Jump to content


Nitsua

Member Since 27 May 2017
Offline Last Active May 15 2019 02:56 AM
-----

#291727 Possible rework for the anti bot rewards?

Posted by weapon jr on 01 May 2019 - 03:04 AM

Getting cosmetics you'll literally never use is very "bleh". And obviously it shouldn't be some rewarding thing since it's an anti bot mechanic. But giving useful rewards couldn't hurt like say free vote points, or if you're skilling maybe get a small xp lamp that rewards xp for that skill. Some loyalty points, random skill supplies or something small, yet oddly rewarding for no botting.




#197012 What Happened to Stephanie?

Posted by 5 on 26 June 2018 - 05:33 PM

Why did Tobbo get banned again? For RWT I think right?

Doing giveaways or something, telling people to sub to him and then advertising his own game there im p sure. then tried ruin eco




#196979 What Happened to Stephanie?

Posted by 5 on 26 June 2018 - 03:17 PM

Tobbo got banned, both of them quit unfortunately and Tobbo/they possibly have their own server.




#196980 What Happened to Stephanie?

Posted by Austin Post on 26 June 2018 - 03:18 PM

Catfishing on Omegle.




#190013 So we start playing OSRS

Posted by Blank on 01 June 2018 - 01:44 PM

Recently some of us started playing OSRS and we're all starting to hang out and do shit here and there

 

Started raiding with @Omaxiu and @Ordinary

 

Let's just say I'm fairly new to raids and still learning. Check out those pts I got

 

This was our result:

Spoiler



#189169 Runescape circle exp bars

Posted by Fiery on 30 May 2018 - 05:18 AM

Hello,

 

So, i've been playing Alora for around 40 hours now i think. And i've been really enjoying my time ingame so far.

 

But there's never a perfect experience, and that's why i'm making this topic, to try and get the game to feel even better. :)

 

I feel like what Runescape did with the circle ingame overlay's that shows how much experience there's left to go for another level, is just amazing, it thrives people to skill even more. Since it gives some what of an ASMR.

 

k021i8.jpg

 

Much thanks and greetings,

 

Fiery

 




#188524 [27/5/18]Chaos Altar perks, Client overlays (item/bank), Daily Task streaks,...

Posted by Omicron on 27 May 2018 - 04:49 AM

Hello everyone,

 

Make sure you update your client launcher before playing! (alora.jar) Read here for more details:

https://www.alora.io...-your-launcher/

 

Today’s updates have some heavy focus on the client which hasn’t received any big updates in awhile, where we’ve added some QOL features such as the bank value overlay and the ground item overlay, which should both hopefully improve your gameplay. We’ve also applied some fixes to Daily tasks, as well as added a new “streak” system and the Seed box as a new reward. There are also plenty of other cool updates included today which you’ll see below!

 

In other news, as some of you may already know, OSRS’s planned release date for Raids 2 is quickly approaching, and we’re just as excited as you are! As with the first Raids release, we’re planning to be the first RSPS to release Raids 2, so we’re going to be grinding day and night to make sure you don’t have to wait too long to jump into the action. Keep an eye out for more information on this!

 

Note: Some of these updates may have already been added earlier this week in a silent update, but many are newly available as of today!

 

 

