- Chelle, Iroonia, Hide my IP and 18 others like this
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Posted by
Make it so that dying to Zulrah on HCIM mode is classed as a dangerous death, since the game mode is supposed to be challenging. Not only is it like this on OSRS, but other instanced bosses on here such as Cerberus are also dangerous deaths, so I feel that Zulrah should be as well. By dangerous death, I mean that a HCIM would lose their HC status.
How would those that don't support the above suggestion feel about having 1 safe death per day at Zulrah? This is currently the case on OSRS after you've completed a certain achievement diary, I believe, and would obviously protect your status if you were to disconnect or make a mistake.
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Not at all, There would be a shed load of new players and players who quit previously due to looseing their bank.
New eco would solve that for them (Only classic trading classic)
I'm the richest on the server and I'd still love to see this.
It's not an original idea, it's been done before on several servers, and it never works out. All it does is split the community even farther than needed.
And about people losing their banks, I assume you mean from staking? If you don't want to lose your bank don't stake, it's the whole risk of it.
There's also nothing wrong with the eco, besides staff doing daily 500m+ giveaways (that's something i'd support in changing) they need to put more control on stuff like that.
Posted by Snapchat on 20 May 2017 - 10:15 AM
I've been playing a while now and the only thing I can fault about Alora is the over-crowding while trying to do Slayer. Would a world 2 or an increase of Slayer monsters ever be a thing? I'm just trying to understand the logic of a server this big with very few NPC's. I mean, surely this has been an occurrence since release?
Thanks in advance.
Keep up the good work!
EDIT: Please do something with Herb bag and Seed box. :/