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Tbow Loc

Member Since 22 Feb 2019
Previous Username: Tae Iron
Offline Last Active May 19 2024 08:13 PM
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#347217 Some Minor Suggestions

Posted by Detharrow26 on 06 April 2020 - 11:31 AM

What is your suggestion?:

 

Couple of minor suggestions not really a priority, but they're low effort:

 

1. Add Hespori to View Monster Drop Tables and add his drops to View Drop Searcher

2. Add Nightmare pet to All pets collection log

3. Spirit seeds are tradeable atm not sure if that's intended or not

4. Add looting bag drop to wildy bosses too

Is this in OSRS?:

 

1. Yes in Wiki

2. Yes

3. Yes they are untradeable

4. Yes its 1/3 chance to get it

Has this suggestion been accepted already?:

 

No

How would this benefit Alora?:

 

Makes the game feels more consistent




#346753 Transfering items from hc to norm

Posted by mochiii on 04 April 2020 - 10:17 PM

What is your suggestion?: Currently HC accounts have no way of transferring over duplicate items from their accounts to their normal accounts. From my knowledge a majority of other ironman modes have the ability to do so. I personally just have so much wealth that i would like to invest in bonds to add to my account and feel restricted without a method of doing so without de-ironing or losing my status which defeats the purpose of the mode.

 

I dont really have an exact solution on how this can be done, just the general idea of allowing us Hc's to transfer our items over to sell and buy bonds to apply. Maybe a interface?

 

Is this in OSRS?: Yes

 

Has this suggestion been accepted already?: Was not able to locate if it was.

 

How would this benefit Alora?: I dont see this as a direct benefit but it will allow myself to apply more demand for bonds with the items i transfer over to buy indirectly benefiting the server financially?




#346621 Dynasty Raid Drops #12!

Posted by Dab on 04 April 2020 - 12:09 PM

Shit is just 2 ez. Im going to be #1 drops next month.




#346616 Dynasty Raid Drops #12!

Posted by mochiii on 04 April 2020 - 12:03 PM

one day i'll have my prayer scroll up there :)




#346610 Dynasty Raid Drops #12!

Posted by PLAYLIST on 04 April 2020 - 11:49 AM

dynasty tatted on me chest




#346609 Dynasty Raid Drops #12!

Posted by Chicken be on 04 April 2020 - 11:47 AM

Still going strong boys, looks sick!
Good job on the thread once again Yin!
Dyn on my chest




#346607 Dynasty Raid Drops #12!

Posted by Elite on 04 April 2020 - 11:42 AM

Welcome to Dynasty's Loot from Raids for the month of March!

Before we get started this won't be as juicy of a thread as most months considering the circumstances. Many of our lives have changed the last month including myself working far more than normal. Take care of yourselves and your family and keep moving forward. 

 

 

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If you're interested in joining our clan and meet all requirements, feel free to apply here:

 

    https://www.alora.io...clan/page-52    <









 

 

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Surprisingly didn't get any dinh's bulwarks this month haha

 

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No twisted bows this month :( But maybe this is the month that SuperiorIQ gets his! Kappa

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No Ziks or dusts this month sadly :(

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Drop Count Leaderboards:

In first place this month we have iron 0mega coming in first place with 14 drops in his name!

Right behind in second is the corp killer Enslaving with 13 drops in his name

Third place goes to 3 different people all with 9 drops in their name! Congrats to beans n cake SuperiorIQ and Iron Cody

4th place we have the classic player Ziaw with 7 drops

and right behind in 5th is Cussler with 6 drops to his name

Congrats to everyone on their raid gains this last month and now for the price check!

Total profit from CoX: ~6.1Billion GP

Total profit from ToB: ~10.1Billion GP

Total profit overall from this month: ~ 16.2Billion GP!

Thanks for reading and see you next month with a much stronger drop thread!




