I have like 400ish KC on my accounts, username has like 1.4k, everyone on this thread pretty much has TOB kc?
Have you tried to run a public group rather than a group of people in your discord with absolute max since the most recent change?
Not to mention, there isn't one specific individual complaining about it, it's pretty much whole server, no one runs groups outside of bonus, there are people on this thread 'complaining' that know the mechanics, but adding mechanics isn't helping to make it more active, rather it's been doing the opposite.
There's no reason to stomp TOB content into the ground because only a handful of people can run it and you think it's a skill issue, it obviously needs to get scaled down from what it's at right now.
I'd say this is the most accurate take right now, making barely active content harder to complete for players is / was the wrong move. This just makes the handful of people with already max gear control the price on TOB items like people trying to sell avernic, the most common drop, for ~600m - 900m.
Drop rate increases aren't the thing it needs to become active, I would scale down the difficulty of it and/or remove some mechanics.
.
username got his kc WELL before any changes to tob... and im assuming you got yours when it was changed a few times and no why would I do an end game raid with people that dont have good gear? its end game for a reason lol. TOB has always had issues with popularity, thats because even when tob was very easy people still didnt want to take the time to learn it. some of the people complaining havent done tob in months and have less than 100 kc, which means they havent done tob recently so the fact that they cry about new mechanics is laughable.