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Diseased

Member Since 11 Jun 2017
Offline Last Active Jan 17 2021 03:20 AM
*****

Posts I've Made

In Topic: Project 'Kaamea'

05 February 2019 - 09:27 AM

You are getting really good, really fast. Kinda scares me


In Topic: UIM Construction Options

17 January 2019 - 08:20 PM

I would really like the construction skill to be updated, so we can have the features. Would be nice for me personally to have something to go for again. 

 

With the experience rates I'll have to disagree. I don't think experience rates should be the "challenge" (Lets be honest here, it just makes everything slower, not more challenging) - I think the fact that you don't have a bank, and you have to work around that aspect of the game should be the challenge. And for other reasons already mentioned it would devalue new ultimate ironmen hard & and I don't think there should be added a new ultimate gamemode just with slower experience rates. 

 

My personal opinion is that you cannot really complain about the gamemodes experience rates unless you've completed it. That being 200m every skill in this case. 

 

Alora UIM is a lot different that OSRS in many ways, and to be honest I don't think there is anything wrong with that either. While a lot of smaller updates / bug fixes would help about the quality of life in the gamemode I don't think making it like it is on OSRS the right play.

 

At least this is my opinion on the topic. 

 

*EDIT* This is just whatever words came out of my head when reading this. 


In Topic: Regarding my demotion

12 January 2019 - 08:25 AM

ur such a whale : )


In Topic: Group Ironman Competition Information

12 January 2019 - 06:28 AM

I'll be honest, this makes absolutely no sense to me. This is a group mode, it is intended for players to team up and form groups, so why are half of the competitions based on a singular players progression? I like the the Raids challenges, but the others seem out of place for a mode that is entirely based around a group of players. Level achievements I have no problem with, but it should include all team members rather than a single player in my opinion. First 5 man team with all players 1500+ total, 2100+ total, etc makes much more sense.

I have do agree with you 100%. 

 

I am not a great fan of what route you have decided to take on these competitions. Having the group funnel into one player, and judging the individual player within the group rather than judging the group as a whole. Yes I understand Mack's point on funneling into one player, but I completely disagree and I do not think that it is the way people wanted it to be - I at least don't want it to be that way. 

 

If you wanted it to be a group effort, why only reward the player reaching lets say the total level, the blowpipe or the infernal cape.. If you consider it a team effort why don't you reward the entire team instead of the single player. Sure he can spend the tokens in ways that benefit his team. But why not just reward the entire group? It is group ironman mode after all. 

 

I am fairly disappointed with what seems to me to be a lazy solution, and one that lacks creativity. It feels like its just copy pasted from the EIM ones, and I do not think they fit very well with the group ironman mentality that I have. I obviously don't know if this is the reason for what seems to be a rushed post, but I hope you have given it a lot of thought... and taken your time to come up with what is supposed to create the hype and motivation for players to rush into the gamemode and no life it. 

 

Regardless of my negativity I hope the rest of the gamemode is well designed, and I hope to spend a lot of hours on it ... for what hopefully brings back my motivation to play Alora. 


In Topic: Ironman Nest efficiency

14 November 2018 - 01:12 PM

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I agree