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Flumbycls

Member Since 01 Sep 2017
Offline Last Active Dec 10 2023 12:51 PM
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#310663 Disabling the timer off drop/raids/clue boosters for Classic Mode

Posted by Swaggydabzzz on 18 August 2019 - 03:15 PM

100% support from this gamer!




#310746 Disabling the timer off drop/raids/clue boosters for Classic Mode

Posted by LTG Arrow on 19 August 2019 - 06:27 AM

100% support from me too!




#309899 Disabling the timer off drop/raids/clue boosters for Classic Mode

Posted by Daz on 13 August 2019 - 02:57 PM

I personally think this would be a good change for Classic, i enjoy this gamemode, so why not make it better? just a step forward in someone looking into playing as a classic. even if it's a slight change on a minor subject so I definitely support this suggestion.




#309897 Disabling the timer off drop/raids/clue boosters for Classic Mode

Posted by Classic on 13 August 2019 - 02:55 PM

SUPPORT




#309895 Disabling the timer off drop/raids/clue boosters for Classic Mode

Posted by Draisaitl on 13 August 2019 - 02:08 PM

I have to support this one. Now that Classic is on the Normie eco, there's not much reason to limit their booster use like other restricted modes (Realism, Elite Ironman, etc.).




#309894 Disabling the timer off drop/raids/clue boosters for Classic Mode

Posted by BornToFail on 13 August 2019 - 02:07 PM

100% support this, been needed for a long time now




#309257 Disabling the timer off drop/raids/clue boosters for Classic Mode

Posted by Stay Slaying on 09 August 2019 - 03:57 PM

Would love to see this.




#308430 Disabling the timer off drop/raids/clue boosters for Classic Mode

Posted by Vespy on 02 August 2019 - 06:51 PM

I completely support this! 

 

Same with vote books.

the reason I never bought votes into this suggestion was because for bxp that could be op for someone who's 5x etc but i see where you're going with this ;P




#308427 Disabling the timer off drop/raids/clue boosters for Classic Mode

Posted by Vespy on 02 August 2019 - 06:35 PM

Support. Didn't realize there were differences such as these other then xp rate obviously

the timer was originally added because classic was like what realism is now (It's own economy etc) and it stopped a lot of items coming in (well id think that would be the reason)




#308432 Disabling the timer off drop/raids/clue boosters for Classic Mode

Posted by skt faker on 02 August 2019 - 07:10 PM

Support, let this man use his boosters 24/7




#308395 Disabling the timer off drop/raids/clue boosters for Classic Mode

Posted by MT on 02 August 2019 - 01:49 PM

It makes sense to remove it as classic mode is just normal mode with a lower xp rate. Support.


#308346 Disabling the timer off drop/raids/clue boosters for Classic Mode

Posted by beans n cake on 02 August 2019 - 09:47 AM

Support. Didn't realize there were differences such as these other then xp rate obviously


#308342 Disabling the timer off drop/raids/clue boosters for Classic Mode

Posted by rip joey on 02 August 2019 - 09:16 AM

I support this, dont see why not classic mode is already reduced to normie with different xp rates anyway. 




#308299 Disabling the timer off drop/raids/clue boosters for Classic Mode

Posted by Vespy on 02 August 2019 - 12:35 AM

I have a suggestion to disable the cooldown timers of boosters on Classic Mode accounts. They were bought out when Classic mode was their own eco but since they are merged with the normal player economy there isn't really much point to the timer cooldown. It limits the ones who do excessive raiding/pvming/clues from being able to use them constantly which I personally have found to be kind of annoying as of recently as I recently just got my classic account back. Would be amazing if you could please consider this change.

 

Ps. Sorry for not using the suggestions format that there is, this isn't on Osrs so I didn't really see much point. 

 

Thank you for taking the time to read this :)