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[31/7/20] 2010 Mode Release, Ferox Enclave, & The Return of Last Man Standing!



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Posted 03 August 2020 - 10:04 PM #21

Folks
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this firee thx omi



Posted 04 August 2020 - 02:32 AM #22

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[4/8/20] Hotfixes:
 
Updated with a few important fixes, thanks to everyone who reported these bugs so quickly!

  • 2010 Mode fixes:
    • Map & object fixes:
      • Fixed crash/heavy lag at Revenant caves (as well as the entire map being broken).
      • Bloody chest at the Rogue's castle in level 53 Wilderness now looks how it should.
      • Redwoods will no longer be invisible when chopped.
      • Many Farming related object bugs have been fixed.
        • Specifically, newer OSRS farming patches such as Redwoods and Anima patches were incorrect objects.
    • Equipment fixes:
      • Fixed an issue where part of your arms would be invisible if you were wearing the Inquisitor's hauberk (top).
      • Dragon Hunter Lance animations now work properly.
    • NPC fixes:
      • Skeletal Wyverns' animations and graphics have been fixed.
  • Last Man Standing fixes:
    • The Vending shrines are now in their correct locations and have the proper name/appearance/actions.
    • If a player logs out in the Waiting area, it will now properly remove them from the list of players waiting to enter.
  • Ferox Enclave fixes:
    • Some areas in the Enclave were still considered Wilderness tiles, these have since been fixed.
    • The surrounding area of the Enclave has been improved:
      • The "Attack" option will always be available, allowing you to attack your target if they are tele-blocked, even if they are in the safe boundaries outside of the Enclave.
      • The teleblocked victim can now fight back if they are being attacked in this safe boundary area.
      • As soon as the teleblock wears off, all combat comes to a halt in this area.
    • Skotizo will no longer spawn in the Ferox Enclave, but rather south-east of it near the Obelisk.
  • Miscellaneous:
    • The right-click options on the Wilderness scoreboard at home will now work as intended.
    • Smoke devils will no longer disappear / glitch out of sight on 474 mode. (This may also fix other broken animations on 474 mode)


Posted 04 August 2020 - 08:31 AM #23

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Thank you Whalicron!

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Posted 04 August 2020 - 06:01 PM #24

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2010 looks pretty epic.

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Posted 05 August 2020 - 02:48 PM #25

UnCreative
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:lol:  <3  :D  it truly is a B-E-A-utiful update


UnCreative 70 days played
Alora sweater owner < Actually such a flex

 

DenzelCurry ~ 9 days played Maxed UIM

Too many to count Dead HCIM


Posted 06 August 2020 - 06:35 AM #26

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Cool update. Great work, @Omicron!



Posted 07 August 2020 - 08:03 AM #27

Dont risk it
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the 2010 mode sure was a bit choppy in the beginning, however its growing on me as it gets more stable.

Good work, Dan. As always. =p



Posted 08 August 2020 - 12:22 PM #28

Stay Slaying
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Such a good update. Makes alora really stand out when comparing to other servers, alora feels so fresh and modern now after these last few updates.






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