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Ruwk

Member Since 03 Jun 2017
Offline Last Active Today, 06:26 PM
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#476836 Making Presets Better

Posted by Ruwk on 10 January 2024 - 02:24 AM

What is your suggestion?:

 

Improvements to the RuneLite presets plugin:

 

Problem: Currently if you have multiple clients open, make a new preset, close both clients - your new preset may not have saved. I thought it was dependant on whichever client was closed last, but this doesn't seem to be the case. This is confusing and frustating to deal with.
 

Fix: Make presets save dependant on which account is logged in (just like loot tracker).

EDIT: Syncing works if you log into runelite with a gmail account. This suggestion is unneccesary :)

 

 

Is this in OSRS?: No

Has this suggestion been accepted already?: No

How would this benefit Alora?: Small QOL for all Alorians




#473874 New way to spend loyalty points!

Posted by Ruwk on 28 November 2023 - 06:28 PM

I support any change to the loyalty shop tbh, espeically additions of new items such as cosmetic add ons to other items like mentioned. But I think first before loyalty shop becomes more useful, there needs to be more prevention of the farming of loyalty points. It's pretty easy to farm them some-what secretly (with breaking the rules of course, which people may do) so I'd rather not say how to do so here.


  • 2 likes this


#473777 Dark core removal

Posted by Ruwk on 27 November 2023 - 03:44 AM

I'm shocked to see how many people supported this in the first several replies. It's in OSRS and Runescape 3. It's just how the boss is meant to be. Dodge it or setup a cannon.




#473756 About that guy, Keppo.

Posted by Ruwk on 26 November 2023 - 11:39 PM

Sup dude, gl with that siamese cat my last one was a little ankle biter. Also gz on cow gloves again :Kappa:




#473749 Zulrah Guide by Keppo

Posted by Ruwk on 26 November 2023 - 09:08 PM

Good guide man I havent done zulrah on here in years i forgot how easy it was xd




#473748 Returning player

Posted by Ruwk on 26 November 2023 - 09:04 PM

Just seen you ingame today and I've also just returned after not playing for about 4 years xD welcome back!




#473745 November 2023 MOTM (Poll)

Posted by Ruwk on 26 November 2023 - 08:56 PM

Weird I've never even seen the first or third candidate in-game but I've seen 2 almost every day and he's been helpful! Also, coincidence that "2" is the second candidate or no? :FeelsThinkMan:




#472144 I - Bosanski - 1 Defence 1 Prayer Ultimate Iron Man

Posted by Ruwk on 05 November 2023 - 10:42 PM

Looking great so far. Rangers boots on first clue is absolutely insane lol




#227175 Combat Only HCIM

Posted by Ruwk on 21 October 2018 - 02:14 PM

Hello everyone!

 

This thread Is just to introduce and keep track of progress for my new account: A Hardcore Ironman that trains combat only!

 

Rules of the account:

  1. I can't lose HCIM status (If I do, I start fresh on a UIM)
  2. I can't train any skills outside of combat (including slayer)
  3. I can only obtain items without use of skills
  4. I can only do barrows after 99 range & magic (Gives too many runes)

 

83521d60fc37f6eb99279e8a571da83b.png

 

Achievements:

 

Unique Drops:




#96289 Ape Atoll Chinning

Posted by Ruwk on 03 July 2017 - 10:07 AM

Support, will be nice to have them spawn up from the bones like OSRS. Hopefully later down the road it gets added. ;)
 
Skeleton (Ape Atoll) OSRS WIki


Thanks for posting the reference!


#96147 Ape Atoll Chinning

Posted by Ruwk on 02 July 2017 - 10:04 PM

I'm suggesting that you add the capability to chin in the Ape atoll dungeon for actual efficient experience, similar to OSRS.
 

I'd love to see there be some value and use for chins. People who would buy them would probably be people going for 200M in range.

You're already able to access the Ape atoll dungeon but the Skeleton monkeys do not respawn from their bones how they do on OSRS. I suggest fixing this or just keeping it how it is but reducing the time they take to respawn and adding 12 Skeleton monkey spawns in that general area. This will allow people to chin for close to the same about of experience per hour as on OSRS since when you're chinning on OSRS you usually have about 8-14 skeletons at a given time.

Like this thread if you support. Leave a reply with any other thoughts and feedback.




#95673 Hard Achievements

Posted by Ruwk on 01 July 2017 - 07:26 PM

It seems weird having Easy and Medium achievements with no hard achievements. Also with the release of Inferno, I think completing that should be added as an achievement and the Completionist monkey should have +8 strength. Here are some ideas for hard achievements. Please suggest some other achievements you may think of. Also, with this being added, more items should be added to the achievement point shop - so feel free to suggest items to there as well.

Hard Achievements

  • Complete Inferno
  • Donate 25m to the Well of Goodwill at once (money sink)
  • Kill all bosses 10 times
  • Obtain any pet

Leave a like if you support.




#94295 Idea To End Item Inflation

Posted by Ruwk on 27 June 2017 - 12:48 AM

Make every account an Ironman


#94293 Money sink ideas.

Posted by Ruwk on 27 June 2017 - 12:45 AM

Yes to lottery with a tax on the winnings.

No to a a system (gambler NPC) which has the potential to create new gold/items.

Construction has a great ability to be a money dump.
 
A max cash pet would be pretty funny, like a golden sink following you around lol
 
Some type of expensive cosmetics and other non game breaking stuff would be cool to see...
 
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A weekly raffle would be a great method of removing wealth - half the pot could be removed from the economy


I always thought the Ring of coins would be a good money sink if it costed slot. Too bad it's already in the shops.


#94283 Tax on Trading Post

Posted by Ruwk on 27 June 2017 - 12:02 AM

I voted yes for 1-2%, but if it was more than that my vote would be a no. I think it's a good idea as long as it's not too much because then people would avoid using it at all costs. If it's 1-2% I think a lot of people would still use it over regular trades to save time or while they are offline.

Also I think that the taxes need to be on the buyer and not the seller.

Example: Seller posts item at 10m > Buyer sees item at 10.2m > Buyer purchases item for 10.2m > Seller receives 10m.

This way both the buyer and seller get what they see and expect.

An example of this is the Kodai Wand. Kidda bought out every wand for ~50m/ea. He then sold the wands for 200m. The wands are now stable stable at 100-130m.


@Omricon I saw this too, as well as Kidda do this with Toxic staff of the dead and other people do it with other items. I decided to sell my Toxic SOTD for 16m (which was average) then after it selling decided I wanted to buy it back for Inferno, just to discover that Kidda had bought all of them and was then selling for just under 25m.

If we want to talk about inflation let's also address the fact that the rich people are single handledly able to, and some are, causing that. It's literally a monopoly.

Please add a cap to how many of certain items you can buy in a given time. Like Kodai wand or Toxic SOTD should be capped at like 4 per day.