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Gzan

Member Since 12 Jan 2017
Offline Last Active Apr 10 2023 10:36 AM
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#115767 [9/8/17] New Donator Zone (Gem rocks, level 99 thieving stall), Slayer streak...

Posted by Omicron on 08 September 2017 - 04:34 AM

Hello everyone,

 

This past week has been a very busy in terms of development! We’ve got plenty of new content, a few QOL updates, and a ton of bug fixes wrapped up in this update. We’ve seen much support for a new Donator zone in the suggestions section, and so we’ve went ahead and redesigned the Donator zone in Shilo village! We’ve edited the map to clear much of the jungle space and open it up a bit more to be suitable for a Donator zone. This brings Gem rock mining with it, as well as a new level 99 thieving stall (providing 1.5k more GP per thieve, as well as the only stall that has a chance to give the Rocky pet!). You’ll also notice the new Slayer streak system, which we’ve put in place to reward players who don’t cancel their tasks.

 

Note: Make sure if you are using the .zip client (if you client is in a folder with other files) that you re-download the latest version! Many things will be broken if not. If you are using the alora.jar or alora_mac.jar files, you only need to re-launch the client.

 

  • PvM changes:
    • Range nerf has been heavily reduced to balance out the combat triangle. It is nearly back to how it was originally, with a slight range defence boost on NPCs.
    • Dagannoth king fixes:
      • Dagannoth Prime will now attack with Magic instead of Range. 
      • Dagannoth Supreme will no longer use Melee close-up, he will only use Range at any distance.
      • All kings’ aggression distance has been increased.
      • Dagannoth king combat animations fixed (attack/block/death)
  • Wyvern expansion:
    • The 2nd floor of the Wyvern map is now accessible! Many more wyverns can be fought on the upper level.
  • Miscellaneous / bug fixes:
    • Amulet of Magic (t) is now wearable.
      • Previously only the “Use” option was available on this item.
    • Yell fix:
      • You can now use the ‘<‘ character in yell.
        • This fixes the issue where you cannot make hearts (<3) in a yell message.
    • Broken achievement fixes:
      • Killstreak achievements (3 and 6) both fixed.
    • New travel commands added:
      • ::shops 
        • Brings you to the Edgeville shop room
      • ::raids
        • Brings you to Mount Quidamortem
    • Fixed “floating” objects bug:
      • Sometimes, objects such as trees/fires would float on the second floor if you lit them on the ground floor and then went up a few levels. This should no longer occur.
    • Instance fix:
      • A bug which allowed players to create an instance even though they were in a clan chat and/or not the owner of the channel, has been fixed.
        • You must now be within a clan chat, and the owner, to create an instanced room. This is to prevent confusion since it lead to players being unable to re-enter their own instances if they created it while not inside a CC.
    • Cannon fix:
      • Cannons can no longer be placed at the ::event area on top of the GE.
      • Cannons can no longer hit enemies through different heights.
        • Previously, the server would check if the enemies and the player who owned the cannon were on the same “floor”. This was wrong, as it should check the floor that the cannon is on, not the player.
    • Corporeal beast fix:
      • Corp will no longer attack players on the ground floor of the GE when he is spawned on top of the GE.
    • Skilling bug fix:
      • Woodcutting/crafting at the same time is no longer possible.
    • Classic mode / bonds fix:
      • Sometimes, when opening bonds on classic mode it would overwrite your classic icon next your name with the donator icon. This has been fixed for Classic mode accounts and also other unchangeable ones such as Ironman and staff members.
    • No-clip ladders/staircases:
      • Many ladders/staircases have been fixed or disabled as they allowed players to no-clip above the ground.
    • Seers village rooftop agility trapdoor fixed
  • Ensouled head notifications:
    • Similar to the money casket drops, you will now be notified for ensouled heads!
  • Pest control changes:
    • Pest control wait time lowered:
      • The time has been reduced from 30 seconds to 20 seconds.
    • More pests will now spawn for larger teams to allow everyone to obtain their minimum score to be eligible for points.
  • Cache update:
    • The cache has been updated to revision #155.
      • Although this doesn’t immediately apply to the game, many new items/npcs/maps were released with this update (such as Fossil Island, the Champion’s cape, New granite weaponry/armour, Ancient wyvern shield, etc) for future use.
      • Map fixes(areas that had incorrectly packed maps):
        • Karamja cave before TzHaar
        • Catacombs of Kourend
          • Some areas were unwalkable (near Hellhounds)
        • Wyvern dungeon second level
        • Shilo village (previously missing map keys)
        • Mining guild below Falador
  • News messages update:
    • News messages (eg. Rare drops, maxing announcements, etc) will now include the player’s in-game icon if applicable (eg. Ironman, classic, donator, etc.)
