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#231255 Zammy Wine spawn north of Falador

Posted by Noj on 04 November 2018 - 10:41 AM

 

What is your suggestion?: Add a Zammy wine spawn north of Falador. 2 wine spawns would still leave the wilderness as the better spot to loot wines, while also making this slightly better than OSRS, which in my opinion is fine considering OSRS has 1 wine spawn at  the wild altar whereas Alora has 4.

 

Is this in OSRS?: Yes.

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Has this suggestion been accepted already?: No.

 

How would this benefit Alora?: As a HCIM (or someone who doesn't want to go to the wild and get pk'd while looting wines) this would give a much needed non PVM option to gathering the wines. 

 




#230785 Regarding my ban on Ramon

Posted by Iron Ramen on 03 November 2018 - 10:28 AM

I figured it was best to share this story since i've been getting multiple messages in my discord asking why I was banned. So here it is, a few weeks ago I was at a buddy's house and unfortunately we were raided by the drug enforcement police due to suspicion of possessing illegal drugs, I had to come up with an agreement to bribe my way out of this. The price that we settled for was really high, and I was purely in University with no job or any way of receiving income nor was I able to ask my parents for help since I knew for a fact that they would resent me for the rest of their lives if they found out about this. I was a little short on the amount we settled for, and I did not want to bullshit this officer since my future was on his hands, so I decided to real world trade everything I had on this server to come up with the amount of money I've agreed upon with the officer.

 

 

I didn't want this to happen but I had to decide what was more valuable to me, my future irl or my reputation in Alora, and as what every person would do, I chose my future. My ban was justified and I accept that, but knowing that im on these certain terms I believe that its best for me to call it the end of my journey in Alora. It was a great 2 years here in Alora and wish nothing but the best of luck to everyone.

 

Yours truly,

 

Ramon




#229860 October MOTM (Winner)

Posted by Ultistic on 31 October 2018 - 01:44 PM

Hey guys,

 

This months winner (October) for MOTM is Noobair. Your 3 bonds & Forum awards will be added to your account within 48 hours. See you guys next month!

 

 

Lowkey

Alora Administration Team




#229322 Clan Challenge System

Posted by S on 29 October 2018 - 04:53 PM

Hi, I was just thinking about the lack of content available specifically to encourage clan activity outside PVMing, and just wanted to make a few suggestions as to how it could be spiced up.

  • Daily Clan Challenges (like the regular Daily Challenges, but scaled to suit the increased amount of players in clans) 
  • A minimum amount of players (5+) would need to contribute to the overall task in order to get Rewards, and only those that helped would have access to them.
  • Unique Rewards for reaching certain milestones (Special armor, weapons etc) as well as maybe xp lamps and other skilling related boosts.
  • Different levels of progression and clan ranks to show your personal, and your clans, dedication.
  • A reward for the top player in each clan (or clans as a whole) each month, such as a Rare item that can not be obtained any other way, to reward their hard work (such as a cape)
  • Maybe a Clan Guild or certain custom area only accessible after reaching set Milestones.

Examples:

PVM

  • Easy: Kill 100 Chaos Elemental (Randomly chosen)
  • Medium: Kill 200 Kraken (Randomly chosen)
  • Hard: kill 300 Zulrah (Randomly Chosen)

PVP

  • Easy: Kill 20 Players
  • Medium: Kill 35 Players
  • Hard: Kill 50 Players

SKILLS

  • Easy: Cut 500 Magic logs
  • Medium: Fish 2000 Shark
  • Hard: Mine 5000 Coal

Daily Clan Challenges would be chosen randomly out of these 3 categories

I think this would encourage clans to be more active in game in the long run and would be a fun set of achievements to complete.




#229302 Tradeable donor ranks

Posted by Thorru on 29 October 2018 - 02:53 PM

I am going to No Support this for the simple fact it's just something else that can potentially be real world trading. To be able to distinguish it is a challenge in itself I can only see this further complicating the entire process. But the idea is very nice but I can see what would be a very big flaw.

