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KetaKrigerHC

Member Since 28 Jun 2020
Offline Last Active May 29 2021 11:14 AM
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#377430 Feedback October 2020

Posted by Kq head on 19 October 2020 - 01:21 PM

“The main piece of content CoX has been left in this atrocious state for over a month, so we are adding a new donator rank??!”
 
Eternal Donator Rank
 
Anyone else notice this new Eternal Donator rank? As far as myself, and many others in the community that I've talked with are aware, this rank was never proposed, polled, or even mentioned to anyone. Everyone I’ve talked with seems to agree that this is a clear cash grab, and honestly, a slap in the face to most of us. Moving on.. What perks could this new donator rank possibly even offer? Any perks that could possibly be offered to match the cost of the rank would be incredibly overpowered and game breaking. The opinion the community holds on donator ranks is already that the highest rank that is worth the cost is uber, so why would anyone in their right mind pay for a potential $20,000 (potentially higher) rank?
 
For an example, look at the drop rate differences from donator ranks… (While this is a very black and white example, it gets the point across that the rank truly doesn’t provide a benefit worth its price) The Corporeal Beast drops the Elysian Sigil at a 1/2697 rate for non-donors. For uber-donators, that is reduced to 1/2552, and for immortal-donators a 1/2370 chance. Estimating that efficient players can get 30 kills per hour, it would save an immortal-donator 10.9 hours when compared to a non-donator. A $10,000 donator rank is theoretically only saving the player approximately 11 hours, more than $900 per hour saved. Think about what master and immortal donators did to the CoX prices.. How much further can we buff drop rates before it gets to be too much?
 
What’s more realistic is that players (if any even tried) would try and buy the rank with in game gold, buying custom transfers. Considering the on-going rate for $100 custom donations is 3b gold, at a 1:4 rate it would cost a single player 150b gold to obtain the rank from scratch. The benefits that this new rank would have to provide the player to be worth the price would have to be so incredibly overpowered that it would break the game in no time at all. Not to mention… how many players could even afford to buy that, maybe 2? Even so, they would likely have to dump their entire banks to afford it. 
 
Something myself and a few others in the community have discussed as a better alternative would be paying for rank transfers. We understand that there is a cost of running the server, and the players are willing to do that, but a new donator rank isn’t the best way to go about it. Players being able to pay to transfer their donor ranks from account to account is a service that is much higher in demand than a higher tier donor rank. Not only does this accomplish bringing in more income to keep the server going, it also fills a huge need that the community has been asking for. How many players have left Alora because they wanted to play a new account and didn’t have the option to transfer their rank to a new account? Countless players have offered $100 and more to transfer their ranks, and those same players might come back if this was an option. 
 
Lack of communication
 
Take a look at Oldschool Runescape’s method for development and why the current version of OSRS is a much bigger success than its prior Runescape 2 (pre-eoc). They run 30 question content polls at least once a month, and develop content around the results. If something doesn’t pass their threshold of being approved by the community (75%), they don’t bother implementing it unless they further reach out to the community, ask what changes would need to be made to see the content implemented, and then make said changes. While on Alora, the last major content (content that exceeds the “weekly update” time frame) poll took place in September of 2017. It has been over 3 years since one of these polls were posted. Here is the post for those looking… 
 
 
A development focused on what the players would like to see, rather than what content the developers would like to see. This is the style of development that Alora needs to implement. The players keep Alora alive, and players won’t stay when their thoughts and ideas aren’t being listened to. While Omi can, and should, make decisions for the server that he feels are ultimately the best, he should also take into account the ideas that the community has a strong passion for (ex: reworking Olm and ToB, adding nightmare instances and an overall combat system rework). Releasing content like Castle Wars and LMS are not what the players are asking for, yet they get implemented above all else and before fixing what the players are clearly asking for. 
 
Instead of leaving the players, in the dark when it comes to “major” content releases, create development blogs more often. There were 2 back in July and August for the Chambers of Xeric rework, and it was very exciting to see an update like that just around the corner. Knowing what updates are coming and thinking about preparing for those updates always brings back my passion to play because it sets me on a direct path for a cool new piece of content. 
 
Maybe development blogs are something that take up too much of Omi’s time, but there are a ton of dedicated players on the staff team that I am sure would be thrilled to help with the process of testing content and putting together a development blog for the community. 
 
