Support only if they fix Zulrah ticks on switches so they're more accurate and perhaps nerf the mage phase a bit, cause yeah accidents happen.
- McGravy likes this
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Firstly, I must indeed agree with the previous commenters that 51 dry streak is nothing dramatic. I currently have around 600 raids combined on my iron and my main and I've had quite a few streaks that were longer than that. A few of my friends have also been around 130-160~ dry and not gotten a drop. ( @MatzOnOrbik @lava )
However, I must agree with you in this case. We have spent a lot of time trying to max out our points in raids, getting about 10k and seeing if that changed anything and we didn't see a difference in the drops whatsoever. Almost all of the valuable drops that have been earned by either me or my friends who've raided we're either when they were leeching or were still not very good at raiding (for example, one of @
Also, there have been too many cases of fresh raiders with under 10 killcount and under 1k points getting a Twisted Bow while those that work hard every day do not earn anything but a rare Dragon Sword.
I've already suggested this to Omicron as well, and I do very much hope that points will matter more in raids in the future, so from me, definitely a Big Support and Papa bless.
Posted by NievesEly on 23 July 2017 - 04:26 AM
Hello Fellow Alora players,
Nievesely here and I think that higher points in raids should increase rare drop chance.
This is because im currently on a 51 dry streak with 0 rare drops. Normally I get 3-6k points per raid and contribute alot. However, many people seem to die alot in raids and get hardly any points but still get rare drops. I think this is unfair because they put in alot less effort and did alot less for the team.
Higher points should increase the chance of a drop because you're more deserving of it because you put in more work. It doesnt have to be a significant increase say 5% per thousand because everyone seems to get drops 1 in 20 raids on average whereas I get nothing for the work I put in.
Thank you for listening guys leave
your opinions
Posted by
Edge is pretty lit at certain hours (This servers definition of lit is 6-8 people) but recently this guy called nathanisgay has constantly been rushing every1. even been yelling for pkers to come just so he can rush them. so if there is 1 pker at edge he gets rushed and stops pking, the result of this is now a dead edge 24/7 which is pretty sad.
My Suggestion is to make rushing bannable for sometime just so we can get edgeville active atleast. If edgeville ever should get a lot of activity this could be reverted tho
Posted by Ill max soon on 06 August 2017 - 05:59 AM
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I was talking to a bunch of ironmen and normal players and it would be cool to see a chest at the rogues castle that gives skilling supplies like snape grass/wine of zammy, and the normal loots as well would help out the wildy and ironmen just thought ide throw this up here.
Posted by Ill max soon on 07 August 2017 - 05:33 AM
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Would be a great item sink if we could dismantle say magic fangs and serp helms for a decent amount of scales, great ironman help. and again. item sink
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I'm mixed on this, Cannonballs aren't too hard to acquire, you can purchase at slayer store, and various monsters drop them. It's very easy to acquire a lot especially if you corp, since corp will drop 2k at a time, and can make a nice stack of cannonballs in a short amount of time. Plus, I feel if you were to make this, than cannon's would be far more popular in PvM area's and would aggravate other player's in a particular area. Therefore no support.
Posted by Mofis on 09 August 2017 - 12:26 AM
Introduction
This thread was originally intended to only have one suggestion but as I wrote, more and more suggestions came into my head, therefore this thread is titled as my mass suggestion thread.
Referral Program
A referral program that allowed players to recruit other players for a mutual reward would be an easy way to get more people to join the server and it's free advertising. To refer someone just type ::refer to get your code and when someone joins they can type it in to receive the reward. Players should only be able to refer a max amount of players to avoid abuse of the program, and obviously same IP's should be blocked. The reward should stray away from cash to avoid adding more money into the game. A new item such as a referral book (could give one option or a few options such as; bonus xp, pk points, vote points, donor tokens, etc...) would be a perfect reward, otherwise a vote book or 5m cash could be sufficient.
::Yell
Allow normal players to use the ::yell command with a time limit but charge a small sum of cash (around 100k-1mil) therefore if a normal player has something to important to yell they can still yell but it's also helping the economy by taking out some cash.
Trading Post
When buying items you should have an option to buy the max you can afford. When pressing the "buy all" option if you don't have enough money it won't buy any so you are forced to calculate how much you can afford.
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Make the Crystal halberd full act as a placeholder, it is quite annoying to put it back every single time where it belongs.
Video:
https://gyazo.com/ed...b8d4b0df7ed4968