The potential for real world trade shouldn't be the first thing that pops into your mind when you see an update. Imagine when TOB was announced, "Mate this scythe will go for $150, better not add it". The same could be said about plat tokens, they could be (and are) used for RWTing, yet they got added. If anything, these donor status items would make it easier to track, just pay attention to each one that gets traded. Imagine if OSRS did their updates based on whether or not something would get RWTed, they'd never add any new big items.

 

I support this btw.




#229279 Tradeable donor ranks

Posted by Extremedanny on 29 October 2018 - 01:51 PM

A majority of the time somebody wants their rank transferred it's to or from an ironman account which makes making them tradeable pointless as Omicron would still have to transfer the ranks. Not to mention, ranks are already easy enough to buy via custom donation. 

 

I see making the ranks openly tradeable causing issues with RWT and a few other rules. 

 

No Support.

Could just be like bonds and just use it on an account. Ranks easy to buy with custom donation? Ye 1250$ of custom donations takes like no time to find....  RWT however I could see that as a problem in some matter.




#229264 Tradeable donor ranks

Posted by Extremedanny on 29 October 2018 - 01:22 PM

The system is currently made so you can't just keep transferring the benefit from one account to another (which is why it is a one time transfer $250+). 

 

As it would be unfair to keep giving the same advantage to multiple accounts from donating on a singular account, no support.

 

Plus very easy to get Master Donator for free ;)

Well first off. I think the donor rank shouldnt be attached to a account but rather a person since its that person that spend their moneys. with group ironman coming and me already having 1 account iwth master and 1 with uber I really dont feel like spending another year salary. And how is this easy free master donor? 




#229259 Tradeable donor ranks

Posted by Extremedanny on 29 October 2018 - 01:13 PM

What is your suggestion?:

Tradeable donor ranks

Is this in OSRS?:

No

Has this suggestion been accepted already?:

No

How would this benefit Alora?:

No more rank xfering for omi

 

 

So let me try to explain my idea to you. I was thinking about tradeable ingame donor ranks. For example with maybe 100-500 tokens you can buy a master donor token which will remove 5k of your total donated and give you a tradeable item in game which you can claim to get 5k donated on your account. If you would buy a extreme donor rank you would lose 250$ donated ect. Would make rank xfering not needed anymore and with a little token coast no1 would keep xfering their rank. Let me know what you think and if you dont understand send me a pm on forums and I will try to explain it more.

 

EDIT: After some disscussing we came up with higher prices from higher donator ranks. For example:

Super donator 200 tokens

Extreme donator 500 tokens

Legendary donator 800 tokens

Uber donator 1300 tokens

Master donator 2000 tokens

 

This would make xfering your rank pretty expensive so people wont do it over and over plus keep the bond flow going.




#228756 [28/10/18] Halloween Event, Alorian Capes, Donator toggles, Banking QOL &...

Posted by Omicron on 28 October 2018 - 01:46 AM

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Hello everyone,

 

The long awaited Halloween update is finally here! Along with this, we’ve added a few other things you’ve requested, such as Donator icon toggles (both the ability to hide your own AND the ability to disable them entirely on your client), banking quantity buttons, mouse wheel zooming without holding CTRL, and even some new cool updates that we thought you’d enjoy such as some tasteful, cosmetic Donator capes to show off your rank and to quickly get to the Donator Zone.

 

 

Note: You must update to the latest client to play following this update, otherwise you may run into some issues. If you aren’t on the latest client, a warning message will be sent to you every time you login warning you that your client is not supported.