    • When a Hardcore ironman dies and loses their status, the news message will now also announce their total level.
      • Eg. Hardcore Ironman Max has fallen at 1,401 total level!
  • Slayer task changes:
    • Changes:
      • Wilderness spider tasks should now deduct as intended.
      • Experience changes:
        • TzTok-Jad task will now give more points/experience.
        • Wilderness tasks will now give 25% more experience.
    • New tasks:
      • Inferno task is now available!
        • You must have already completed the Inferno to be able to get this task.
        • Of course, a higher number of points/experience will be obtained for completing this task. 
        • Additionally, you have DOUBLE the chance of obtaining the Nibbler pet upon completion of the Inferno if you are on the task!
  • Slayer streaks:
    • Slayer streaks are a new feature to rewards players who don’t cancel Slayer tasks!
      • The more tasks you do without using the reset button, the more points you will get upon completion of your task.
        • The rate of extra points is simply your streak multiplied by the BASE points for the slayer task.
          • Base points:
            • Normal task:
              • CB 1-50: 1 point
              • CB 51-99: 2 points
              • CB 100-199: 3 points
              • CB 200+: 4 points
            • Special tasks:
              • Wilderness bosses: 5 points
              • Extreme tasks: 5 points
              • TzTok-Jad: 8 points
              • TzKal-Zuk: 12 points
            • Wilderness tasks:
              • Double any of the above points (eg. Wildy bosses give 10 instead of 5)
          • After you have determined the base points, the extra points for your streak are calculated as follows:
            • extraPoints = basePoints * streak
              • If your streak is >30, the calculation will max it out at 30.
              • For example, if you defeat TzTok-Jad at a streak of 30 tasks, you will receive (8 * 30) = 240 bonus Slayer points.
    • Your current streak is now displayed on the Slayer interface. 
    • Note: Blocking a task cancels your current task, which means it will also reset your streak.
    • Thanks to @uTorrent for this idea!
  • New Donator Zone:
    • Shilo Village:
      • General:
        • ::dz to access
          • The old donator zone will still be accessible for the time being, with the ::dzold or ::dz2 commands
        • Credits to @casual and @2 swords for ideas!
      • Map edits:
        • A western exit to the bank building has been opened up
        • The jungles to the west of the bank have been cleared for the woodcutting & mining zones
      • Features:
        • Extended zone across the bridge to the north (Super donators+)
          • Gem Mining:
            • Gem mining is now available to donators!
              • A number of rocks are now in the new Donator zone.
              • Additionally, Extreme donators or higher can use the ladder in Shilo village to enter the Gem mine where there are many more rocks, as well as a bank deposit chest!
          • New Thieving Stall:
            • A new stall requiring level 99 Thieving is located on across the bridge in the new Donator zone for Super+ donators!
              • This stall will give 11.5k instead of the previous 10k maximum, and is also the only stall with a chance to get the Rocky pet!
        • Furnace/anvil room close to bank
        • Woodcutting area:
        • Eternal fire near bank
        • Slayer master (Steve)
        • Mining area:
          • Rocks available:
            • Iron, coal, gold, mithril, adamantine, runite, tin, copper
        • Fishing area:
          • Manta/Turtle fishing spots along the river
        • Hunting area:
          • Grey/red chinchompas available south and east of the bank
      • Note:
        • This zone is to be expanded upon in the future, but for the moment the main goal for this release is to get Gem rock mining out to everyone. Some possibilities for future updates include a new thieving stall and the ability to catch a limited number of black chins and/or anglerfish per day here, entirely dependant on whether the community wants these updates!
  • Bank Deposit boxes now functional:
    • Necessary for the Gem mine in Shilo village, we’ve now made Bank deposit boxes functional all over Alora!
  • In-game playtime fix:
    • Play-time was bugged in-game and showing values that were inaccurate (too low)
      • You may notice that your playtime is now much higher in your quest tab, but this is the correct display for the time you have been active in-game.
  • Slayer item fixes:
    • Slayer helm (i):
      • Bonus damage on the imbued Slayer helmet (and the coloured variants) did not have the proper calculations for accuracy or damage for all combat styles and have now been fixed. 
        • 16.67% bonus on Melee accuracy/damage (same as unimbued)
        • 15% bonus on Magic & Range accuracy/damage
  • Friends/ignores fixes:
    • People on your ignore list should no longer be able to PM you.
    • “Friends” private chat option now working properly:
      • Previously, if you had your private chat set to friends, your friends’ messages would still not get through to you.
  • Mining guild fix:
    • The mining guild map has been fixed! This means that many more ores are available to mine, as well as a bank within the mining guild.
      • In the near future, the Amethyst rocks here will be mineable as well!

