it, has also been fixed.
- Collection log fixes:
- Dragon chainbody drop (found in the Slayer, Thermonuclear Smoke Devil and Kalphite Queen sections) was not properly being counted when received and has been fixed.
- Banner animation fixes:
- All in-game banners (eg. Arceuus, Western, etc) had the wrong animations, and would be held 'backwards'.
- We've fixed all of these animations to make them look how they should, including stand, walk, run, block, and attack animations.
- All in-game banners (eg. Arceuus, Western, etc) had the wrong animations, and would be held 'backwards'.
- Miscellaneous:
- The chance of inflicting an enemy with venom when wearing a Serpentine helmet now works for Tanzanite and Magma helmets.
- A few bad ram/goblin spawns in Lumbridge have been fixed.
- Unholy symbol now goes into the amulet slot rather than the weapon slot.
- Rune Warhammer animations have been fixed.
- Fixed a typo in Sir Loyal T's dialogue.
- Crafting Slayer helmets now requires level 55 Crafting.
- Ferocious gloves are now tradable.
- The teleport wizard can now take you to the Wilderness mammoths area.
- Players can now slash through webs by using a knife on them.
- A few tiles in the Edgeville dungeon were safe, they have been fixed and are now considered non-safe wilderness areas.
- Ring of recoil no longer appears twice in the Grand supply shops (Normal and for Realism).
- Requirement fixes:
- Dragon full helmet now requires 60 Defence to wear.
- Fixed a bug in the starter tutorial which would not put you back at the right location if you logged out half-way through the tutorial.
- Dragonfire ward (noted) is now tradable.
- Boots of lightness, Spotted cape, Spottier cape now reduce weight as intended.
- Insatiable bloodvelds/regular bloodvelds can now drop 3, 10, or 30 blood runes.
- Insatiable mutated bloodvelds now drop 7 or 30 blood runes.
- Players can now remove lava/volcanic whip imbuement with a cleaning cloth.
- Blue and black wizard hats now give +2 Magic bonus as intended.
- Runner boots now require 40 defence to wear instead of 45.
- Elemental shield now protects you properly when fighting Wyverns.
- Princess blouse now equips in the correct slot.
- Black/Rune heraldic shields can now be equipped.
- Watering cans can now be filled with water.
- Frozen/volcanic abyssal whips, and other ornamented items (anguish, tormented, torture) now protect over less valuable items.
- Fremennik helm now requires 30 defence to wear as intended.
- Zamorak brew functionality:
- You can now drink Zamorak brews.
- Wilderness/Combat changes:
- Weapon fixes:
- Vesta's longsword fix:
- The VLS special attack will now work properly, hitting at least 20% of the max hit when used, up to 120%. (Subject to Melee Prayer protection)
- Statius Warhammer fix:
- The Statius Warhammer special attack will now work properly, hitting at least 25% of the max hit when used, up to 125%. (Subject to Melee Prayer protection)
- Arclight fixes:
- Attack speed:
- Attack speed is now much faster, with the same speed as a whip.
- Special attack:
- The 'Weaken' special attack has been implemented:
- Weaken, which uses 50% of the player's special attack energy and lowers the opponent's Strength, Attack, and Defence levels by 5% (10% for demons). Weaken's effect is only applied if it is a successful hit. Use of the special attack does not detract from Arclight's charges.
- The 'Weaken' special attack has been implemented:
- Attack speed:
- Dragon Warhammer special attack fix:
- The Dragon Warhammer special attack was not properly 'stacking' on NPCs.
- It will now work properly, with 2 successful special attacks reducing your enemy's defence by 51%. (30% lower each time, based on the current level)
- The Dragon Warhammer special attack was not properly 'stacking' on NPCs.
- Vesta's longsword fix:
- Teleblock changes:
- The Teleblock projectile has been changed to match OSRS (purple projectile if it's going to land, otherwise gray projectile).
- The experience for a TB that lands is now 95, otherwise it is 84.
- Teleblock will now never do any damage.
- Teleblock is now removed upon logout (along with the timer) as it is in OSRS.
- Crazy Archaeologist:
- The Crazy Archaeologist can now be properly fought!
- This insane individual, who resides in The Forgotten Cemetery, can drop Malediction and Odium ward shards.
- You can also be assigned Crazy Archaeologist tasks from Krystilia, the Wilderness Slayer master.
- The Teleport wizard can now take you to The Forgotten Cemetery.
- This insane individual, who resides in The Forgotten Cemetery, can drop Malediction and Odium ward shards.
- The Crazy Archaeologist can now be properly fought!
- Chaos Fanatic:
- The Chaos Fanatic can now be properly fought!
- The Fanatic, who resides west of the Lava Maze, also drops Malediction and Odium ward shards, as well as the Ancient staff.
- You can be assigned Chaos Fanatic tasks from Krystilia, the Wilderness Slayer master.
- The Teleport wizard can now take you directly to the Fanatic's location.
- The Fanatic, who resides west of the Lava Maze, also drops Malediction and Odium ward shards, as well as the Ancient staff.
- The Chaos Fanatic can now be properly fought!
- Weapon fixes:
- Forum updates:
- The # of awards displayed on your posts has been increased from 25 to 40 (Thanks to @Moral truth for the suggestion)
- With this change, a slight tweak has been made to reduce the sizes of the award images from 25x25 to 23x23
- The # of awards displayed on your posts has been increased from 25 to 40 (Thanks to @Moral truth for the suggestion)
- Donation updates:
- Gem bag:
- The Gem bag (more details above) can be purchased for 75 tokens.
- This item is available to all players, including Ironmen & Realism accounts.
- The Gem bag (more details above) can be purchased for 75 tokens.
- Gem bag:
We hope you enjoy this update! :) Please report any bugs that you may encounter.
Regards,
Omicron