 

  • Halloween event:
    • This year’s, Eric’s determined to hold the spookiest halloween event for his niece and nephew. He won’t be ridiculed again, but he needs your help to organize it!
      • Speak to Eric at home to be teleported to Port Sarim, where you’ll help him on his adventure this Halloween.
        • Without saying too much, we’ll let you figure out the rest in-game, but we will mention that the rewards can be reclaimed from the lost items shop if lost.
  • Alorian capes:
    • A new set of capes can now be obtained!
      • Donator capes:
        • 4 new donator capes have been added, and as long as you meet the rank requirement, you can obtain these capes from the Donation manager and switch between the colors as you please.  These capes cost 500K gp, but once you buy one, you can swap through any color you have unlocked.
          • Extreme
          • Legendary
          • Uber
          • Master
        • Notes:
          • You can use the right-click ‘Teleport’ option to get to the Donator zone.
          • You can use the ‘Switch-color’ option to swap between any of the cape colors that your rank allows you to have.
          • If you lose or downgrade your donator rank, you will no longer be able to equip your cape.
          • If lost on death, they can be reclaimed from the Lost items manager for 250k (half of the original price).
      • Veteran cape:
        • A sneak peak of the Veteran cape is included in the media below, which will be released on Alora’s 2nd birthday on November 4th. This cape is highly exclusive and is only available to players who have a join date of at least 2 years. On the date of release, only 1,325 accounts will be eligible. By New Years 2019, that number will have increased to a whopping 34,500 accounts. Keep an eye out for this cape on November 4th ;)
  • Donator icon toggles:
    • #1. Hiding your own icon from everyone:
      • You are now able to hide your own icon if you do not want to show that your are a donator or simply hate the look of the $ symbol. This is togglable by speaking to the Donation manager at home, and can easily be turned on or off whenever you’d like. 
      • Notes:
        • All donator benefits will still be active on your account, and you will still have access to the Donator zone!
        • This will not hide your donator status. This cannot be hidden at the moment, and this toggle only applies to in-game areas. (chat, yells, clan chat messages, news messages, next to username in chatbox)
        • For ironman, when using the yell channel, it will simply no longer show the color of your donator group, meaning it will use the default Classic/Ironman/etc color.
    • #2. Hiding all icons on your client:
      • You can now choose to hide everyone’s donator icons (including your own, if applicable) on Alora. This means that by toggling this setting, you will no longer see any donator icons ($ symbols) in all in-game areas. (chat, yells, clan chat messages, news messages, next to username in chatbox)
      • Notes:
        • This toggle was requested by numerous players as it will make your game look a little bit less like a private server, especially for youtube videos.
        • The setting can be toggled by going to your settings tab, clicking the “Extra settings” button (wrench and hammer) and scrolling down to the bottom.
  • Banking QOL update:
    • You can now set a pre-defined amount to withdraw or deposit when banking! 
      • The buttons at the bottom of your bank can be toggled to allow you to deposit/withdraw 1, 5, 10, All or a pre-defined amount (X) when you are withdrawing or depositing items.
        • This will be remembered the next time you open your bank, until you relog, at which point the amount is reset to the default (1).
  • Mouse wheel zoom update:
    • You can now use your mouse wheel to zoom in and out without holding the CTRL key. This can be toggled in your settings menu by clicking on the zoom button, and will save to your character on logout to remember your preference. By default, this option is disabled.
      • Scrolling without holding CTRL will work anywhere as long as your mouse is not over a scrollable interface. (eg. Bank interface, chatbox, friends list, etc)
  • New bonus rate: Clue scroll bonus
    • Event managers can now set a bonus rate for Clue scrolls, giving you a better chance at receiving good loot from your caskets!
      • This also applies to the Clue hunter rewards and makes them easier to obtain.
      • This does NOT apply to obtaining clue scrolls from NPC loot, it only applies to the loot you get from opening your final casket from the clue.
  • Client login fix:
    • Many of you have likely experienced the login screen bug where you click “Login” and nothing happens, but if you click again it will log you in just fine. This has been fixed, and players should now be able to login normally on the first click.
      • Additionally, this fixes another bug where you would connect to a login server that is not optimal for you (more latency), when your client should be prioritizing the lowest latency server.
  • Forum profile command added:
    • You can now type ::profile/;;profile in-game to pull up a user’s forum profile. For example, typing in ‘;;profile king purple’ will take you to @king purple ’s forum profile (https://www.alora.io/forums/user/158352-king-purple).
      • This will quickly allow you to locate a user, whether online or offline, if you’d like to send them a message on the forums.
  • Youtube shortcuts:
    • ::yt can now be used instead of ::youtube to find someone’s stream