  • Daily task changes:
    • Weekend bonuses:
      • Event managers can now enable bonus Daily Task points on the weekends! This will give you up to 2x as many points for completing Daily task.
    • Daily task streaks: (Thanks to @fiji water for the suggestion!)
      • Every day you fully complete your daily tasks will now count towards your streak! You have to complete every day’s set of 3 tasks to keep your streak going, otherwise it’ll reset back to 0 if you miss a day.
      • By completing all 3 tasks every day and building your streak, you can earn streak bonus points (only when fully completing the tasks of that day):
        • First day ~ 0 bonus points (starting the streak)
        • Second day ~ 2 bonus points
        • Third day ~ 4 bonus points
        • Fourth day ~ 6 bonus points
        • Fifth day ~ 8 bonus points
        • Sixth day ~ 11 bonus points
        • Seventh day ~ 15 bonus points
        • ALL days after 7 days (no limit): 15 bonus points
    • Bug fixes:
      • Fixed Coal bag reward:
        • The Coal bag in the shop was the wrong item and did not function as a coal bag. Anyone who purchased this item will automatically have a properly working Coal bag as of this update.
      • Fixed the following tasks:
        • Fish 250 Manta ray
        • Cook 250 Manta ray
        • Cook 100 Monkfish
        • Defeat TzTok-Jad
        • Defeat TzKal-Zuk
        • Complete 1 (or 3) Wilderness Slayer tasks
          • Was completing the task after 1 or 3 kills, not 1 or 3 tasks.
        • Complete 6 Raids
          • This one was working, but only required 5 Raids. We’ve decided to leave it at 5 Raids as this is difficult enough, and have renamed the description to avoid confusion.
    • Shop changes:
      • Seed box added for 350 points.
      • Arclight reduced from 600 to 500 points.
      • Mask of balance reduced from 500 to 250 points.
  • Seed box:
    • The seed box is now available to store your seeds in! This can currently be obtained through the Daily task reward shop, as well as through the donation store.
      • It can store up to 6 different types of seeds, and is able to carry up to 2,147,483,647 of each seed.
      • If lost on death, it can be reclaimed from the Lost items manager for 250,000 GP. Please note that as wth the looting back/herb sack/etc, if you destroy this item, you will lose the seeds inside. Additionally, banking the seed box will bank the seeds themselves as well.
  • Red Dungeon Cavern : Brimhaven Dungeon:
    • A new cavern with a total of 6 Red dragons (and 7 Baby red dragons) is now accessible within the Brimhaven dungeon!
      • The entrance is located in the Steel/Iron Dragons area in the Southern part of the dungeon, with the Red dragon entrance being on the west side of this area.
      • You must have an Agility level of 33 to go through the entrance.
  • PvP/Combat/Wilderness updates:
    • Combat fixes:
      • When attacking another player with Magic, you can now freeze them from a slightly further distance (1 extra step) to avoid your target easily escaping a fight.
    • The Chaos Altar (level 38 wilderness):
      • The altar in this temple will now be highly useful to players due to the following perks:
        • 1. It will provide the same bonus experience as a Gilded altar (POH) with two incense burners lit (the maximum experience in-game)
        • 2. There is a 50% chance of the Altar not consuming the bones that are sacrificed to it. This means that, in the long run, you’ll only need to use half the bones that you normally would to level up.
        • 3. The Elder Chaos druid immediately outside the temple can unnote your bones (and only bones!) for 200 GP each.
    • Prayer drain fixes:
      • General:
        • Overall, prayer was draining significantly slower than they should have been. The drain rate is now more accurate to OSRS for every single prayer.
    • PKP Exchange changes:
      • The PKP shop prices were too low following a recent update and introduced too many items into the economy, so the prices in the shop have been increased by 25%.
  • Slayer updates:
    • Slayer reward changes:
      • Ammo mould has been reduced in price from 15,000 Slayer points to 7,500 Slayer points.
    • Superior Slayer Encounter drops:
      • Some of the Superior Encounters were dropping bars (sometimes up to 15) that were un-noted. These should all drop noted now if they are noted on OSRS. Affected monsters include:
        • Marble gargoyle
        • Night beast
  • Clan chat QOL: (Thanks to @Dutchie for the suggestion)
    • Clan chat members are now organized by their ranks (as in OSRS)! This will make it easer to see the top ranked, as well as the owner, in the clan chat list as they be sorted from greatest rank to lowest rank, top to bottom.
  • Raids changes:
    • Tekton’s defence (melee, range and mage) have been nerfed by 40% in Solo raids.
      • This change was requested as it is quite difficult to defeat Tekton as a solo raider. Tekton’s defence in teams larger than 1 player has not been changed at all.
  • Boss drop table patch: (Thanks to @Lowkey for collecting data!)
    • As many players know, Alora’s drop system has had a major inconsistency since day one: Bosses are supposed to have a guaranteed number of drops, and we haven’t been delivering on that feature. 
      • To correct this, we’ve matched OSRS’s number of drops per boss and updated it, guaranteeing your loot on boss kills. No more killing the Corporeal beast for zero loot! Here are the affected NPCs:
        • Zulrah
        • Kalphite queen
        • Vorkath
          • 2 guaranteed drops
        • Giant mole
        • Kraken
        • General Graardor
        • Commander Zilyana
        • K’ril Tsutsaroth
        • Kree’arra
        • Corporeal beast
        • Lizardman shaman
        • Cerberus
        • King black dragon
        • Chaos elemental
        • Chaos fanatic
        • Crazy archaeologist
        • Vet’ion
        • Venenatis
        • Callisto
          • 1 guaranteed drop
  • Miscellaneous:
    • Crazy archaeologist and Chaos fanatic are now counted as “boss” kills, and will appear on the Boss killcount records.
    • Toy cat is no longer tradable (loyalty system reward)
    • Corporeal beast fix:
      • Corp could previously hit players in the safe zone (immediately outside of his lair) if someone lures him very close to the entrance. This should no longer occur.
    • Quest tab update:
      • Barrows points will now show up in your quest tab next to your other point totals.
    • Clue scroll guide link:

