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Revenant Cave



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Posted 23 July 2019 - 02:29 PM #1

Chicken be
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I would like to adress the pvp armours/weapons drop chance and Revenant cave
The revenant cave is a good multi level spot for pkers to run through and maybe catch a high risking pvmer or maybe another group of pkers and kill them for some loots. We can increase this by making it so that pvp armours and weapons are only dropped by Revenants (and possible Wildy bosses) with maybe slighty increased droprate.
Why? Because now it is so every monster in the wild can drop it that is cb 50 or higher, this makes it so people can spread out over the whole wild and kill some dead spots and try to get these cool armours or weapons. This makes it very easy to do because there arent many pkers that run through the actual whole wild looking for people.
If we make it so only Revenants drop them, we get more people in a smaller area, making it so there might be more killing in that cave and maybe a slight increase in wildy activity.
I also want to say to increase the cb level needed to enter the cave to 70 so revenants cannot be farmed by low levels. Also the suggestion of @Kitty is bad is a good one to increase the risk needed to enter the cave. Make sure to check out that topic too at ::topic56752.

 

Thank You for reading

 

Chicken be


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Posted 23 July 2019 - 02:36 PM #2

2 Ridiculous
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Solid idea, I would definitely support the change.

 

I however disagree with the 70cb+ requirement as I see a good bit of pure activity in rev caves at least this week, and usually these low levels are really only killing the imp/pyrefiend as maxiumum


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Posted 23 July 2019 - 03:04 PM #3

Livo
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I see your point of raising the cmb, however i disagree with this due to it's normally how many ironmen get there runescim/ crossbows etc things like that, otherwise i agree on most other points



Posted 23 July 2019 - 03:32 PM #4

Not Mhk
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Revenants have been and are pretty active at the moment, the update to have all NPCs above a certain CMB level in the wildy drop PvP armour / weapons was to make “dead” parts of wildy active and worthwhile. I like the idea but kills the original purpose it was put into the game.
No support for now.
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Posted 24 July 2019 - 12:07 AM #5

skt faker
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Support this. 



Posted 24 July 2019 - 01:33 AM #6

God
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Basically what @Mhk said.

 

The removal of the drops from any monster would slightly kill the incentive of wildy slayer which makes the overall wilderness less active and will end up doing more harm than good IMO.

No support for now. If edited and the idea changes I would re-visit and edit my opinion if needed.


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Posted 24 July 2019 - 01:54 AM #7

GIM Rockstar
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no support..... make things worse in wild and low levels like ironmen need them items at the start of there grind


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Posted 24 July 2019 - 05:59 AM #8

beans n cake
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Support. Was make it chaos there but in a good way

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Posted 08 March 2020 - 05:59 PM #9

Mack
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The requirements to enter the Revenant Caves have been increased along with the addition of Supply Chests to offer a higher chance to receive said items and increased risk to obtain said items. However, PVP-weapons/armour will not be restricted to the Revenant Caves.


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