 

 

 

Website updates:

  • Navigation/header button changes:
    • Discord button added to top header
    • Twitter button removed
    • Buttons will now open the link(s) in a new tab

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In other news..

Fossil island was released yesterday on OSRS! We’d love to tackle this piece of content and bring it to Alora, possibly with a quest to access the island and/or a quest on the island itself. The caveat is that we’d take a bit more time to finish up construction, which we’ve pushed back for quite awhile now in lieu of other updates. With that being said, the hype for Fossil island is at its highest right now and I’m sure many of you would love to be able to access the island and start hunting down the new items (Ancient wyvern shield, Herbi pet, Granite boots / longsword, and more!) as soon as possible! 

 

Let us know what you think below — should we hop right into Fossil island right away, and how would you feel about having to complete a quest to gain access to the island?

 

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Enjoy :)

 

Regards,

Omicron




#115071 New Donor Rank BENEFITS

Posted by Omicron on 05 September 2017 - 01:11 AM

Overall, I like most of the ideas presented here, but I have some concerns:

 

1. Gem rocks being Donator-only in Shilo Village restricts normal players from obtaining gems this way. Of course, there are other ways to obtain gems, and players could obtain bonds in-game to access the zone so it isn't completely restricted.

 

2. Those "limited-use" items, such as the 1000 charge watering can, do they simply disappear after the 1000 uses? If not, how are they recharged?

 

3. I feel that the requirements to fight the Giant Roc (sacrifice 100 black chins, or 200 anglerfish) are a bit unrelated to the boss overall and don't make much sense. Which "room" would the boss be in, anyway? In my opinion, a world boss should probably have a few different spawn points.

 

4. The new donator zone suggestion has some cool features, but I am worried that it will replace Edgeville as the server home (having shops, skilling areas with enhanced loot, basically everything you'll ever need) and make home look empty. This is dissuading to newer players as they don't see as many players online when they first login, and I'm not sure how we'd combat this.

 

 

Aside from that, I agree with most of the suggestions presented here :)




#114988 New Donor Rank BENEFITS

Posted by 2 swords on 04 September 2017 - 04:29 PM

Disclaimer: These are simply suggestions, not confirmed updates
 
I suggest reading this post in its entirety, as I believe there's some awesome stuff here!
 
The current donor benefits can be seen by clicking on the spoiler
 
Spoiler

 

 
I've been thinking for quite some time now that the donor store could use a revamp, as well as the current benefits being given. Many of the suggestions I'm going to list have come up repeatedly by the community, and I thought why not include some of them within the donations realm. 
You can find the full list of compiled suggestions here http://www.alora.io/...cs/#entry114983
 
Ironmen and classic accounts are limited to just a ring of wealth imbued currently (non cosmetic items), and their other tokens are completely wasted These items will help to alleviate such issues, as well as give regular accounts the same great items.
The current ironman/classic donator shop can be seen by clicking the spoiler link
Spoiler
 
 
The donor store is quite lacking in regards to items that can only be used by donors. These items will be purchasable in the donation store for tokens 
 
​I would like to see the Pyromancer set, Shayzien set, and lumberjack set taken out of the achievement shop, and added to the donor only collection and given their osrs abilities.
 