 

 

 

  • Client updates:
    • Rank icons in Private messages:
      • Previously, when someone PMed you, the only icons that would appear were Moderators and Administrators. After this update, you’ll be able to see icons for all of the following ranks:
        • Ironmen:
          • Regular, elite, hardcore, ultimate
        • Classic players
        • Server support
      • We’ve chosen to leave out donator icons at the moment, simply because it isn’t necessary to display them over PM (whereas it can be useful to know that the person you are speaking with is Server support, or even an Ironman)
    • Item names overlay:
      • You can now choose to have item names displayed over ground items!
        • This setting is completely optional, and you can find the toggle for it in the settings tab. It is turned off by default.
        • It will show items that have a High alchemy value of more than 50,000 GP in a special colour.
    • Bank tab value overlay:
      • A new toggle has been added to show the value of your bank tabs!
        • Notes:
          • If on the main tab, the entire value of your bank will be presented.
            • If on any other tab, only the value of that tab will be presented.
        • Untradable items do not add to the total value of any tab.
        • The value used will be the highest of the exchange price or the high alch price.
        • IMPORTANT: Please note that this is often not the exact market value, but a rough estimate based on previous trading post prices.
      • You can toggle this setting in the settings tab.
    • Enemy health box update:
      • When attacking an NPC or player then running away (or eating), their HP box disappears. From this update forward, their HP box will stick around for 5 seconds before disappearing, as long as they are still online/alive. This means you can eat or switch weapons without worrying about the box disappearing.
    • Bug fixes:
      • Fixed an issue with some users (on 32-bit Windows OS) not being able to enter HD after downloading the client (or re-installing it). It will now work properly, but if you were previously affected please delete the entire (C:/aloracache/) folder and re-launch the alora.jar client.(Thanks to @Jare for pointing this out!)

 

 

  • Shop updates:
    • Our shop hasn’t received any love in awhile, so we’ve added some new exciting items to revitalize it! We also added numerous ironman donation items, since many Ironman/classics have expressed interest in obtaining higher donator ranks but didn’t have many items to spend their tokens on.
      • New additions:
        • Instance tokens have been added!
          • These tradable tokens will allow you to create any instance of your choice! While having a token in your inventory (or multiple, as they are stackable) you can create an instance without spending and GP. 
            • These tokens come in packs of 10 from the shop, which costs 70 tokens.
        • Cosmetics:
          • Cow outfit
        • Equipment:
          • Shayzien armour set
          • Elite void set (with 3 helmets)
        • General:
          • Tome of fire
          • Herb sack
          • Seed box
          • Imbuement scroll
      • Changes:
        • Many items were moved from the General tab to the Supplies tab:
          • Anglerfish, Dark crab, Super combat potion, Dragon javelin and Dragon bolts.

