gl on grinds mr iasor
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Posted by Logan
on 09 April 2025 - 06:10 PM
Thanks to everyone who voted for the respective categories & congrats to all of the winners!
Huge shoutout to @
Staff:
Players:
Some of you may of noticed but there was a variation of some awards, if anyone has any community friendly suggestions for new awards please feel free to reach out to me or post in this thread :)
Posted by Logan
on 17 March 2025 - 04:27 PM
Spring 2025 Community Awards
Hello and welcome to the 2025 Spring Community Awards! This is the first of four editions of this year's Community Awards, and we are hoping for it to be as active as it has ever been!
This thread will be up until April 5th and the results/signatures will be posted by April 10th, don't miss your chance to vote!
Thank you for participating!
RULES:
1) Guest Accounts will not have their votes counted!
2) You must fill out the entire template provided below. If you do not have anyone to vote for please leave it blank instead.
3) You may NOT vote for yourself.
4) You CANNOT vote for the same person more than 6 times.
5) Any troll posts will be removed and the poster will be infracted.
6) No buying/selling or asking for votes.
Any breached rule will result in disqualification.
Please fill out 75% of the template or your votes will not be counted!
Staff
Best Event Manager:
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Best Forum Moderator:
Best Server Moderator:
Best Server Support:
Most active on Discord:
Most active In-game:
Most active on Forums:
Most Respected:
Most Potential Promotion:
Funniest Staff Member:
Overall Best Staff Member:
Players
Most Active In-game:
Most Active Yapper:
Most Active on Forums:
Most Active on Discord:
Most Active Overall:
Most Wealthy:
Most Addicted to Gambling:
Most Friendly:
Coolest Veteran:
Best Planker:
Best Fashionscaper:
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Best Helper:
Best PKer:
Best PvMer:
Best Raider:
Best Skiller:
Best Clan:
Best Ironman:
Best Hardcore Ironman:
Best Ultimate Ironman:
Best Elite Ironman:
Best Group Ironman (Player):
Best Hardcore Group Ironman (Player):
Best Realism Player:
Best Classic Player:
Best GFX Designer:
Best Youtuber:
Best Streamer:
Top Overall:
Good luck to everyone!
Posted by Logan
on 15 February 2025 - 08:52 PM
Well, what I mean is after talking to the Overseer, and teleporting into the instance, having the spot where you're dropped into the instance would be infront of sire, rather than at the start of the tunnel. As of now, this is where you spawn in, inside the instance
Posted by Logan
on 30 January 2025 - 01:36 PM
@Logan - About #9, I’m suggesting that the Dark Mage's previous option should be the top choice, right before the talk-to option. It’s similar to how you can prioritise trade over talk-to and pickpocket over attack. It would be super if you could do the same thing with the Teleport Wizard. If these features already exist, could you help me out? I’ve tried messing with a variety of settings in the main game and RuneLite, but I’m not getting the results I want.
- could add the feature specifically on mes for mobile so I can see the usage there but yea this is already a feature on runelite doing it this way instead.
Posted by Logan
on 30 January 2025 - 12:56 PM
1. A couple of months back, I suggested that the ore veins in Motherlode Mine should take longer to deplete, similar to how they do in OSRS. I suggested 23-27 seconds for the lower level and 36-40 seconds for the upper level. Omicron accepted the suggestion but decided to keep the lower level depletion time at about 10 seconds and adjusted the upper level to 24-36 seconds. I'm bringing it up again, hoping Omicron can align the depletion times for both levels with the original game.
2. More Motherlode Mine QoL suggestions:
- Make it so players are warned when mining ore veins with a full sack at the Motherlode Mine.
- Have coal provide XP when harvested from pay dirt.
- Change the Mining level required to unlock the upper level from 72 to 57.
- Add bonus MLM nuggets to the vote book.
4. The Smithing interface should remember the last item crafted, and can be selected with a space bar if all the required materials are currently held.
5. Combining the mining gloves and superior mining gloves currently costs 60 unidentified minerals. Adjust it to align with OSRS (40 unidentified minerals).
6. Reduce the failure rate when pickpocketing Heroes and add a rare chance for Heroes to provide elite clue scrolls from successful pickpockets.
7. Bump up the XP from the final jump gap at the Ardougne Rooftop Agility Course from 529 to 625, just like it is in OSRS. - should come alongside other agility bumps made on osrs, and possibly wildy course rework.
8. In OSRS, Butlers can take logs to the sawmill for conversion into planks. It would be great if this feature existed in Alora.
9. Add teleport Dark Mage previous to the menu entry swapper. ?? - you can already do this by shift right click adjusting the left click swap option.
10. The left-click/tap option on runecrafting pouches should dynamically swap between “Fill” and “Empty”, depending on our status and what we have in our Inventory.
11. Grimy herbs should begin to automatically clean themselves after cleaning the first one in your inventory. - Neutral, on here you can just click the last herb in inventory so dont think this change would be necessary, also have the degrime spell on arceuus spellbook for people that dont want to click a lot.
12. Increase the number of points awarded for healing Pyromancers from 30 to 75 at Wintertodt. - should be done along with all wintertodt qol changes when the time is right, probably not a priority but would be nice to see.
13. Introduce the new interface that lets players 'make-x' for fletching darts, along with a toggle option in the menu settings. Keep in mind, though, that this method isn’t as fast as fletching darts manually.
14. The colossal pouch should now be usable from level 25 Runecrafting and its capacity should scale with our Runecrafting level:
- Level 25 should have a capacity of 8.
- Level 50 should have a capacity of 16.
- Level 75 should have a capacity of 27.
- Level 85 should have a capacity of 40.
Posted by Logan
on 25 January 2025 - 12:47 AM
Posted by Logan
on 22 November 2024 - 06:31 AM
No support. I know and can see you're trying to entice based off of a business standpoint, but leagues is and has always been a temporary game mode. If it isn't broke, don't fix it, I just don't see any reasonable point for playability long term wise, and sure there may be a limited amount of time to play and that may be why you'd want to have this but that only gives you more to look forward to for the next leagues.
Posted by Logan
on 19 November 2024 - 11:04 PM
Posted by Logan
on 14 November 2024 - 09:00 PM
Would be nice if there was a teleport to the entrance of the cave, and the teleport scrolls that the boss drops teleport you outside the boss room.
Something along this line would be nice if the tele is just slightly west / south of cave entrance maybe so the scrolls still save more than a few seconds, at the moment they save 30 seconds - a minute depending on how people are going there (alq fairy ring / ecto-boat, run north / ;;tob, run north)