#346379 Immortal Dynasty Clan

Posted by dirty balls on 03 April 2020 - 11:21 AM

Account Name(s): Dirty balls
Account Type(s): ironman
Discord:  devettige#6667



Playtime (Screenshot):
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https://gyazo.com/b7...4eda12e8d12f428
Game Stats (Screenshot):
https://gyazo.com/44...2426c20551e9c2c
Efficient hours spent bossing (More info can be found in Clan Requirements) (Screenshot):
https://gyazo.com/33...ddd68e02946467e
PVM Gear (Screenshot):https://gyazo.com/51...5f16c116848c463
devettige#6667

Are you affiliated with any other clans? i was in ice a month ago but before i first applied here i left
Reason for joining: My friend Lerak invited me a couple of months ago. I am at that stage now to try the end tier bosses of the game and i would like to pvm with you guys. 
Recruited by:Lerak, Crazyexgf




#346050 Loyalty Shop Rework

Posted by A BJ on 01 April 2020 - 08:04 PM

What is your suggestion?:

A Rework of the loyalty shop items that can be purchased.

 

Is this in OSRS?: NO

 

Has this suggestion been accepted already?: Not to my knowledge.

 

                                                                                                     How would this benefit Alora?:   

                  Most of the items that are currently in the Loyalty point store are cosmetics that most of the players will never spend there points on. what I am suggesting is to add a new shop that when you talk to Sir Loyle T will show 2 different store options, the old store and the new. The new store would could possibly have the following items (some new) and the prices could be diffrent depending on what others believe.

  • Shayzien Armour- full set price would be around 60k Loyalty points.
  • Bonecrusher- 25-30k Loyalty points.
  • Tome of Fire- 25k Loyalty points.
  • Holy Wrench- 40k Loyalty points. (This items boosts the amount of prayer points you receive from using a prayer pot).
  • Ancient Mace- 50k Loyalty points. (Has a special attack that uses 100% of the special attack bar that can hit through prayer draining the prayer of the opposing player. Also has the ability to restore the prayer of the user by whatever they hit making it a good spec weapon for slayer).
  • Bracelet of Slaughter- 250 Loyalty points per bracelet.( This item has a chance of your kill on a slayer task not to count towards task but still give xp. this is suggested as it is hard for non-donors to obtain these.)
  • Pirates Hook- 15k Loyalty points(cosmetic)
  • Rogues Equipment- 100k Loyalty points( Has a chance to receive double the loot when theiving from an NPC).
  • Farmers Equipment- 100k Loyalty points( Boosts farming experience gained).
  • Keris- 50k Loyalty points( Deals 33% bonus damage against kalphites).
  • Locator orb/ Dwarven Rock cake- 5k Loyalty points( both have the same use to deal damage to yourself).

​While these are some of the items that could be potentially added, i would like to see what others believe could be added to shop in the comments.

 

 

Thank you for reading.

                                                                                                                                                                                                                     




#345767 TOB Overhaul/ Rework

Posted by Dawn 4 Fawn on 31 March 2020 - 07:32 PM

I believe this suggestion brings up a lot of good points and questions. I agree with Maiden, bloat for the most part, nylos I agree that the attack range should be changed, but the pillar mechanic seems weird. Sotetseg is very similar to OSRS as is so I agree with you on that too. I'm sure you remember last ToB update with xarpus they did actually have the mechanic where you had to step on the green tiles that healed him, but it was taken out of the game to speed up ToB because no one decided to do it as it was usually a waste of time. Lastly, Verzik definitely gets very bland after 100 runs and it's very tough to have fun with the raid after a while. Overall I think it is a great suggestion, however, I'm not sure it would have the impact you're hoping for. Almost all of the suggestions make the raid harder, which yes, people that do ToB would like because it is new content, but I believe it would scare newer raiders away. Lastly, of course, the drop rates need to be fixed. That much is obvious and I don't think anyone would disagree.

The majority great, and I hope to see at least some of it implemented. Great work, 11!




#341975 TOB Overhaul/ Rework

Posted by 11 on 10 March 2020 - 07:03 PM

TOB Rework | Overhaul

 
 
 
On this thread I'm just going to suggest some changes that I think would benefit TOB, and would encourage more people than the people who basically live there as of right now.  I'm sorry if any of this seems odd to those who haven't done TOB though, but this is mostly to bring up issues that myself and many other raiders have had.  Also to note that most of these are basically reflecting how it is on OSRS.  I have watched multiple videos on TOB, and I've read up on multiple guides making this thread.
 
 
 
First Room: The Maiden Of Sanguinesti
 
 
 
Now my complete honest opinion this is the only room in TOB that I believe is perfectly fine.  Seeing as how the Nylos spawn at the correct HP, and that the blood puddles aren't broken or anything I don't see any issues with this boss.  I will say that the defence on the boss seems low considering how shredded it gets when she's being hit with Tbow, scythe, or even a blowpipe.
 
