Jump to content


Nuclear GIM

Member Since 15 Apr 2019
Previous Username: VPK Nuclear
Offline Last Active Jun 09 2023 10:18 PM
-----

#340738 Daily Quests need to be re-worked to be a true daily system.

Posted by iron kcuhc on 03 March 2020 - 10:44 PM

Hey guys, since I've joined Alora a few weeks ago one thing has really stuck out to me - the daily quest system is not as "daily" as it should be.

 

What I mean by this is that a daily quest is supposed to be something that can be done in a small window of playtime so you can continue to play other aspects of the game but feel as though your time was well spent. 

 

Alora's daily system is pretty flawed when looking at it from this viewpoint - with a few exceptions. 

 

Most games that introduce dailies do one of two things , they either build the daily system around the only piece of content you do, so it's passively earned, OR they send you on a small mission to do something out of your way.  

 

Here's a few examples:

Apex Legends- Deal damage with a shotgun - Easy enough, just pick up a shotgun and continue to play the way you want

WoW- Go to this zone that IS out of your way , but only spend 5-10 minutes completing the objective

Runescape 3 - Go to runespan and siphon this thing for 5 minutes. Go to rune goldberg machine and play a little puzzle for 3 minutes

 

This list can go on and on , but I won't continue because I think that should get the point across. So, the problem now, is what can be done to fix Alora's daily quest system without completely revamping it? There's 2 solutions I've thought of

 

Solution 1 - Lower the amount of things needed to do to complete the daily quest. For example, completing FIVE raids is indeed a HARD task, but it's more time consuming than anything, that's at least a 2.5 hour daily! So this one should be lowered to ONE raid completion , because the task itself is HARD, the hard part shouldn't be the time invested.

 

Solution 2 - Add a daily, bi-daily, and weekly quest system to replace the current system. This, in my eyes, is a very fair solution that would open the window for many more fun and interesting tasks to be done. For example - Daily: Complete 2 Hard Slayer tasks /  Bi-Daily : Kill the giant mole 30 times / Weekly : Complete 5 raids

 

 

Now, I don't want to sit here and bash the entirety of the system, because it absolutely does have some great ideas and potential to be a fun system that everyone can benefit from. Some of the tasks are challenging, but simple, such as dealing 65 damage in one hit. Some of the easier tasks are how a task should be, such as fletching 100 bows from scratch. These are a few examples of tasks that can lead to a great system that is rewarding and fun to do every day that you play Alora.

 

So, the TL;DR is that the system needs to become more "Daily", with tasks that can be completed in a shorter time, but still have a level of difficulty to them that make them challenging enough for the reward. The system shows potential, but does need some love put into it to get where it should be. 

 

Any feedback would be appreciated, because this is something I think the game seriously needs, also, if you guys have a solution, feel free to drop it in the comments, I'd love to read it! 

 

-Kcuhc




#337990 B2B Cerberus drops

Posted by MT on 19 February 2020 - 06:18 PM

The Alora detectives are on the case

Jokes aside, congrats on the back-to-back drops!


#337952 Staff Update 2/19/20

Posted by Ultistic on 19 February 2020 - 01:27 PM

Hello everyone! I'll try not to write a book about my return as CM. After taking home all the prizes in the most recent GIM tournament I am ready to return..

First of all, I want to say thank you to Omicron for allowing me to come back as CM. Some of you may not know that I left about 2 months ago to deal with personal and my IRL situation. I feel confident in saying that I am in a much better state of mind and everything has returned to about as normal as it can be.

I plan to be involved with the community and staff team as much as I was prior to my leaving. It feels good to be back on the team and to continue something we started 3 years ago. See you in-game!

With that being said we have a HUGE Staff Update that includes a ton of old faces you may have seen on the team before. Welcome back everyone and here is the update:
 

Promotions:
GIM Hellish has been promoted to Administrator.
J boogs has been promoted to Global Moderator.
Dante has been promoted to Forum Moderator.
A BJ has been promoted to Server Support.

Returns:
God has returned as Global Moderator.
Kharyrll has returned as Global Moderator.
Banks has returned as Global Moderator.
Mack has returned as Global Moderator.
Paine has returned as Server Moderator.

Secondary ranks/Name changes:
sycamore has transferred their Global Moderator rank to Sassafras.
J boogs removed his secondary rank from Not boogs.
Dante removed his secondary rank from Stuck Porn.
Real Try removed his secondary rank from Im Real Try.
Fiji Drip has transferred secondary rank from sad dad to Dead Fiji.
EIM Zarox added a secondary rank to KreamyScy73


Resignations:
Foxit has resigned from Global Moderator.
 

 

Lowkey

Alora Administration Team

 

avpbV2E_460s.png




#337901 B2B Cerberus drops

Posted by Flight Risk on 19 February 2020 - 10:55 AM

super big pog, thats crazy! gz man




#337886 B2B Cerberus drops

Posted by skt faker on 19 February 2020 - 05:14 AM

thats pog af




#337881 B2B Cerberus drops

Posted by GIM Flex on 19 February 2020 - 03:05 AM

that's just juicy! Big moves man, you hacking??? 100 cerb kc, 0 luck so far. Hoping once I hit higher KC my rng kicks in like this!




#337877 B2B Cerberus drops

Posted by Not Shadow on 19 February 2020 - 03:00 AM

Yeah, reported.

 

gz dude