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UIM Goklok

Member Since 20 Mar 2019
Offline Last Active Apr 24 2023 06:27 AM
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#319916 New to Alora

Posted by Balgeroth on 04 November 2019 - 05:08 AM

Welcome to Alora my friend! Best of luck for your goals and grinds! :)




#319913 New to Alora

Posted by Moe on 04 November 2019 - 04:56 AM

Welcome to Alora! :)




#319857 History Repeats itself...

Posted by J boogs on 03 November 2019 - 01:29 PM

I see a plank...

 

Damnit Goklok! :DoggoKek:

 

Heres to 3 years boys and girls <3




#319856 History Repeats itself...

Posted by Ultistic on 03 November 2019 - 01:23 PM

I see a plank...




#319263 Construction additions

Posted by Ra on 28 October 2019 - 08:30 PM

Hey, I would like to mention what is missing in your house that you cannot build at the moment. For starters, I realized that the theme space ( http://prntscr.com/ppetx7 ) can't be built as it is not coded. i tried making the volcanic theme for the superior garden. ( http://prntscr.com/ppeu3b ) I would like to add that the blue dye needed for the otherworldly theme isn't available either. I believe it is attainable in Draynor from Aggie or Pollnivneach. Secondly, I would like for Papyrus to be added in the construction supply store as it's only available in these stores: 

Jiminua's Jungle Store (15 coins) and Obli in Shilo Village (11 coins) Aemad's Adventuring Supplies. in East Ardougne (13 coins).

 

Papyrus is used for these in the house : http://prntscr.com/p...scr.com/ppfaf9 

Third, I believe all this one takes is coding as I don't think the portals work. So basically, the portal in the portal do not activate and you cannot use the scrying http://prntscr.com/ppfbjj . You need to have the proper runes for the teleport for the portal to activate. 

Fourth, this is also just a coding issue. The topiary space needs coding to make a bush. http://prntscr.com/ppfmtt 
 

Fifth, this one is mainly just a coding issue also. The curtain space isn't available and does nothing when clicked on. http://prntscr.com/ppfoqv 

 

Sixth, the whole dungeon mechanism does not work what so ever. Adding this would be such a nice addition since it adds 4 more room options to your house. Once again, this just needs coding I believe.

 

Lastly, the undead combat dummy in the combat room. Clicking on the attack option does nothing. like the others, I believe it just needs to be coded.

This is it for my suggestions concerning the POH. If there are other things that i may have missed please let me know. 

Thanks for reading, hope you all agree with this.


Yours truly,

Konic


EDIT : I would like to add that the rune display case does not work either. It is not coded.  http://prntscr.com/prnqqp

 

Also, I have tried building the spirit tree chain and neither of them were working. http://prntscr.com/prnqdl




#319098 WINNING-STREAK FINALLY COME TO AND END...OR?! Staking Adventures #4 + Bon...

Posted by Realwalky on 27 October 2019 - 05:04 PM

Make sure to LIKE & COMMENT to enter giveaway!!

 

https://www.youtube....h?v=U4DpYLTkoIo




#319153 WINNING-STREAK FINALLY COME TO AND END...OR?! Staking Adventures #4 + Bon...

Posted by Existor on 28 October 2019 - 04:19 AM

Nice vid!


#319156 WINNING-STREAK FINALLY COME TO AND END...OR?! Staking Adventures #4 + Bon...

Posted by Trii on 28 October 2019 - 05:14 AM

Nice vid, first stake actually made me lol.




#302019 UIM changes and improvements

Posted by B E T on 24 June 2019 - 06:51 PM

UIM needs a lot of fixes to make it more polished and feel complete, as well as many QoL updates that could improve the mode.

 

One of the big issues with the mode is the lack of end game possiblities. There are no storage methods aside from untradeables in the reclaim shop, and looting bag, although the mode has no bank access one of the reasons people can really do end game content in osrs is because they can store double the items as in alora, they can store a full inventory, a looting bag, and equipped items in a zulrah death storage, or vorkath, as well as many others. 

 

A good solution to this would be either adding a storage mechanic to zulrah or vorkath or the guardian bosses, or creating one specifically for UIM if people would rather keep zulrah and vork etc as safe, here is an example of the vorkath storage 

ahpejeas52801.png

 

you would be able to claim certain items that you need, and keep the rest in there while you do other things. In osrs the items stored in places like these are 100% safe on logout, no matter how long they sit there. the only way to lose these items is to die again. I think in alora with so much wilderness based content it would be nice if they were safe even after another death, but that might be considered too powerful, im not sure.

 

another issue with the gamemode is how hard it is to complete simple tasks.

 

Getting super restores on a uim means first of all trying to get as many free spaces to farm herbs or get them from something like raids, then the only way to get red spiders eggs currently, is wilderness content. So as a uim you could go risk everything, or you could suicide and pray you don't dc, or the server goes offline, or some glitch happens while you stand out in the wilderness grabbing red spiders eggs. I have already suggested a fix to this for MANY gamemodes https://www.alora.io...es/#entry298239 which is the tower of life, this would fix many of the issues with collecting things like red spiders eggs and would hopefully be implemented for many of the hard to obtain or wilderness exclusive secondaries. (You can get the secondaries from barrows but the rate makes it entirely random if you even get a drop theres a slim chance it will be the one you are trying to get. it is too inconsistent)

 

Another fix that could drastically help with space, is making the zenyte jewelry WITH the ornament kits on them untradeables, meaning they go to the reclaim shop on death, just like void, or fire cape. It makes it untradeable in osrs and it should in alora too, wouldn't make much change other than another gold sink.

 

These changes would improve the gamemode a lot, making it feel a lot more complete, and maybe bringing more interest to the mode, and making it more playable, especially for endgame content. Please suggest more if you can think of anything else the mode needs