Soul bearer 
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The soul bearer will be available for purchase within the donor shop for 250 tokens, and will automatically bank ensouled heads when a player uses an ensouled head on it.
 
Strung rabbit foot 
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The strung rabbit foot will be available for purchase within the donor shop for 100 tokens, increasing a user's chance at bird's nests (osrs has it only increasing chance to obtain eggs however)
 
Gricoller's can
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The gricoller's can will be available for purchase within the donor shop for 50 tokens, it holds 1000 charges instead of the 8 from a regular watering can
 
Ectophial 
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The ectophial will be available for purchase within the donor shop for 100 tokens, it will teleport you to port phasmatys and allow for easy access to a new herb patch
 
Magic secateurs
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The magic secateurs will be available for purchase within the donor shop for 200 tokens. When worn the secateurs will increase the crop yield of herbs and other allotments by 10% 
 
Goldsmith gauntlets
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The goldsmith gauntlets will be available for purchase within the donor shop for 100 tokens. When worn they will increase the experience gained from smelting gold ore 
 
Explorer's ring 4
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The explorer's ring will be available for purchase within the donor shop for 100 tokens, it will teleport the user to the cabbage patch near the Falador farm

osrs link - http://oldschoolrune...plorer's_ring_4

 

Falador shield 4 

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The falador shield 4 will be available for purchase within the donor shop for 200 tokens. The Giant Mole drops noted mole skins/claws once the shield is purchased from the store (these can be turned in for birds nests on alora)

A very helpful Mole Locator will give provided

osrs link - http://oldschoolrune...alador_shield_4

 

Desert amulet 4

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The desert amulet 4 will be available for purchase within the donor shop for 150 tokens. Teleports you to the npc "Zahur" who will create unfinished potions from herbs for a cost

osrs link - http://oldschoolrune...Desert_amulet_4

 

Morytania legs 4

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The morytania legs 4 will be available for purchase within the donor shop for 100 tokens. Teleports you to an herb and allotment patch located on Harmony Island

osrs link - http://oldschoolrune...orytania_legs_4

 

Fremennik sea boots 4

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I would like to see the fremennik sea boots 4 taken out of the sir loyal t shop

The Fremennik sea boots 4 will be available for purchase within the donor shop for 200 tokens. Killing the daganoth kings will provide noted daganoth bones

osrs link - http://oldschoolrune...nik_sea_boots_4

 

------------------------------------------------------------------------------

 

Revamped Donor Zone + Donor Slayer Cave

credits to casual

Original topic thread http://www.alora.io/...w-donator-zone/

 

This donor zone will be available for super donors + by typing ;;dz2

 

The new donor zone will be placed in Shilo Village

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  • Access to mahogany and teak trees for construction
  • Access to the long awaited gem mines
  • Access to entirely new farming patches (herb/trees/etc)
  • Access to 200 anglerfish to be caught a day
  • Access to 100 black chins to be caught a day
  • Access to every mineable ore on alora
  • New Slayer master (increased slayer points!)
  • An all new world boss spawned only inside this area once every 3 hours, team up with your fellow friends to take him down!
  • Cooking range w/ increased successful cook rates (less chance of burning)
  • All new thieving stall, requires level 99 thieving 
  • Increased experience rate inside the donor zone (10% increase)

 

---------------------------------------------------------------------------------------

---- World Boss ---

Super donor+ only

 

Giant Roc

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osrs link - http://oldschoolrune.../wiki/Giant_Roc

 (located only on the new donor zone)

Credits to F 8 for the world boss suggestion

Original topic http://www.alora.io/...one-world-boss/

 