 
Side note. What happened to crack the clue?
ugKaxyC.png
 
 
Stupid update delays
 
This is one of the things that I will never understand the logic behind... Let's look at the most recent, and probably best example of this. The Chambers of Xeric rework is probably one of the best content updates Alora has seen in a long time; not only is it a good advertisement point, but it is also the cause of many old players returning. While I don’t agree with people saying “cOx iS iMpoSsible” I must admit I don’t see any logic behind delaying crucial bug-fixes, like the scaling of the top floor or the chests randomly disappearing for an entire month. 
 
Another good example of this would be a very long time ago, when the skilling interfaces were updated to match OSRS. This update brought a crafting bug, that made the skill impossible to level early on, pretty much rendering the skill unusable for an entire week. Whether the reason is that a server restart would “annoy” players, or rather it was better to simply delay it a week so that the update would look bigger and better. It makes absolutely no logical sense. 
 
As a player, all of this makes me feel so unappreciated on the server. To know that cash grabs and flashy update threads are clearly more important than the player’s experience, it truly saddens me. 
 
 
I anticipate all of the discussions this may start, and I look forward to feedback from everyone within the community. 



#377344 I can finally dream again

Posted by Classic on 18 October 2020 - 09:54 PM

The day has come where I can finally go to sleep without any nightmares. Today on Sunday, October 19th 2020 I have completed my goal which I sent to myself in June of this year. I planned to complete the entire Nightmare of Ashihama's Collection log and be the first to receive the Ashihama's Collector Forum award. Here is the screenshots of when I received my first drop up until the end of all the drops today. 

 

PS. Yes I know, I am spoon-fed at this boss but I still ended up doing over 550 Solo's and 900 Group kills, group kills ranged from 4:30-11:00 kills and my solo's averaged about 14:30 per kill.

Solo's I roughly spent 135 hours doing and the Group kills I would say it was about another 100 hours giving me a grand total of 235 hours for this grind.

 

Huge shout out to everyone who continuously was grinding nightmare with me over the months 

Code 002 ( You will get your skirt soon I promise)

Elite ( It is a good thing you have 250,000 as your X amount, you need it alot brother, PS. you will get your skirt soon aswell)

Kharyrll (The main person I have been grinding with the most and I can not wait to continue grinding with you to complete your log <3)

A ( A man to be feared when it comes to the nightmare boss and a friend I have made along the way

11 ( Always been fun grinding the Nightmare with you and chilling in VC)

 

There has been alot of gamers I did Nightmare with and I appreciate you all, but those 5 members are the ones who I have Been grinding with for months and put alot of sweaty hours into the boss with.

 

Below is the list of all my drops at The Nightmare of Ashihama start to finish. However since I had sold my harmonized staff and inquisitor's set I am still looking to go back to finish off my inquisitor's set only needing the Hauberk left and I need the Volatile / Harmonized Orbs along with another staff to complete the set I will be holding onto.

 

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#377353 First 100k Point COX on Alora

Posted by selenaG on 19 October 2020 - 12:46 AM

So I got bored tonight and decided to spend my time getting a ton of points in cox to see if I could get a ez pz tbow for my ironmeme.

 

103,552 points.... 0 purples on both accounts LMAO

 

3 fucking hours wasted.

 

uwirikX.png




#377296 All Day Gauntlet Bonus

Posted by Moe on 18 October 2020 - 11:40 AM

Maybe we can start adding it into the bonus schedule like all day zalcano loot, but it won't be a every week bonus think that is too much. :P




#377294 All Day Gauntlet Bonus

Posted by Real Alan on 18 October 2020 - 11:24 AM

What is your suggestion?:
I suggest enabling all day Gauntlet bonus on a weekday with no other bonuses.

 

Is this in OSRS?:

No

 

Has this suggestion been accepted already?:

No

 

How would this benefit Alora?:

Currently, Gauntlet bonus is only turned on for a few hours on Sunday, limiting its appeal.  Many players aren't online during that time and many other players prioritize skilling on weekend bxp.  @Omicron has worked hard to code Gauntlet and switching to an all day bonus could encourage a lot of new players to try it out!  If placed on a Monday, when weekend boosts are removed, players will have less incentive to do other things and more incentive to dedicate time into learning the Gauntlet mechanics.  Admittedly, Gauntlet fails happens and can be very discouraging, especially during limited bonus hours.  The 24 hour period gives new players sufficient time to get into the rhythm of things.  With the weapon frame drop rate buff, gauntlet bug fixes, and new runelite plugins, Gauntlet works absolutely great now.  All we need is a little spark to get it poppin'!