 

 

  • Website updates:
    • HTTPS Support (SSL Encryption)
      • Our domain is now SSL certified! You may have already noticed this if you’ve seen the green padlock and “secure” text next to the URL. This long overdue procedure will offer increased protection while browsing our website.
    • Vote changes:
      • RSPS-Page has been removed from our vote page due to frequently failing to correctly notify us when a player has voted. This means that there are now 6 websites to vote on, and you need to vote on 5 in total to get your auth. (though we recommend all 6 as this helps the server tremendously!)

 

 

UmbZnPh.png

 

O6HN9dg.png

 

Before:                 

c0slmu7.png

 

After:

Cf0OWrO.png

 

6lYMrj4.gif

 

 

3FxEnab.png

 

pIFvY8v.gif

 

MzMrdaN.gif

 

7e05WEV.gif

 

 

 

 

NOTE: You must update your client to play after this update!

NOTE2: The game will not work at all if you are using the .ZIP client and do not re-download! The .ZIP client does not auto-update like the .JAR client (alora.jar), and you will need to either start using the .JAR client located here. If you always use alora.jar, simply close and restart your client. You’ll know if you need to do this if you see the following error:

https://i.imgur.com/GZSXtl0.png

 

 

We hope you enjoy this update! As always, please report any bugs in the correct section or directly to me in a private message :)

 

 

Regards,

Omicron




#188083 Barlak: Long & Curved Bones Collector

Posted by Endeavor on 25 May 2018 - 05:51 AM

What is your suggestion?: Barlak the Dogesh-Kaan cave goblin

Is this in OSRS?: Yes

Has this suggestion been accepted already?: Making use of these bones = yes; Barlak = no

How would this benefit Alora?: See below

 

Hi everyone, I was looking through the previous 07 update archives and came across an NPC named Barlak that collects long and curved bones. These particular bones have been suggested but I did not find anything regarding Barlak. Since there is currently no use for long and curved bones, I thought I'd suggest adding Barlak to make use of them. I understand many players ask or will ask if it works alongside Prayer. The honest answer is no. Well, not at least without some community input/feedback on the matter. Currently, on OSRS, players receive a small bit of coins (1,000) and construction experience. An alternative to coins could be a small bit of Prayer experience. Regardless of adding Prayer XP, I think this will be a great way to utilize them without costing too much development time. 

 

An update post made on 07's official website (April archive):

KW6dMYH.png

 

Description of Barlak taken from 07 Wikia

5oBkNex.png

 

 

Barlak on 07 Wikia: http://oldschoolrune...com/wiki/Barlak

 

rXc103z.png

JhcojNi.png

 

Edit: I think it'd be a silly choice to add Barlak to Dorgesh-Kaan. I was thinking we could put him someone @ Home near POH portal.

I'd like to see other player's thoughts on this.




#188038 Possible Bank Mechanic

Posted by Jake M on 24 May 2018 - 11:31 PM

To be honest, I think bank pre-sets are a killer. The only possible way I could see it being implemented is it being strickly armour (Armour presets), otherwise you’re just making bank-standing skilling 1000x prodominant.

I seen on an OsRs livestream that they were going to implement an armour preset as a POH feature, although I don’t play enough runescape to know what they do and don’t implement.

I’d rather take the tedious effort of filling my inventory myself than have bank-presets.

For me it’s a no support, sorry.


#132911 Bank Picture 22nd of November

Posted by Nick on 22 November 2017 - 03:04 PM

DT4Nx3g.png




#128004 Confirmation Message when Alching Valuables

Posted by Postimees on 02 November 2017 - 12:21 PM

Added to the suggestions list.




#125201 Make combat great again

Posted by Flipper on 18 October 2017 - 06:01 PM

 

The Evolution of Combat was a complete rework of RuneScape's combat system, released on 20 November 2012. Billed as "one of the largest content updates in RuneScape's history"[1], the evolution brings a variety of new content including powerful abilities, dual wielding weapons, new Magic and Ranged equipment and new Prayers. In addition, the combat triangle has been massively rebalanced, monsters have new attacks, and the combat level formula has been revised (the maximum combat level went from 138 to 200), although the formula was later reverted to a modified version of the original.