In order to access the room for the boss when spawned, the donor account must sacrifice 100 black chins, or 200 anglerfish (this will create a need for people skilling in wildy, or obtaining their daily max amount in donor zone - and keep the prices for them up)

 

Rewards (F 8's list)

Spoiler

 

--------------------------------------------------------------------------------------------------------------------

 

New Donor Perks - 

 

  • Custom profile music on your forums account
  • Coin caskets from skilling
  • Ensouled head notification 
  • Paying to have clue scrolls completed
  • Lower cooldown for the donor regeneration pool the higher your donor rank
  • Second level wyverns expansion
  • More items in the sir loyal t shop
  • Ability to pay for extended slayer tasks
  • Ability to pay for specific slayer task(s)
  • Blocking more slayer tasks with higher donor ranks
  • Gear loadouts
  • Access to Motherload mine
  • Access to ZMI runecrafting
  • Increased slayer points from the new slayer master in the new donor zone
  • Free access to the resource area in wildy



#113216 New donator zone

Posted by 5 on 30 August 2017 - 11:19 AM

Hey, it's me coming at you with a suggestion. 

 

At the moment, myself and I'm sure quite a lot of other people are not fans of the current donator zone, which is why I have decided to make this suggestion thread so Omicron could possibly change it if it gets enough support.

 

The place I believe our new donator zone should be is Shilo Village located on Karamja.

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Here is what I think should be included on the donator zone.
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Light blue = fishing spots

Green = Every tree type(Normal tree, Oak, willow, maple, yew, magic)

Orange = All of the thieving stalls
Purple = Cooking range/fire
White = Slayer master

Red = Every mineable rock(Tin, copper, Iron, coal, gold, mithril, adamantite, runite)

Pink = Most shops(if that many can fit)
Yellow = Teleport spot
Black = Furnace and anvil
Blue = Grey and Red chinchompas(if tree removal is possible)
Dark green = Herb farming patch

 

What in my opinion the biggest problem with the current donator zone is, everything is so spread out, it's actually annoying to get to places there. 

On my suggested donator zone, it will be very easy to access most skilling places as a donator. 

 

Let me know what you think.




#110948 [8/19/17] Classic Mode is now live!

Posted by Omicron on 22 August 2017 - 01:52 AM

Updated to fix some bugs!

 

Hotfixes (August 22nd):

 

 

  • Hardcore ironman bugs fixed:
    • Experience rate
    • Item-transfers
    • GP obtained form caskets, ensouled heads, etc set back to normal.
  • Classic mode bug fixes:
    • You can now loot other Classic players’ drops from NPCs.
    • Fixed Bob’s skilling supply shop
  • Miscellaneous:
    • Pulling out a noted Slayer staff (e) will no longer change it into the normal Slayer staff.



#108610 [8/13/17] Bloody chest, Crystal enemies, Skotizo altar & more!

Posted by Omicron on 13 August 2017 - 03:27 AM

Hello everyone!

 

Today’s update consists of some exciting new content along with, of course, some much needed bug fixes. Among this new content is a unique wilderness update consisting of brand new enemies to defeat, along with a rare chest in deep wilderness which you might be lucky enough to unlock! 

 

 

In other news..

Many of you are also curious as to the release date of Construction which has been in the works for awhile now, and after this update we will be diving right back into it and putting nearly the entire development focus on completing Alora’s final skill to get it out as quickly as possible. The core (most difficult) part of this skill is already completed, most of what is lacking at the moment is configurations and extra functionalities to tie in with the skill and give it a sense of completeness. Keep an eye out for a developer blog soon with more details :)

 

Additionally, we received great feedback and support for the Classic mode which many of you have asked me to provide an ETA for, and although we are not entirely sure of a date for release yet, it is very near.

 

 

Wilderness updates:

  • Wilderness/combat changes:
    • Dragon claw special attack fixes:
      • Dragon claws accuracy increase:
        • You should now find that your claws land a hit more often (damage is unchanged)
      • Fixed another bug with the claws special which may have lead to a weird damage calculation.
    • Dangerous teleport warnings:
      • When using the teleportation interface, if the destination is in the wilderness, you will be shown a confirmation box before proceeding. 
      • The only place you will not be warned is the PVP page. You are already viewing PVP teleports and should assume that they are all dangerous, so there is no forgiveness there.
      • This warning is also shown if you try the right-click option for the “Previous” teleport on the wizard, as well as if you click one of the previous 3 destinations.