    • ::lowkey and ::salter can now be used to link to @Lowkey and @Salter's streams.
      • If anyone would like their own stream, and has proven that they stream consistently, send me a PM to add a link for yours.
  • Client fix on Linux:
    • Some users reported their middle mouse button not working on Linux based operating systems. Although untested, this should now be fixed.
  • Reclaimable items update:
    • The following items can now be reclaimed from the Lost items manager if lost on death:
      • Imbued god capes (Saradomin, Guthix, Zamorak) - 500K GP
      • Imbued max god capes (Saradomin, Guthix, Zamorak) - 600k GP
  • Drop notifications:
    • Similar to how you receive a purple message when you obtain a Money casket drop, a purple message will now be received when an NPC in the wilderness drops a Mysterious emblem or a Slayer enchantment.
  • Soul rune crafting updates:
    • Rather than 108 essence fragments, you can now hold up to 111 fragments in your inventory (accurate to OSRS). Realistically, with 27 in your inventory (minus one slot for a chisel), you’ll only need to hold 108 anyway in most cases.
    • We’ve received positive feedback overall on the difficulty of Soul RCing, but many players believed that the experience rate should be more rewarding for an activity that is more difficult and click intensive than other types of Runecrafting. To address these concerns, we’ve increased the experience rate per rune to 59.4 experience (previously 29.7), doubling the XP/hr.
      • Although this may seem like a big jump, it is still slower experience than crafting other runes (eg. Bloods).
  • Veteran yell update:
    • If a Veteran player who is also a donator yells in-game, the [Veteran] tag will now also have the donator icon of their rank next to it.
    • If a Veteran donator speaks in the Clan channel, the donator icon will appear.
    • If a Veteran donator receives a rare drop or any other type of news announcement, their donator rank will appear. 
  • Wilderness loot skull bonuses:
    • PvP Armour drops:
      • PvP armour drops are now up to 30% more common when red-skulled, and 15% more common when regular skulled.
        • This applies to all wilderness monsters that drop these armours.
    • All other revenant drops:
      • Any revenant drop with a less than 1/100 rate will be 20% more common when red-skulled, and 10% more common when regular skulled.
  • PvP Armour updates:
    • Exchange prices (& protection value) of all of these items has been increased dramatically.
      • This ensures that when dying in the wilderness with these items, they are protected over most other items of lesser value.
    • The 20% nerf outside of the wilderness has been removed in certain areas, providing the full effect of these equipments. 
      • These areas include:
        • FFA Clan wars
        • Clan wars
        • Battle Royale
      • Basically, any PvP area has been included, except for the Duel Arena. All non-wildy PvM areas still nerf the bonuses by 20%.
    • Special attack updates:
      • Vesta’s spear will now make the user immune to any Melee attacks for 8 ticks (4.8 seconds) after using it. Additionally, the delay between using two Vesta’s spear specials in a row has been removed. 
        • If you use two in a row, you will not receive 16 ticks of immunity, though. It is a maximum of 8 ticks from the current time, meaning you will have to re-use the special attack after 5 seconds to get the full benefit of ~10 seconds of melee immunity.
  • Dagannoth Rex update:
    • Dagannoth Rex was not properly defending against Melee/Ranged attack styles, making him too easy to defeat. The following has been updated:
        • He will no longer take any damage from Melee/Range attacks. Magic must be used to harm him.
  • New tournament arena:
    • As you may have noticed with last weekend’s EIM Tournament, we have added the DMM maps to use for future tournaments (and eventually actual DMM tournaments when we get there). 
      • Event managers can toggle between this area and the old tournament ring near the Grand Tree.
  • Slayer tower bank chest upgrade:
    • The bank chest at the top floor of the Slayer tower (before Grotesque guardians) can now be used to note/unnote items by using them on the chest. This will give some benefit to UIM who unlock the chest.
  • Untradable reclaim update:
    • The following items will now be sent to the Lost items manager on death if lost:
      • Goldsmith gauntlets (250k GP buy back)
      • Ice gloves (250k GP buy back)
  • Combat changes:
    • Mithril seeds will now move you 1 step even if you are frozen. 
  • Orb charging fixes:
    • When charging certain orbs, you do not need runes if you are wearing the correct staff. This was slightly bugged, as it would not check for Battlestaffs, Mystic staffs and mixed rune (Eg. Steam) staffs. This is now fixed and should check all types of staffs.
  • Miscellaneous:
    • King kurask animations fixed.
    • Barbarian assault icons reverted to being in the cape slot, as they were causing hands to be invisible.
    • Deadman’s chest (plate body) will now be a full platebody, no longer showing the arms through the top.
    • Essence blocks / Zulrah scales can no longer be ‘equipped’ from the equipment interface.
    • A few of the Skeletal wyverns were constantly hitting 0s. Their attack bonuses and max hits have been fixed.
    • Fixed a bug with insuring Vanguard pet through Probita.
    • The Teleport wizard will now face any player that speaks to him, and not only change direction when teleporting someone.

