Definite support, no real incentives for end-game grinders. Don't even think there's a forum badge ATM
- Oh Du Hast, 40a, Hexza and 1 other like this
Posted by HC Proxy on 13 December 2017 - 07:37 PM
Definite support, no real incentives for end-game grinders. Don't even think there's a forum badge ATM
Posted by
Posted by Savitr on 08 December 2017 - 07:16 AM
According to the 07 Wiki page -
"Players can speak to the Magic combat tutor in Lumbridge to toggle an option which allows runes to be placed directly into the rune pouch upon pickup, provided that the rune pouch contains at least one of the specific rune, and that there is space in the stack for runes.
Fairly simple suggestion - update our Rune Pouch so that runes you pick up that are already in your pouch, go to your pouch.
Would be a QOL update that makes collecting runes from kills or other ways a little faster and easier.
Posted by Savitr on 08 December 2017 - 08:47 AM
I don't see how this would be a really useful thing to implement in game, Runecrafting is fast for runes and picking from drops and adding them to the pouch is fast you only have to do 2 clicks I don't support this one
As mentioned, it's a small quality-of-life update. My motivation of it mostly stemming from looting kills in the wilderness.
Has nothing to do with the skill of Runecrafting or the acquisition of runes in general.
In addition, we are an OSRS server. So many of the updates that occur there, also occur here. Hence the recent BGS fixes, etc.
Thanks for your opinion however.
Posted by Silencer on 06 December 2017 - 11:13 PM
Here are a list of suggestions I had in mind: (Feel free to support/reject some and give feedback)
1. Fix Vengeance delay. There is like a 2-tick delay between when you click venge and when its effect begins.
2. Add bonus damage % to equipment stats. In OSRS, the bonus damage % is in the stats interface. For ex: Items like Ancestral and occult boost your magic damage %, not just your offensive magic stat.
3. Fix/Update the NPC Drop Table. Some people have been saying that the Corp drop table is inaccurate. Also, there is no Raids drop table.
4. After a raid, stats should be reset. Due to the overload in raids, I exit a raid with lvl 120 attack, str, def, range, magic.
5. Make magic give better dps than range/melee against such bosses as: Kraken, Barrows melee brothers, Zulrah range/melee phases.
6. Have a daily Automated PvP Tournament with random themes such as Dh pking, Nhing, Bridding, etc., that you can enter for free and that gives everyone the same default setup (temporary items that disappear outside the arena), so you enter it without anything worn or in inv. The tournament will be 1v1s only and will be a complete measure of skill alone, as opposed to tournaments won due to teaming, better gear, piling, etc. Rewards can be anything. If this becomes automated, this should not require an event manager to be more loaded with work. A chat yell message would say something like "Type ;;tournament to register for tournament." "Hybrid Tournament begins in 5 minutes." It then auto-matches randomly players together to 1v1 each other.
7. Make it possible to buy construction supplies in bulk, noted, from the construction npc.
8. Make a yell announcement when a player achieves finishes their achievement diary, accomplishes 1,2,3,4 billion total xp, achieves completionist.
9. Make regular max cape possess the effects of other max capes on Alora, such as cooking cape, range cape.
10. Allow the magic skillcape to give you 5 spellbook swaps daily (like in OSRS), which would allow pkers to Teleblock and swap into ancients right after.
11. Can at least some raids rewards be only achieved through raids itself? Getting prayer scrolls from donor store and raids items from super mystery boxes undervalues the rewards from the highest level of PvM in Alora. It's not good making as much (or even less) money per hour doing Bandos as doing Raids. This discourages people from doing raids and makes it so that there is only one raid team running a raid once every few hours.
12. Add diary achievements (or donor reward) that lets you get noted bones from Dagganoth kings, or wilderness dragons; that lets you get noted bars from metal dragons.
13. Make Veracs Best-in-slot against Venenatis and other wildy bosses, and maybe improve their drop tables accordingly, if necessary.
14. Make slayer helm bonus and slayer exp rewards be granted upon fighting all Inferno monsters during Zuk task and on all fight caves monster during Jad task. This is what is done in OSRS. Otherwise, slayer helmet is almost useless during those minigames.
15. When clicking on "Items Kept on Death," add a chat message that tells you which items you have will be sent to the untradeable store if you die in wildy or out of wildy. This minimizes confusion, especially concerning imbued rings (which you keep upon death outside wildy, but lose inside wildy.
16. Make the "save preset" or "last preset" options work in duel arena.
17. Add a separate "preserve" prayer scroll to the raids rewards, as that prayer costs only like 4k in OSRS to unlock, but costs as much as it does to unlock Rigour in Alora.
18. Make it possible to unnote bones in the pOH using the servant. Before Construction, the bank was right next to the altar. With Construction, banking has become much more tedious and far. This will give an advantage to those who build their own guilded altar, as they would be the only ones capable of utilizing the servant.