 
 
Second Room: Pestilent Bloat
 
 
 
So the biggest issue with this boss, is that the walking phase is a huge joke.  You can literally avoid any damage taken at times if you're lucky with only 3-4 clicks.  Click off the boss to stop attack and another time to click to pass the corner once Bloat has passed it.   So to fix this, I suggest adding the correct Bloat walk.  During this Bloat is able to walk any direction, and it has the ability to have a sudden change in direction.  So instead of doing the same clockwise motion around the room, it could walk half way, then turn around and be able to attacked on different spots.  In addition to this, I believe adding the running phase to Bloat would be another good addition.  Bloat will have a phase in which it will run ~60% hp-20% hp (I may be wrong, but this is what I've read up on), and all it does is speed up the speed it turns corners etc.  With this players would have to pray range to avoid taking as much damage from bloatflies when they are on the same side as bloat. 
 
As a last suggestion, I think that being able to use your salve amulet at the chest at the end and sending it to the bank would be AMAZING.  This would help free up an inventory slot, and has no cons at all.
 
 
 
Third Room: Nylocas Vasilias
 
 
 
This room is in need of some changes as well.  The biggest pet peeve of mine in this room, is that you can't attack the nylos until they are on the platform of the arena, and you only have a few seconds before they attack the pillars.  I would like to see us be able to attack the nylo as soon as they appear form the den that they come from.  When the nylos are on the platform their goal is to destroy all four pillars in the room.  If  a pillar is destroyed, the players in the room will take upwards of ~35 damage.  This isn't really a needed mechanic, but I think it should be added due to the fact nylos is still a laid back room unless you're doing 1-3 man TOB.  Lastly I'd like to see the boss do its proper attacks.  The boss itself is supposed to attack twice, then change to a random phase, and not be in any particular order.  This would really increase the amount of attention you need to have when facing this boss.
 
 
 
Fourth Room: Sotetseg
 
 
So for Sotetseg I don't think too much change or any change at all is really needed.  The mechanics are correct for the most part, apart from the maze which isn't too big of a deal.  The main issue I have with this room is the being stacked out by the mage and range ball attacks.  Majority of the time theses aren't a big issue, but it's very very annoying when you're sitting at a comfy HP of ~60 and next thing you know 3 balls come at you 1 of mage 2 of range, and even though you can pray either mage or range, they will all still hit you.  Other than that I don't see an issue with adding a melee attack to sotetseg as well.. Mostly because it is in OSRS, but isn't necessarily needed.
 
Fifth Room: Xarpus
 
Xarpus is another boss that doesn't necessarily need much change, but this is all my personal opinion so please keep that in mind.  If I were to change anything about Xarpus it would be to fix two things.  First thing is adding the correct first phase to the boss.  At the beginning of the fight Xarpus will heal itself using the skeleton piles that appear on the ground for 6HP for each ball of poison absorbed.   This would be a handy mechanic to add because if done correctly, Xarpus would start the second phase of the boss fight with ~70% HP rather than the original 100 each time.  Lastly for Xarpus I get that the most annoying thing is getting your cheeks clapped when you're not paying attention or when Xarpus looks at you the last tick of your attack and you get one banged, unless you know how to tick eat.  Either way I believe adding the correct hit mechanic would be a great addition. The way the attack should work is as follows: 50+1/2(Player's Attack) Majority of the time if you're using something like a Tbow or Scythe this would end in a one hit, but I still do believe that this mechanic should be added.
 
Final Room: Lady Thiccums Verzik
 
I'm just going to give a brief summary of each phase and what they're like in OSRS.  I will miss some details like I have above, but cut some slack please! <3
 
Phase I:  Dawning is actually something I enjoy doing in TOB.  Mostly because I can do it fast and do it the correct way without error, but there's also the opposite in which people don't enjoy doing it at all or don't know how to do it.  In my opinion dawning should reflect on here as it is on OSRS.  This means the strategy of dumping your spec on dawnbringer, then dropping it to the next player so they can do the same.  At the same time someone is dawning players would gather behind the same pillar, and would be able to attack Verzik and deal slight amounts of damage.  If anything were to be changed about dawning though, I would like to see the spec be useful because as of right now it is useless and I would also like to see players have to stay with the team behind a pillar rather than chill at the back of the room and wait.
 
