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Seed pod , target tele , npc agression in wild



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Posted 04 August 2023 - 08:00 AM #1

Mob
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hello gamers

Firstly, I urgently request that the seed pod issue be addressed as soon as possible. I am surprised it hasn't been fixed despite being a problem for a few weeks now. It significantly affects gameplay and allows people to exploit it regularly.

 

I strongly suggest implementing a feature that allows us to skip our targets without the need to log out each time. It is quite bothersome, and a simple solution would be highly appreciated.

 

The accuracy of dragon claws needs to be fixed. Currently, players can consistently hit almost their maximum damage, leading to excessive damage output.

 

Since the wilderness has been changed to basically single-plus, I propose that non-player characters (NPCs) in the wilderness should not be aggressive when a player is already engaged in combat. The wilderness is already less active, and constant interruptions from NPCs such as zombies and skeletons make it even less enjoyable.


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Posted 04 August 2023 - 08:04 AM #2

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Posted 04 August 2023 - 08:07 AM #3

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Support.

All of these issues ruin the experience for both pkers and pvmers in the wildy. It would only benefit the health of the wild.



Posted 04 August 2023 - 08:50 AM #4

Marg
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I agree with everything stated here... Seed pod bug is insane especially when used to totally erase the risk in wilderness scenarios (e.g. bloody chest, revs drop, wildy bosses). Even though it has been stated multiple times that it falls under bug abuse and is a permanent ban, not everyone has shadowplay enabled (or even installed) and I doubt anyone is gonna record an entire session of wildy pking, which makes this bug abuse almost impossible to verify and punish.

Skipping targets would also be a good idea because sometimes you get the same person you killed 2 minutes ago as your target, and they won't provide any pkp if you kill them again. By being able to skip them would give pkers the opportunity to get someone else as target and saving them the hassle of having to logout N times hoping for a new one.

As for the claws I think it's pretty evident that they are not working as they were before and as they should. Personally I've been enjoying it, I can't lie... Hitting 80's to 100's regularly on pretty much any PvM boss and 121'ing someone in a NH fight is fun but... it's not fair. I agree Omi should take a look into it and fix them.


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Posted 06 August 2023 - 06:48 AM #5

gim crohn
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Full support the fact that game breaking PvP bugs like this exist for MONTHS almost every single update is honestly a spit in the face to everyone who plays PvP in alora.

It's so bad even people who've abused it support this.

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