19. Make the twisted bow be best-in-slot weapon against other bosses outside of raids, such as Bandos or Sara Boss.
20. Revitalize (or add, not sure if it even works) Castle Wars by giving it random chance rewards, such as random chance at a silver key, or bloody key, or very rare chance at super mystery box to winning team players. This would give rich players a fun thing to do with their wealth, rather than to just stake their banks and quit, and would give poor players another incentive to try to get better gear so they do better in the minigame. (However, this would need some sort of check to prevent players from just making games filled with random alt accounts to farm rewards.
Posted by
so a matter of discussion has come up many times amongst me and other members why is crystal bow not viable?
first off i noticed tonight it is not coded correctly and does not provide its +100 range bonus as it should!!!
secondly we believe that the crystal bow being an old outdated weapon is about ready for an update to keep up with the changing times!!!!
my suggestion on what i would like to see is essentially fix the bonus of a crystal bow and also improve the attack speed by boosting it to that of the karil's crossbow!!!!
increased attack damage with the same attack speed as it has now with the bonus would also be a viable option!!!!
i believe this would make the crystal bow very useful especially for ironmen accounts as the crystal bow has unlimited ammo as of now
thanks,IRONASH
Posted by Omicron on 05 December 2017 - 01:45 AM
Hey guys,
This update is mostly intended to slightly nerf the Revenant caves update as requested by many of you, as well as to patch some bigs related to it. Although not as large as the typical update due to the urgency of the fixes/nerf, I’ve also managed to squeeze in a few other fixes, and even added a Public house list which allows you to view which players’ houses are public!
Enjoy :)
Regards,
Omicron
Posted by
We're an 07 based copy game . No support
I understand your point but, go big or go home.
So Osrs also has a house pet, a chest that gives an arcane spirit shield/bandos/mage arena items, and has skotizo set in the wild?????
Posted by
Presenting you the name change;
Only the ability to change your name ONCE with a bond, couldn't hurt the economy
So when someone used a bond to change their display name, you see the . When you go with your mouse on the name you simply see the previous name.
Let me know
*And if the name isn't available and wasn't active for months, the name should be dissapear and available to use? (Example: people that makes lvl 3 accounts with the name you want and they don't play on it)
Posted by Omicron on 25 November 2017 - 05:12 AM
Hey guys,
Today’s update includes many necessary bug fixes and changes (such as with solo raids), as well as some content that we’ve seen requested for a long time (eg. Classic trading post). Additionally, a client update has been pushed with a highly useful QOL update which allows you to use your keyboard numbers to select dialogue options.
We’re also working on a few other pieces of big content in the background which will be out later this week, including Mage Arena 2 and possibly the Revenant caves if you guys would like to see this in Alora. Released just days ago on OSRS, the Revenant caves have been a bit controversial due to their drop table which has the possibility of hitting drops such as 100 x Dragon Plateskirts. Although rare, these drops are considered by some to be over-powered which is why we need to poll this update. Vote above and let us know what you think!
Before and after:
Enjoy :)
Regards,
Omicron
Posted by Prague on 17 November 2017 - 09:51 PM
i thought i was getting co-owner promo this time around lol
Posted by
i thought i was getting co-owner promo this time around lol
you're way too big of a liability
Posted by
Hey guys, as my first "big move" as Community Manager, I have some promotions for you guys!
Promotions -
Thorr2 has been promoted to Global Moderator.
Classic Xuf has been promoted to Server Moderator.
Resignations -
Blank has resigned from Community Manager.
PS - We are currently looking for motivated and passionate Server Supports to join our team. If you are interested please don't hesitate to fill out a staff application on our forums.
Alora Administration Team
Posted by Slyther on 25 October 2017 - 06:06 PM
Hi Alora members, it's been a while since I posted. It's currently midnight as I'm posting this. I understand that none of you have seen me around lately and that is because i'm really busy with university, as also recently I've joined a group of creative designers and people irl to work with on creating a website for a company. Which is a great opportunity for me. So it's quite hectic at the moment and my daily life schedule is active.
Since I've started my course this year of Interaction Design after switching from Graphics, all my work needs to be on a blog on a webserver hosted by the University. It is where we record all our projects and work that is given to us by the uni. It's how our work will be marked, through the blog.
You can see my stuff here: http://ameeralashhab...rscience.co.uk/ - based on projects and task work that is being given to me and my other mates.
My course is purely focused on programming websites, apps, and in the upcoming years AR/VR, basically creative technology.
On the side my design skills are a great advantage for myself because once I get good with programming i'll be able to design + program my concepts.
Feel free to post any questions and I'll be happy to answer them.
Posted by
Cash rewards for forum loyalty is terrible idea in my opinion. We have forum awards but it seems they are not handed over so easily which is something I'd like to see more of. More rewards and more awards handed out. Rather than receiving for making guides or w/e, I'd like to see players obtain REwards for obtaining Awards. Some ranks and miscellaneous things I'd like to see around the forums:
Just to name a few. I am with you about wanting to see the forums gain a bit more activity. Let's not forget 90%+ of the playerbase came here to play Alora and not lurk forums like us. For those that do spend our time on the forums, if not more than in the game, I'd love love love to see some love here as well.
Edit: I realize I led astray the fact this is regarding Loyalty Points. Sorry, I got a little carried away there.