 

 

 

 

saJb7wM.png

 

zcAhiBR.gif

 

MAKE COMBAT GREAT AGAIN.

ALORA 3.

EVOLUTION OF ALORA.

 

 

My idea will make combat perfect and enjoyable. You'll see an improvement in the combat triangle by 400%. Bring the Evolution of Combat to Alora and make the combat system great again. Fun for the wilderness and even more fun for the bossing!

 

I already know what you're thinking... "OMFG WE NEED THIS NOW."

 

While we do need this ASAP, we must understand it will take Omicron a little while to get this coded. I hope to see the Evolution of Alora in place by Christmas. Thanks.




#124411 [10/14/17] CONSTRUCTION IS OUT!

Posted by Hex on 14 October 2017 - 10:26 PM

Hiding game features behind a paywall has got to be the most disgusting thing i have ever seen.

Plank-make being reserved to legendary for teak and uber for mahog is actually pathetic.

I usually only have good things to say about updates but this is honestly just sad to see.


donated $250 to a server and i cant even use a spell that is just a component of a skill.
You should make tinderbox $50 donator rank or higher next @Omicron




#124383 [10/14/17] CONSTRUCTION IS OUT!

Posted by Omicron on 14 October 2017 - 09:18 PM

FQr2wDd.png

 

 

Hello everyone,

 

Today’s the day! Construction is now officially released; let’s dive right into it! 

 

First of all, I’d like to apologize for the delay in bringing this update to all of you, I would’ve liked to have released it much earlier but we had other updates prioritized over construction for awhile, combined with other things that came up and slowed progress. Thanks to everyone for being patient and not turning construction into a meme. Well, that last part isn’t entirely true.. Nonetheless, the update is finally here and ready to be enjoyed! With this being said, we’re also getting into the swing of more frequent updates, and you can expect a Halloween event very shortly ;)

 

Most of this update is related to Construction, but we’ve also managed to throw in a few bug fixes and small QOL updates alongside that. This skill is huge, and I am expecting there to be at least a handful of bugs, so as always, please do report those as soon as you can so that we can get them patched up!

 

 