 

  • Skotizo updates:
    • You can now summon Skotizo in the Wilderness!
      • You can do so by using a Dark totem on the Dark altar in at the Demonic ruins (level 44 Wilderness).
        • This is in a multi-combat area, and other players can attack the Skotizo that you spawn.
        • You can spawn Skotizo once every 12 hours per account. This is to throttle the existing Dark totems in the game that previously had no use.
          • Dark totems are also untradable.
        • You CANNOT summon Skotizo if there is already one in the world. That means if another player just spawned one, or if the world-event Skotizo is spawned, you cannot spawn another until that one is killed.
      • Notes:
        • World-event Skotizo upgrades any Mysterious emblems in your inventory when killed. This does not happen when you kill the player-spawned Skotizo.
        • Once spawned, it will announce to the world that Skotizo has been summoned.
      • Dark totems:
        • Dark totems can be obtained from many different monsters in the Catacombs of Kourend. (All monsters excluding ghosts). 
    • Skotizo will now be counted as a boss (will appear in the boss killcount records and record the time it took to kill it in the case of a solo fight)
    • Skotizo’s hitpoints have been nearly doubled.
    • Ancient shards:
      • Break-shard option to tele to Skotizo if he is summoned in the world. If not, it will teleport you to the altar.  A warning will be shown before confirming.
      • You can also use your Ancient shard on the Dark altar to restore prayer. (Use your shard on the altar or simply use the “Pray-to” option.
    • New teleport option in PvP menu:
      • You can now teleport to the “Demonic ruins” option.

 

 

Crystal enemies & Ancient chest:

  • Crystal dragons and demons:
    • A whole new class of enemies have descended upon the wilderness! 
      • Crystal dragons can be found directly south of the Red Dragon Isle in level 38 Wilderness.
        • These powerful dragons are similar to Mithril dragons, and are able to use all 3 combat styles.
          • Notable Drops:
            • Always:
              • Dragon bones
            • Uncommon:
              • Noted anglerfish
              • Noted dark crabs
              • Noted super restores
              • Noted saradomin brews
              • Noted super combat potions
            • Rare:
              • Crystal blood
              • Ancient key
            • Very rare:
              • Dragon full helm
              • Dragonic visage
      • Crystal demons can be found at the Demonic ruins in level 44 Wilderness.
        • These less powerful Crystal enemies are similar to Black demons, but slightly more powerful.
          • Notable Drops:
            • Uncommon:
              • Noted dark crabs
              • Noted super restores
            • Rare:
              • Crystal blood (less common than dragons)
              • Ancient key (less common than dragons)
            • Very rare:
              • Amulet of the damned
    • Crystal enemies can now be assigned as Wilderness slayer tasks.
  • Bloody chest
    • The bloody chest can be found in deep wilderness within the Rogue’s castle.
      • It can only be opened using a Bloody key.
        • You can create this key by combining an Ancient key with Crystal blood.
          • These two items are only dropped by Crystal enemies at the moment.
      • Once opened, the world will know that a player has opened the chest as it will be announced.
      • Loot:
        • You will receive between 1 and 3 items as loot.
        • There are over 60 unique items that can be received from the Bloody chest!
          • Notable items include:
            • Any tier emblem
            • Noted anglerfish, dark crabs, super combat potions, etc
            • Malediction/odium shards
            • Mysterious emblems (t2-10)
            • Ahrims or Dharoks set
            • Bounty teleport scroll
            • Fremennik rings
            • Godswords
            • Arcane spirit shield
              • This is the rarest item in the chest and will likely not be found for awhile!
            • And many more items!
          • There are also standard junk items such as noted lobsters/sharks, bolts, etc. You are not guaranteed any rare items.
      • Bonuses:
        • Donators have a better chance to hit the rare loot table:
          • Regular: 5%
          • Super: 7.5%
          • Extreme: 10%
          • Legendary: 14%
          • Uber: 18%
  • Items of interest:
    • Ancient key:
      • This item is TRADABLE.
    • Crystal blood:
      • This item is untradeable.
    • Bloody key (combined, final item):
      • This item is untradeable.
        • With that being said, if you kill someone for this item it will be reverted to the Ancient key form as a drop. This means you lose the crystal blood on it, but you can still PK someone for this key.
        •  

