Welcome back to Alora!
- Brotherz likes this
Posted by
I feel like the first one is a little too bright for my liking, the second looks really well done and I like it a lot. Keep up the good work man!
Posted by Dumbshit on 18 September 2018 - 01:35 PM
I like the first one, but some small CnC is that It's way too bright and the human render looks a bit out of place since there's no shadow, i know soft shadows would ruin the image a little bit but you could fit in one small shadow to make it pop up a little bit so it perhaps looks a bit more "connected" with the other imagery.
I feel like the second one is just an image that's not been edited and then there's two stock footage grabbed from a free Insanity GFX pack just put on there with a lowered fill.... Feels like you had alot more you could explore but nontheless i liked the fact that you tried to mix it up a little bit but for me it just looks 10% done.
That's just my two cents, otherwise great job on your work, I'm looking forward to see more human-render works since they're a bit tricky but very cool to do if you can execute it perfectly :)
Posted by
Posted by
Posted by
Pathing on Alora is really bad, and it needs a fix to osrs' pathing, legit impossible to tree hug which is a big part of the game.
https://gyazo.com/6e...4422d85ee6fced5 Alora
https://gyazo.com/ee...87b203e362045c0 osrs
As you can see you "glide", instead of walking the run, which happends on Alora.
This also effects pvp in the fact that you can't tree hug, ags specs from distance are weird etc