  • Server updates:
    • Item requirement fixes:
      • Dragonhide bodies (g)
        • These items had missing requirements, such as the Black d’hide body (g) not requiring 40 defence or 70 ranged.
      • Light infinity bottoms:
        • This item now requires level 25 defence and 50 magic.
      • Slayer helmet
        • All of these helmets now require 13 defence to wear.
      • Heavy/Light ballista:
        • Although these items technically don’t have a requirement on OSRS, you need to fully finish Monkey Madness 1 & 2 to equip them, which includes receiving a defence experience reward which would bring you to 33 defence. This requirement has been added to the item to balance out pure PvP.
        • EDIT: Apparently the Light ballista does not have the same requirement, so it has been set back to level 1 Defence.
      • White armour:
        • All pieces of white metal armour now require 10 defence to wear.
      • Shayzien armour:
        • All pieces now require 20 defence to wear.
      • Arcane spirit shield:
        • Previously required 75 Defence, 75 Ranged (?). Now requires 75 Defence, 70 Prayer, 65 Magic as intended. 
    • Construction preparation package:
      • Plank making:
        • The sawmill operator north-east of Varrock can now can now turn your logs into planks! For a cost, of course:
          • Normal logs - 1,000 gp each
          • Oak logs - 2,500 gp each
          • Teak logs - 5,000 gp each
          • Mahogany logs - 15,000 gp each
        • Plank Make spell:
          • The lunar spellbook will now allow higher donator ranks to cast the Plank Make spell to quickly turn your inventory of logs into planks!
            • The cost of making planks is 70% of what the Sawmill operator would typically charge. For example, Normal logs would be 700 gp each rather than 1,000!
              • Normal logs: Super+
              • Oak logs: Extreme+
              • Teak logs: Legendary+
              • Mahogany logs: Uber+
        • Tree health:
          • The following trees will now last longer:
            • Mahogany: Over 4 times longer
            • Teak: 1.5x longer
        • Mahogany trees:
          • Mahogany trees can now be cut down!
            • You can find these trees in their usual spots around OSRS, as well as a few trees that have been added to the Donator Zone. (2 on the south side of the island, and 3 on the north)
        • Fixed donator zone wall clipping bug (near Slayer master)
    • Clan chat icons:
      • When speaking in a clan chat, your rank icon (eg. Classic, Donator, Veteran, etc) will show next to your message, similarly to yell.
    • Bonus Slayer points event:
      • Administrators will now be able to enable bonus Slayer points for weekend events!
    • Miscellaneous:
      • Herb sack will now go to the lost items shop for 250K GP.
      • Ironman fix:
        • When creating new accounts, ironman ranks would be added as secondary groups, when they should be primary. This has been fixed.
        • De-ironing bugs have also been fixed.
          • Any ironman who could not properly de-iron should now be able to.
          • Any bugged HCIM (eg. Died and weren’t de-HCIM’d) are now regular ironman.
      • Stomp animation blocked within wilderness (it was causing delayed movement with special attacks which made rushing much harder to notice)
      • Skeletal wyvern hint message for Slayer fixed.
      • Double doors can now be opened on higher planes (2nd/3rd floors of buildings)
      • Fixed dice bag turning into Granite clamp placeholder occasionally when withdrawn from the bank
    • Super Mystery boxes buffed:
      • Super Mystery boxes have been buffed to give less junk items (eg. Single barrows pieces) and will now give rarer items more often.
    • Diamond bolt fix:
      • Regular diamond bolts (not the (e) version) were very underpowered due to incorrect ranged strength bonuses. This has been corrected.
    • Bond opening bug:
      • If you were an Uber donator and opened a bond, you would be set back to Legendary. This has been fixed.
    • Staff update:.
      • ::giverandom
        • This command can be used to induce a random event on a player who is not in the wilderness, not in combat, and who has not had a random event within the past 5 minutes.
    • Clue scroll updates:
      • Clue scroll steps reduced to match OSRS:
        • Elite scrolls:
          • Reduced from 7-11 steps to 5-7 steps
      • Clue scroll emote performance QOL:
        • When performing certain clue scroll emotes (eg. Cheering at Druid’s circle), the area in which the emote would work was very small. This has been slightly increased for most clues.
    • Farming update:
      • Compost has been added to Vanessa’s shop.
        • This is also used to build certain objects in construction.
    • Birds nest update:
      • Nests are now slightly more common, and the chance to get a good nest (eg. An egg, ring, etc) has been increased as well.
    • Gods egg offering update:
      • Offering gods eggs now has a much higher chance of giving Evil chicken outfit pieces (3x as likely)

 

 