#377286 1 song from my upcoming mixtape

Posted by MasterP on 18 October 2020 - 11:04 AM

Suppp, i've been having some trouble with life and decided to release 1 track from the mixtape i am working on bc it feels like i havent shown anything in a while.

 

https://soundcloud.c...energy-prelease

 

1 day, i'll do an Alora freestyle :)




#377082 COX REVERT?!

Posted by selenaG on 16 October 2020 - 02:49 PM

No support. Raids are endgame content, if you are finding it hard to do 1. you're either bad or 2. you're not properly setup for it.  I'm able to do SOLO raids with this setup on my ironman (because im too lazy to go farm cerb crystals and trident). FEWtFX4.pnggXXDdi2.png

 

Get a good layout for yourself and your setup. Then do the raid, stop bitching <3




#377071 COX REVERT?!

Posted by Classic on 16 October 2020 - 02:27 PM

We are aware of alot of the bugs within COX and Omicron is working on fixes for the problems. The way COX use to be people would complain about "how its so easy and how we wish we had real raids" I personally dont believe it is hard to do the new raids and with that being said this is END GAME content which should be done late into the game not with base 70, base 80 stats. 

 

No Support from me.




#159301 Drai's Vorkath Guide

Posted by Banks on 04 February 2018 - 05:27 PM

vork4.png

 

 

Welcome to my Vorkath Guide.

Today, @Omicron released Dragon Slayer II along with the new Boss, Vorkath.

Note that this is NOT a Dragon Slayer II guide. You can read my DS2 guide here: Dragon Slayer II

 

 

1. Notable Drops

 

Spoiler

 

 

2. Gear Setup

TLDR; Good Range gear, Antivenom, Antifire, Boosting Pots, runes for crumb.png Crumble Undead spell, optional Spec Weapon. Dragon Hunter Crossbow is best in slot for Vorkath. Otherwise, Blowpipe is ideal.

 

Spoiler

 

 

3. Boss Mechanics

TLDR; Pray Mage. Pink turns off prayer, avoid Orange, Crumble Undead minion, keep moving to avoid Poison pools.

 

Spoiler

 

 

4. Example Kill

 

Spoiler

 

 

Thank you for taking the time to read my guide!   :)

Positive feedback and constructive criticism are highly appreciated.




#376920 Alora Halloween Themed Client Background

Posted by Pim on 15 October 2020 - 04:37 PM

Hello Alorians!

 

Concept for a halloween themed Alora client, I didn't create the background, I made some additions to it, thought it would look cool :)

Attached Files

  • Attached File  Test.png   113.69KB   1 downloads



#376854 Last post was soft, but this aint

Posted by Ayn sof on 15 October 2020 - 08:08 AM

did a collab with my friend, what yall think?




#376600 BONE CRUSHER IN TOKEN STORE

Posted by Omicron on 11 October 2020 - 07:11 PM

Your suggestion has been accepted.




#376628 Miya's raids collection logs! 598 cox & 500 tob!

Posted by Miya on 12 October 2020 - 08:03 AM

Heyo all, after achieving my 500th tob raid, i thought i would like to share you guys my collection logs from both Chambers of Xeric and Theatre of Blood! Majority of these raids were done on Legendary rank with the last 100 of each raids under Uber donator rank.

 

First up we have my spoon of a CoX collection log! Majority was solo runs prior to the cox update! Here is the log:

 

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And now for the TOB log which i've spent the last few months trying to finish. I'm not gonna lie it did burn me out a bit however it is what it is. Here is the log:

 

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All drops on the log are correct, however dust and vials were implemented later onto the Theatre of Blood collection log so that's why it's not reflecting to what i have in my inventory. I also believe i hold the longest tob dry streak/first purple unique at: 

 

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Let me know if someone got a longer dry streak ;)

 

Shoutout to everyone i have raided with, the planks i've left at these raids and Netflix for keeping me sane for solo cox runs or going dry at tob.

 

#ICE on my freaking chest.




#376416 It happen.... I fucked up

Posted by Dont risk it on 10 October 2020 - 12:15 PM

RIP this sucks bro, good luck Incase you try again in the future :D


#376422 It happen.... I fucked up

Posted by Cwars on 10 October 2020 - 01:52 PM

Man that sucks... I hope you get back up and make a new one! HCIM's seems fun and ill probs make one! <3 GL MAN