Phase II:  Phase II on Alora isn't too drastically different from OSRS, but the mechanics are slightly different.  To start off I'd like to say that Verzik is weak to slash, and melee should be the primary attack style used on her, but TBow and Blowpipe absolutely demolish her either way.  The next thing to bring up is the attacks she uses.  Verzik should use three different attacks in this phase.  She has the purple bomb, the electric mage attack, and the smash attack.  The only attack that isn't in Alora as of right now is the Smash attack which is basically Verzik will occasionally smash down and will knock back a player a few tiles dealing some damage and leaving the player stunned, but this is only dealt if the player is adjacent to Verzik.  The purple bomb attack needs no adjustments as I see it, but the blue electric attack does only ~6 damage even off prayer in this phase.  That being said the damage shouldn't deal as much on this phase.  Lastly I want to go over the nylos for this phase.  Verzik will occasionally spawn a purple orb that will hit the ground which will spawn a purple nylos along with four of the standard nylos (mager, melee, range) if the purple nylo is attacked with poison then it will deal ~70 poison damage to Verzik, and I believe that would be a nice QOL.  Lastly at 35% HP she should spawn 2 red nylos that heal her.
 
 Phase III:  So during this phase I will make it as short as I can because this phase is basically non existent in Alora.
Verzik will do a melee, mage, or range attack.  She will only focus one player with melee, but the attack is an AOE and does ~60 damage.  During the third phase Verzik will use four different special attacks.
 
1st: Nylos- This is the same as it is on the second phase, but there are no healing nylos.
 
2nd: Green Web Attack:  Verzik will start spreading green webs around the arena and if caught in the the player can be dealt 50 damage, unless another player attacks the web and frees the player.
 
3rd: Yellow Spike Attack:  Verzik will open her back up and launch spikes into the air one for each player, and each player has to stand on their own yellow portal/tile that is in the arena. If not done correctly the player may be dealt ~70 damage.
 
4th: Green Bomb Attack:  Verzik will spawn a green bomb and it will be focused on one player.  There's two options either the player can tank the bomb for 70 damage, or the player can take 5-10 damage and bounce it to the next player if they're adjacent, and repeat this 4 times so the damage is dealt to four players, but each player is only dealt at most 10 damage.
 
Verzik will cycle through these attacks the entire third phase.  Once she reaches 20% she is supposed to spawn a purple tornado for each player.  Each player can only be hit by one tornado, but they also have to deal with the same phases listed above, while dodging the tornado now.  Ultimately if any of the changes listed above were to be added/ adjusted, PLEASE do the Verzik fight, because I think it would be a great experience actually doing this.
 
Extra Thoughts
 
So I waited till the end for this, so people wouldn't just think that I'm making this thread for one reason, and that is.... Drop rates.  Everyone has their own personal opinion of the drop rates, and I will just state it like this.  The people who did TOB in the past near release date etc had much better rates than the ones there are now.  You can argue with me on that one, but I have plenty of supporting evidence that says otherwise.  I'm not going to go too in depth on this, but please just fix the fucking rates.  I don't want to have an average time of 20 hours game time per purple for this raid.  I get that it is all RNG, but it's more than RNG with this situation.  Also to add that I see more people get drops with deaths.  This is just personal experience, but when someone dies in a raid 1-3 times and they get the purple that's kind of awkward, and it's not a one time thing it's an on going trend.  
 
Thank you everyone for reading through this thread,  I rushed the end a bit because I typed this out earlier, but the website wanted to log me out and not auto save my progress.  Please leave some civil responses down below or some toxic ones because I'm all for that too!
 
Nice Scythe @Fand @elite yin



#345117 Oh shit. Here we go again.

Posted by Trailerpark on 29 March 2020 - 10:34 AM

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2020 is the year of riots in Alora

 

Alora unofficial newspaper

The 29th of March 2020 02:13 PM server time

A new riot was brewing as a response to the latest update

*Sigh* Here we go again

 

The train took off from Falador_teleport_%28tablet%29.png?82ef0 Falador which has become the standard starting point for Alora riots

 

Read all about the update here: [29/3/20] Slayer rework, Nightmare loot buff, Firelighters + Phoenix recolours & more!