 

General updates:

  • Slayer task blocking:
    • You can now block your Slayer tasks! 
      • Up to 5 tasks can be blocked using the Slayer interface.
      • The cost to block a single task is 100 points.
      • Blocking a task will also cancel your current task.
  • Hunter traps update:
    • Birds/chinchompas should no longer “walk through” your trap without triggering anything as often.
      • With this being said, a new formula for catch rate calculation has been implemented to match OSRS’s formulas as closely as possible, based on your hunter level and the requirement level for that hunter NPC.
        • Thanks to @uTorrent for working on the formula!
    • Fixed an issue with some bird traps bugging out.
  • Runecrafting update:
    • Double runes update:
      • A recent update on OSRS has increased the number of runes you can craft, so we have added this functionality to Alora:
        • You can now craft double Law runes at 95 Runecrafting!
        • You can now craft double Death runes at 99 Runecrafting!
      • Note:
        • You will not receive extra experience, only extra runes.
  • Boss record changes:
    • For time records and killcount records, a maximum of 3 player names will be shown for each type.
      • For example, if 20 players killed Kraken in 9 seconds, only 3 will be shown.
  • X-log fix:
    • Players who x-log and are killed by another player will now drop items as intended. X-logging is no longer a safe method of logging out and getting away from a fight.
  • Yell fix:
    • You can now use ::, ;;, and + as well as other characters within yell!
  • ::youtube command added:
    • Similar to the ::hitbox and ::twitch commands, you can now type ::youtube <channelname> to visit someone’s youtube channel!
      • For example, ::youtube lowkeyrsps will being me to Lowkey’s youtube page.
  • Dagannoth kings attack distance:
    • Dagannoth kings (and their surrounding monsters) will no longer attack you from afar within an instance. Their attack distance is now the same as it is in the regular dungeon.
  • Hardcore ironman change:
    • The Zulrah instance will no longer be a safe death. Although you keep your items here, you will lose your hardcore status should you die in this area.
      • HCIM will now be shown a warning before they teleport to Zulrah to warn them that it is not a safe death. This warning is shown only once per login.
  • Item examine values:
    • When examining an item, the values of the item will be shown in a separate message:
      • Exchange price
      • High alch
      • Low alch
  • Bond fix:
    • Once you “use” a bond on another player to trade it to them, it will become untradable as intended.
  • Chatbox text fix:
    • The lowest line in the chatbox would sometimes cut the bottom part of letters out. This has been fixed.
  • Raids changes: (Thanks to @Syntax, @The Buttplug and others for suggestions!)
    • Extra item reward:
      • Higher donator ranks will have a chance to roll for an extra item at the following rates:
        • Extreme donator: 5%
        • Legendary donator: 10%
        • Uber donator: 15%
      • You will see a green chatbox message in-game when you obtain this extra roll.
    • Point effect changes:
      • Points now have a much higher role in determining whether or not you will receive loot. Those with low points will find it harder to obtain loot, while those with higher points will have better luck.
        • This update also makes it slightly easier to obtain rares if you have very high points.
    • Scaling changes:
      • The way scaling works has been changed to start at lower HP so that solo/duo teams have an easier chance.
        • With this being said, teams from sizes 5-7 won’t notice much of a difference. Any team <= 4 players should be significantly easier. Teams larger than 7 people might find that hit points are slightly higher than before, though.
    • Overload pickup:
      • You can now only pickup an Overload one time during the raids session so that every team mate has a chance to loot one.
    • Overloads had the ability to kill players if they were above 50 hitpoints, and less than 60 hitpoints. Sipping an overload would deal 60 damage, rather than 50. Overloads will now deal the correct amount of 50 damage
    • The final boss Olm was previously still damaging players even after he was dead with his use of falling stalagmite damage and debuffs to players. This has been fixed.
  • Completionist monkey changes:
    • The cape will now be un-equipable to those who have not completed the Inferno.
    • The bonuses on the cape have been fixed.
  • Discord link permanently fixed:
    • Thanks to @Haris for getting a permanent link which should no longer expire!
  • “Lootshare” drop announcements:
    • If a boss is killed and you are in a clan chat, any nearby clan members will be shown what loot you received from the boss, regardless of its value. You must be in the same region to receive the lootshare announcements.
      • To avoid spam, this will not be announced publicly if you are at the Event area (top of GE), but it will show you your own loot share announcements.
  • Well of Goodwill update:
    • You can now donate items to the Well of Goodwill rather than GP!
      • Simply use an item (tradable) on the well and Brother brace will tell you how much the well will accept it for.
        • You can then choose to donate 1 of that item, or all of them in your inventory.
      • The value is based on the exchange price OR the high alch price, whichever is higher. It will equal HALF of the highest value.
    • When clicking on the Well of Goodwill, it will now tell you how much more is needed in the dialogue where you enter your GP donation amount.
    • A right-click option to show all of the information on the Well has been added.

