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Development Blog #4: Construction progress
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Posted 14 May 2017 - 12:32 PM #1
I figured I'd keep everyone updated on recent developments on Alora, especially considering we haven't had a development blog in quite some time! As many of you are already aware, we've been working on finishing the final skill that is missing: Construction. This is a huge, huge task with many complexities that I'm currently in the process of understanding, but I'm very excited to complete this skill and to get it into the game as soon as possible for everyone to enjoy!
At this point, we're still technically in the early stages of development for the skill, as we're learning about how a lot of it is done and designing the project properly so that we have a clean, scalable and bug-free system. The focus at the moment is on the generation of the landscape, rooms/walls (including orientation) and objects such as furniture, doors, windows, trees, plants, etc. From there, we will focus on player-interactions to actually create these landscapes/rooms/objects and modify them. Finally, we'll focus on saving/loading, and the extras such as making sure that certain objects (teleport portals) function as intended, and that house options (eg. kicking players, building mode, etc) all work.
As mentioned earlier, we're still in the early stages and there is currently no ETA, but we're working at full speed to get this out as quickly as humanly possible :)
Of course, this will delay content update frequency, and we'll likely see more bug-fixes and small updates while we work on getting Alora's last skill finished and released.
Some media is shown below, although it is very basic and code-generated. This means that I didn't actually "create" the trees/house portal in-game. Nonetheless, we've made great progress so far and I can't wait until we've got more to show you guys!
Enjoy :)
Regards,
Omicron
Posted 14 May 2017 - 12:37 PM #3
Posted 14 May 2017 - 12:37 PM #4
Posted 14 May 2017 - 12:37 PM #5
I'm so excited to see construction added.
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Posted 14 May 2017 - 12:40 PM #8
Was actually thinking about this today. Thought it would be a good idea to have the teleporting wizard in ur PoH close to the rejevanation pool. Would make constrution usefull
Just an idea great to see some progress in my favourite skill
Posted 14 May 2017 - 01:47 PM #14
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Location: | Canada |
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Hey, as long as you're at least able to keep the bug fixes and small updates coming, should be no issue at all. It's not a tremendously exciting skill to me, but I agree that it needs to be finished to give the game a "complete" feeling!
I appreciate all of the work you're doing and the knowledge you're having to acquire just to get this done for the rest of us. It really is no small feat unless you had a whole office full of coders and editors to assist you. I'm sure you're getting a little help from the admins where they can help you, so thank you to the whole team!
Posted 14 May 2017 - 01:52 PM #15
Awesome, I'm really looking forward to this. Since there's no ETA, don't rush it. Make it perfect. Your doing a great job!
Quick question though? Will you be adding the tip jar...would be a fun feature to have. I know you'll put this in at the end when you finish everything else but I'm curious.
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