[18/9/20] Hotfixes
The following hotfixes have been applied to the Chambers of Xeric following the bug reports that we've seen. All reported bugs should be fixed, but if any other bugs are still present please report them :)
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- Chambers of Xeric fixes:
- Building storage units will now properly build the rest of the storage units across the dungeon.
- When leaving the Olm map (via the rope), you will now properly be placed at the last resource room.
- Previously, you would be put either at the start of the 2nd floor, or sometimes even get stuck in a wall / black area.
- Water-filled Gourd vials can no longer be smuggled out of the raid.
- On Olm's final phase, if you kill one of the hands and the other hand regenerates, it will be attackable as intended. (It was previously respawning without attack options)
- When crossing the tightrope to the keystone, if the Deathly enemies just died (in their death animation) they would still sometimes hit you. This should no longer occur.
- Scavengers will now respawn after being killed.
- Fixed a bug where guardian loot would sometimes spawn in a wall in the Chambers of Xeric.
- Fixed a bug where if a player picked up a stack of 2 potions off the ground and only had 1 free slot, both items would disappear.
- Fixed a bug with fishing rod drops within the dungeon.
Looks like I'll be able to try solos again! Pog champ
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