 

  • The Inferno changes:
    • The start-wave for Inferno (previously the 1st wave) has been increased for:
      • 10 - Regular players
      • 15 - Donator
      • 20 - Super
      • 25 - Extreme
      • 32 - Legendary
      • 40 - Uber
  • Maxing and level-up announcements/fireworks:
    • When reaching level 99 in a skill, colourful fireworks will appear above your character.
    • When maxing out all of your levels:
      • Red/orange fireworks appear above your character
      • A public announcement to tell everyone that you have maxed out will be shown to everyone
  • Abyssal Sire changes:
    • The Font of Consumption will now announce news to the world when a player gets rare loot from it.
  • Battle Royale changes:
    • Admins can now optionally disable freezes(snares, barrage, etc) within a BR. Participants will be told before they join whether freezes are allowed or not.
      • You can still cast these spells, but the opponent will not get frozen.
  • Exchange prices update:
    • Updated exchange prices are now within the live game. They will periodically update  every item’s price based on what they are sold for in-game.
      • For low value items, the exchange price will not be updated.
  • Trading post exchange price QOL:
    • For items with an exchange price of 1gp, these will be updated to match the high alch value of the item instead (e.g. Arrows).

 

Miscellaneous updates:

  • Fixed Saradomin boss attacking people from far away (at ::event)
  • Attackable pet fix:
    • Some pets were attackable with magic, this has been patched.
  • Boxing gloves animations added
  • All logs on the Staff Control Panel will now contain formatted numbers (e.g. 1,000,000 instead of 1000000).
  • Skill of the day will now be updated earlier.
    • Sometimes, it would update at 1am instead of at midnight. This should happen less often, and it will not be delayed more than 10 minutes.
  • Dark totem changes:
    • Previously, combining 2 pieces (instead of 3) would end up deleting your 2 pieces and not giving you anything. This has been fixed.
    • Dark totems will now only drop from monsters within the Catacombs of Kourend.
  • Box traps from collapsed traps will now eventually disappear.
    • Also, on logout traps should disappear for the player who logged out.
  • Moonclan outfit is now tradable.
  • Inverted Santa hat is now tradable.
  • Rogue set is now fixed/tradable.
  • Black h’ween mask is now tradable.
  • You are now able to kill Demonic gorillas on a Black demon task.
  • Veteran color is now more readable.

 

 

Store updates:

  • Imbued heart has been lowered to 100 tokens.

 

Website updates:

  • The “Game activity” box on the homepage now auto-scrolls.
  • Highscores are now fixed for searching 3 letter names.

 

 

 

 

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  • The max fireworks are on the left, and the level 99 fireworks are on the right.

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Some activity at Demonic ruins after the update:

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As usual with an update this large, there very well may be some bugs. Please report them as soon as you find them.

 

Enjoy! :)

 

Regards,

Omicron