  • Construction:
    • The long-awaited Construction skill is now released!
      • There are so many details and aspects of Construction that are nearly impossible to list on this update thread, but general features include:
        • All rooms functional (main floor / upstairs)
        • All objects within rooms buildable
          • This includes special achievements objects such as hanging a KQ or KBD head in your house!
        • Public/private houses — chose to have guests visit your house and kick them out whenever you’d like.
        • House tab setting between Edgeville/house
          • Right-click your house tab to set whether you want it to take you home or to your house!
      • House pet:
        • Why shouldn’t Construction have its own pet? We don’t see any reason why not!
          • The luckiest of players will obtain the House pet while building any piece of furniture within their house!
            • Note: Having a gold hammer in your inventory or bank will increase your chance of obtaining this pet by 20%!
      • Construction supplies:
        • The Estate agent has 3 shops for Construction supplies: (all available to Ironmen/Classic players)
          • 1. Basic supplies (Saw, Hammer, Soft clay, Nails, Bolts of cloth, Limestone, Granite, etc)
          • 2. Garden supplies (Bagged hedges, trees, flowers, etc)
          • 3. Exclusives (Gold leaves, Skulls, Clockworks, Paintings, etc)
        • Supplies not in the shop(s):
          • Magic stones / Marble blocks:
            • Both of these items are not in the shop, but they can be obtained through the following methods:
              • Many NPCs will drop them from the Rare Drop Table (RDT) (shared by most NPCs)
                • The Ring of wealth (i) can increase your chances to hit the Rare Drop Table.
                • The Magic stone is far less common than the marble blocks.
                • Both items are possible rewards from the Crystal key chest at home
                • Both items can also be purchased from the web shop
      • Max cape changes:
        • With the introduction of Construction, it will now be a requirement for the Max cape! Anyone who has the cape will no longer be able to equip it until they master the latest skill.
          • This also applies to the Completionist monkey.
      • Pools of energy:
        • Pools that restore all kinds of energy (special, run, prayer, stats, hitpoints) can be built by all players in your house. As you all know, donators already have a rejuvenation pool in Edgeville to use with a 3 minute cooldown.
          • With this in mind, we will allow non-donaters to build/use pools in the house but the delay will be as follows:
            • Non-donator house pool: 7 mins cooldown
            • Edgeville donator pool: 3 mins cooldown
            • Donator house pool: 1 min 30 secs cooldown
      • Fishing trophies:
        • There is a rare chance you might find a larger than usual fish the next time you go fishing!
          • Big bass, Big swordfish and Big sharks are now lurking in the waters and can be occasionally caught.
            • These larger fish can then be hung up on the wall in the Skill hall of your house. 
            • Rates:
              • Big bass: 0/950
              • Big swordfish: 0/2250
              • Big shark: 0/4500
        • Note: You can also now hang up your monster heads on your wall in your house! 
          • Eg. KQ or KBD heads
      • Demon swords:
        • Demons across the world now have a slim chance of dropping swords that can be hung up in your house:
          • Darklight, Excalibur, Silverlight
        • Demons that drop these, from greatest chance to lowest:
          • Crystal demons, Black demons, Greater demons, Lesser demons
      • House altar bonus experience:
        • Altars:
          • Oak altar - 0% bonus experience
          • Teak altar - 10%
          • Cloth altar - 12.5%
          • Mahogany altar - 15%
          • Limestone altar - 20%
          • Marble altar - 25%
          • Gilded altar - 30%
        • Incense:
          • Any of the 3 incense burners (torches/candles don’t count) boost the base experience by the following percentages when they are lit up:
            • 1 burner: 25%
            • 2 burners: 50%
        • Note:
          • Ironman and Classic players cannot use other people’s gilded altars, only those in their own house.
      • Pet house:
        • You can now place pets inside your menagerie, and whenever you enter your house you will find them roaming freely within the menagerie room!
          • To reclaim these pets, simply click on the pet house and select “Remove pet” to view the list of pets.
          • You can have up to 8 pets inside your Pet house depending on the type of house.
            • Oak - 2
            • Teak - 3
            • Mahogany - 4
            • Consecrated - 5
            • Desecrated - 6
            • Nature house - 8
      • Servants:
        • You can hire a servant by speaking to the Estate agent!
          • There are five servants:
            • Rick (level 20)
              • 2,500 coins
              • Cost per item: 50gp
              • Trip time: 60s
            • Maid (level 25)
              • 5,000 coins
              • Cost per item: 60gp
              • Trip time: 30s
            • Cook (level 30) 
              • 15,000 coins
              • Cost per item: 100gp
              • Trip time: 17s
            • Butler (level 40) 
              • 5,000 coins
              • Cost per item: 150gp
              • Trip time: 12s
            • Demon butler (level 50) 
              • 10,000 coins
              • Cost per item: 250gp
              • Trip time: 7s
        • Features:
          • Follows the owner around the house
          • Fetch materials from the bank for a cost: (time taken / cost to retrieve listed above)
            • Planks (all types)
            • Soft clay
            • Limestome bricks
            • Steel bars
            • Bolts of cloth
            • Gold leaves
            • Marble blocks
            • Magic stones
          • Un-notes items
            • Any item can be un-noted (except bones), taking the same amount of time as fetching from the bank (and same cost)
          • Payment:
            • The cost for the servant is taken every 8 times they perform a service.
              • For example, after the Butler fetches items from your bank 8 times, the Butler will ask for payment of 5,000gp. If denied, your Butler will quit and you will have to pay the House agent for a new one.
      • Missing features:
        • Construction is such a huge skill and it was truly the most time consuming piece of content that I’ve ever worked on for Alora. I tried to fit in as many features and complete as much of the skill as I could, but we’ve taken enough time to create this skill and there are of course some pieces missing.
          • There are many things you can do inside your house. As previously mentioned, not every single thing is functional, as some things would take too much development time and not provide much content. For example, the games room works in that you can create all of the objects, but you can’t actually play the games within it. Many things do work, though, such as: Cape rack, Boss topiary, Boss display, Boxing ring, Gilded altars and more. For the sake of this post not turning into an essay, I’ll let you guys figure it all out yourselves.
          • The largest, and arguably only important piece of content that is missing at the moment is the ability to build dungeon rooms, which will be released in a future update once we’ve worked through any bugs presented with the current release.

