@Jacob You should give more detailed info about what the suggestion is or provide a link that explains all the changes OSRS is making
Boss Changes
Protect from Melee now mitigates all damage at Ba-Ba, unless Invocations which reduce the effectiveness of Protection Prayers are activated.
Ba-Ba now spawns 1-4 baboons rather than 1-8, depending on group size.
If Jungle Japes is enabled, baboons will spawn two banana piles on death.
Damage from Ba-Ba's boulder throw attack is now always split completely with any appropriate object. This means that even splitting the damage with sarcophagi will nullify the damage that you take.
Protection Prayers now mitigate more damage from Akkha's basic attacks.
Akkha now only protects against the same style that he's attacking with.
Akkha's Stat Drain effect now only affects Combat skills.
Akkha's Special Attacks now occur every 7 attacks, up from 6.
Akkha's Enrage Phase now spawns fewer orbs.
Akkha's Stay Vigilant invocation means he'll use a Special Attack every 6 attacks, as opposed to the base version's 7.
Soldier Scarabs have had their Magic Defence reduced.
Scarabs inside Kephri's encounter no longer scale their Defence with Raid Level.
Arcane Scarabs are now guaranteed to move after a certain number of attacks, regardless of whether or not they hit.
Zebak's waves have 'smarter' interactions with pushback.
Changes to Other Rooms
Cursed Baboons and Baboon Shamans now always take maximum damage from Ranged attacks. To compensate, their HP has been increased slightly.
Removed two waves of Baboon assailants from the Path of Apmeken.
The volume of water required for the Path of Crondis no longer scales linearly with the number of players, this means you'll be able to make a mistake or two in larger groups.
Slightly reduced Hitpoints on the Obelisk on the Path of Het.
The Deposit Pot in the Nexus now functions as a full deposit box.
Loot Changes
We recommend that you check out our write-up in this blog for full details.
As a quick overview, here's what's changing:
Overall purple chance for Raid Levels beyond 300 is reduced.
At Raid Levels 350, 400, 450 and 500, the weighting of the Lightbearer and Osmumten's Fang reduces. This in turn means that the weighting of other uniques like the Tumeken's Shadow increases. In essence, if you get a purple at a higher Raid Level, the odds of it being a Fang or a Lightbearer go down while the odds of it being an Elidinis' Ward, Masori armour piece or Tumeken's Shadow go up.
For the Fangless among you, we've added the Jewel of Amascut.
When attached to a Keris Partisan, you'll have a Keris Partisan of Amascut. This version of the Keris Partisan is slightly less effective against Scarabs (Scarab-bane bonus reduced from 33% to 15%) but gains +50 Stab bonus and +22 Strength bonus, and only works within the Tombs of Amascut. It should slot neatly between the existing Keris Partisan and Osmumten's Fang, being slightly stronger than the Zamorakian Hasta inside the Tombs.
Of course, obtaining these Jewels can feel like a monumental struggle, so we're making some changes to make these significantly less annoying to obtain:
Base drop rate improved from 1/180 to 1/50.
This base rate still scales as before, meaning that at 75 killcount your base drop rate is 1/16.67.
If you have any other Jewels, this rate improves further.