 

 

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Happy Halloween! :)

 

Regards,

Omicron




#228460 My Resignation

Posted by Zach McCoy on 26 October 2018 - 05:34 PM

Sadly earlier today, I had to say farewell to the staff team for personal matters that are going on in my life atm. I will continue to play Alora and be active on forums and reading discord, just cannot dedicate the time that is needed to be a good Server Support. I want to thank everybody in the staff team for accepting me with open arms when I was new and for always being so helpful with any questions I had regarding any issue. Especially want to thank anybody in the community that voted for me for best Server Support for the month of October and who supported me initially becoming a Server Support. I will still be playing my normal graveyard shift when the circumstances allow me to and I look forward to seeing you all in game!




#227462 Group Ironman

Posted by Omicron on 22 October 2018 - 07:22 PM

Your suggestion has been accepted.




#224435 Group Ironman

Posted by Deemo on 11 October 2018 - 04:57 PM

I'm a man who doesn't post too much on this forum but leaches quite a lot and I would like to say this, I am LOVING this idea and I really hope it gets implemented. 




#224342 Group Ironman

Posted by Pn1 Youtube on 11 October 2018 - 11:15 AM

This would make Alora even more unique, we would have another ironman mode that osrs wants but does not have (yet)! As for the content side, this would be heaven for me. What will have to change then is: Make a chest (same as eim chest at ::shops) But increase the depositable amount of items to lets say 120x. So that a team can put in as much as they'd like. furthermore I think it should have a second option as "private" so that you could stack items for 1 specific person on the team, eg: The pvmer who will get food from the skiller. These are just some ideas obviously, but something along those lines could work if this does go through.

 

Furthermore I would like to say that I, myself would enjoy playing this gamemode!

 

REPLY To comment below:

 

The Classic gamemode is not Team-/Clan based, you can trade with any other Classic member. Group Ironmen would have to get their items with their own team, and they can't simply trade any other person of the same game mode. So no, these game modes are hardly alike. Sure it comes close but it's nowhere near as competitive nor interesting as 1 team going about their ironman ways.

 

Isn't there Classic mode? It's called "Group Ironman" for reason  :wub:

 




#224286 Group Ironman

Posted by Sheep on 11 October 2018 - 02:38 AM

I would like to see this as well.
As far as I know people from 07 would love to see this and it would be great if we’d add it before 07, this would attract a lot of new people, not only that though, like you said, tournaments and etc.

Support from me.


#224117 Group Ironman

Posted by Mack on 10 October 2018 - 01:46 PM

I know a lot of people were disappointed to see this not being implemented yet in OSRS so I think it would be awesome to have it here on Alora. I think a lot of players would really enjoy this game mode and it takes some stress out of choosing an elite Ironman partner that might bail on you a week or two into playing.

I think if the specifics were polled and thought out this could be a great piece of content.

Support.