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Castlewars Suggestions



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Posted 23 June 2019 - 02:25 PM #1

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I didn't see a thread already on this, so I wanted to post a few of the things I noticed when playing.

 

 

 

1) I don't believe currently you can join a game after it has started.

 

(Not sure of the oldschool specifics here, along the lines of being able to join until the game is half way over?) 

 

 

 

2) Fixing bandages to consume at a faster rate

 

(certainly you should be able to consume bandages faster than what is in game. Currently it seems like eating food normally, I was thinking they should be 2-3x faster? Not sure)

 

 

 

3) Displaying Kills/deaths after the game

 

- On this its really just a gut feeling that it did this on oldschool, someone could confirm for me.

 

 

I've only played a handful of castle-wars games so I'll add anything else I see in the future.

 

 

Edit 6/24: 

 

 

4) being able to attack players up on the castle walls from on ground level with mage/range

 

 

 

 

 

 

 

 

Cheers.


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Posted 23 June 2019 - 02:55 PM #2

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Support on #2(maybe 1.5x faster) & #3.

 

Disagree with #1 though.  People would end up leaving to try and switch teams.  Also I think you should have to contribute the entire match to get tickets anyway.



Posted 23 June 2019 - 05:33 PM #3

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the bandages heal like 9 damage and when in max gear literally any attack style can hit like 35+ so you should be able to consume them much faster than regular pace. 

 

Also joining late could be seperate from 're-joining' a game after you were already in it. If you were already in the game then you should have to wait until the next one starts.

Support on #2(maybe 1.5x faster) & #3.

 

Disagree with #1 though.  People would end up leaving to try and switch teams.  Also I think you should have to contribute the entire match to get tickets anyway.


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Posted 23 June 2019 - 06:27 PM #4

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Support, maybe the amount of kills could have an impact on how many tickets you get ? we will see.


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Posted 24 June 2019 - 12:30 AM #5

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the bandages heal like 9 damage and when in max gear literally any attack style can hit like 35+ so you should be able to consume them much faster than regular pace. 

 

Also joining late could be seperate from 're-joining' a game after you were already in it. If you were already in the game then you should have to wait until the next one starts.

Fair enough. I just think it would extend the fights a little too long.  Although that may not be a bad thing, since most of castle wars right now is defense.  It would definitely make it easier to capture flags.  I think it would be easier to test once we get the bugs patched.  

and I change my stance to agree with you on the second point.  As long as you can't rejoin on the opposing team it would be neat to at least be able to join maybe 0-6 minutes late or so.  I did notice someone got disconnected from the game earlier and couldn't rejoin which sucks.



Posted 24 June 2019 - 02:13 AM #6

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I support these, pretty fair to add them into Castle Wars.


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Posted 24 June 2019 - 09:28 AM #7

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Yeah I also dc'd in a game because my internet sucks lol

 

I just believe there would be a higher skill gap if it was actually somewhat possible to tank more than 2-3 people lol

Fair enough. I just think it would extend the fights a little too long.  Although that may not be a bad thing, since most of castle wars right now is defense.  It would definitely make it easier to capture flags.  I think it would be easier to test once we get the bugs patched.  

and I change my stance to agree with you on the second point.  As long as you can't rejoin on the opposing team it would be neat to at least be able to join maybe 0-6 minutes late or so.  I did notice someone got disconnected from the game earlier and couldn't rejoin which sucks.


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Posted 29 June 2019 - 09:23 AM #8

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Your suggestion has been added, following the most recent update: https://www.alora.io...rrans-key-more/


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