The idea behind the Loyalty system was giving players the ability to unlock cosmetic items simply for the time spent in-game. Since this is somewhat abusable (it isn't too difficult to obtain loyalty points while you sleep), adding items with actual value (Crystal keys, for example) would surely lead to abuse of this system. I'm not against adding new items, and with proper suggestions we could revamp the shop a bit with some cosmetics/untradables, but I'm not too keen on adding items that are tradable and worth something for that reason.
- Not Salter, Extremedanny, Syntax and 5 others like this