 

 

What separates this riot from the previous is the objective.

The February riot wanted bonus xp or REEEE

Read about it here: Massive Alora Riot

 

This Riot had several complaints, but the riot wasn't necessarily unified on all topics

The objectives included:

  1. Revert the slayer system
  2. Free slayer skips for super donators+
  3. Fix safe deaths
  4. Revert the agility mark of grace system

And with the addition of a very enthusiastic riot-member, several new objectives shined through.

I'm of course talking about the maniac MADIBOO

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This post-update riot actually started with s3iman almost losing 10B to a bug at the Nightmare.

Instead of reporting this bug he did what any other sane person would've done.
Start a riot

 

 

 

 

Here's some media from the riot:

 

Exaggeration is Battered_key.png?bc119key to a successful riot

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The riot had a quiet start with few participants

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Not many players were "spamming" some even dubbed it the quiet riot

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Players had different inputs and several players voiced their objection to the riot

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Walking in circles in and around Edgeville bank is another requirement for a riot

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This is by far my favorite moment from the riot

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Remove Raids! - Give me aids!

 

 

 

Is it even a riot without overheads?

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Train died 03:35 PM server time, due to the hype dying out

Or ..? fef94db235e92b56d69a4cb7c4b1e9fd.png

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Shortly after the riot died, Omicron quelled the remaining flames

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Even the safe death issue was tended to

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While I have your attention let me use this opportunity to make a small request

 

 

If you're dissatisfied with updates or content in general

Don't bitch about it

 

Utilize the forums! :smart:

Voice your opinions at Feedback

Suggest changes at Suggestions

Report mistakes at Bug reports

 

Not Shadow is doing it right. Discuss the slayer update at his topic: Discussing the new "Slayer rework" update

 

Too many players has complanied today :FeelsTastyMan:

It's entitled. Hours was spent making this update

Respond with gratitude and feedback, not bitching.

 

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Thank you for reading

 




#344583 Looking for Raid PvM Clan.

Posted by 11 on 26 March 2020 - 06:41 PM

Type ;;topic 39620 in game




#344537 [March] Community Awards

Posted by Ra on 26 March 2020 - 01:47 PM

Staff

 

 

Best Event Manager: @Moe

 

Best Administrator: @Smiv

 

Best Global Moderator: @Code 002 

 

Best Forum Moderator: @A

 

Best Server Moderator: @Dante

 

Best Server Support: @HC Trotz

 

Most active on Discord: @A BJ

 

Most active In-game: @Kharyrll

 

Most active on Forums: @iron champie

 

Most Respected: @Code 002

 

Most Potential Promotion: @A BJ

 

Funniest Staff Member: @HC Trotz

 

Overall Best Staff Member: @God

 

 

Players

 

 

Most Active In-game: @11

 

Most Active on Forums: @Fake Swaggy

 

Most Active on Discord: @CrankedDT

 

Most Active Overall: @HC Roofy

 

Most Wealthy: @Felipethe3rd

 

Most Addicted to Gambling: @Didden

 

Most Friendly: @Jisoo

 

Most Respected: @Cunt Crusher

 

Coolest Veteran: @Chuckoramma1

 

Best Helper: @HC Roofy

 

Best Edgeville Pker: @Mhk

 

Best Hybrid: @Mob

 

Best NH Pker: @Rm

 

Best PvMer: @11

 

Best Raider: @Fake Swaggy

 

Best Skiller: @Realism mode

 

Best Clan: @dynastyclan 

 

Best Ironman: @tae iron

 

Best Hardcore Ironman: @HC Roofy

 

Best Ultimate Ironman: @Sassafras

 

Best Elite Ironman: @11

 

Best Group ironman (Team):  

 

Best Group Ironman (Player): mafiabae 

 

Best Realism Player: @Real Alan

 

Best Classic Player: @Pira

 

Best GFX Designer: frd @RFD

 

Best Youtuber: @HC Roofy

 

Best Streamer: @HC Roofy

 

Top Overall: @Not Arrow

 

 

Good luck!




#344111 March 2020 Content Poll

Posted by Ultistic on 24 March 2020 - 06:42 PM

Should we add a Cooking NPC that cooks your raw food? You will not receive XP and it will cost many gp.

 

Yes

No