 

 

 

  • Store updates:
    • Pharaoh’s sceptre:
      • A new custom item is now available on Alora! Found exclusively in the donation store, the Pharaoh’s sceptre is a unique item which has a god-like “hovering” animation when equipped.
    • Construction supplies:
      • Gold leaf
        • Package of 80 leaves for 80 tokens
      • Marble blocks
        • Package of 25 blocks for 100 tokens
      • Magic stones
        • Package of 5 blocks for 150 tokens
      • Crystal saw / Golden hammer
        • These items are sold for 100 / 120 tokens each, respectively:
          • Both items remove the requirement for a saw/hammer to be in your inventory while building in your house, as long as you have them in your bank.
          • The Crystal saw also provides an invisible +3 Construction boost (can be in your bank)
          • The Golden hammer increases your chance to receive the House pet by 25% (can be in your bank)

 

 

  • Website updates:
    • Highscores fix:
      • Some players (newly created accounts) were not showing on Hiscores — this has been fixed.
      • Some usernames were showing on multiple pages (eg. On the Fishing high scores, some users with 200m exp would show up on both page 1 and 2)
    • Search fix:
      • 3-letter usernames can now be searched through the forums.

 

  • Client updates:
    • Ability to tweak volume in the client:
      • Due to request by a user who could not adjust the volume to their liking, we’ve added finer tuning with these commands:
        • ::musicvolume [0-255]
        • ::soundvolume [0-127]
        • ::areavolume [0-127]
    • Screenshot command: (Thanks to @Chase for the detailed suggestion!)
      • You can now take a screenshot of the client window without the need of any third-party applications!
        • Simple type ::screenshot, ::screeny, or ::screen to take a picture of the window.
        • This will be saved into your cache folder, which is typically located in:
          • Windows:
            • C:/aloracache/screenshots
          • Mac:
            • /Users/*your_name*/aloracache/screenshots
        • If the file cannot be saved (unlikely, but possible) you will receive a red message in-game to notify you that it was not saved.

 

 

JanogP4.gif

 

ZcwPQYR.gif

 

mlSPkRg.gif

 

r1VYXot.gif

csvLcEi.gif

 

uy7e3Ds.gif

 

69d0fIU.gif

PvHbLvt.gif

GNTAUH0.png

TIcMkMv.gif

MSFEax6.png

4PnyYaV.gif

 

LvYVM7V.png

Arg8lqa.gif

f6wul1h.png

8fRGOJ6.gif

0W2Sejj.gif

RofKj6b.gif

 

 

 

 

Thank you to everyone who helped with testing (Big shoutout to @Error and @Haris) and @Chase for helping out with graphics!

 

 

What are you waiting for? Start building that mansion!

 

Enjoy :)

 

Regards,

 

Omicron




#122723 I read this as "Me Dics"

Posted by Wreckage on 05 October 2017 - 02:01 PM

To be completely honest, I did too. I just didn't want to be the one to point this out. :P