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Yuppers

Member Since 07 Jul 2019
Offline Last Active Jul 12 2019 06:16 AM
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Topics I've Started

[Suggestions] Slayer, Gamemodes, Etc

11 July 2019 - 09:56 AM

I'd like to start off this thread by saying I understand what I'm suggesting is LOTS of work but this server is already so incredibly polished that I think it's worth mentioning these and it would be interesting to hear other people's opinions.

 

[Slayer]

 

Slayer is potentially one of the most important skills in this game especially for Ironmen, but the slayer skill on this server seems a little lack-luster imo. There's barely anything to spend your slayer points on and the things that you can spend your points on make little-to-no sense.

 

My Suggestions would be;

 

  • Re-vamp the Slayer Points Shop, make it so you can unlock things, like boss tasks, ability to make slayer rings, slayer helm, superiors etc.
  • Potentially add a second currency to the slayer shop (Slayer Coins or something) to allow the wacky items such as Torso / Spear to be bought from the shop. *
  • Boss Slayer Master ?

*This would be unlocked via a reward using slayer points. When killing a monster on task it would have a chance to drop a small amount of the currency, which you can then save up to buy Zammy Spear, Torso etc. This would give more value to points imo. Whilst ofc still keeping the slayer shop somewhat similar as I'm sure there are players that have played on this server for years that like it the way it is.

 

[Ironman Gamemode]

 

  • I appreciate that IM Mode is meant to be a challenging mode etc and it makes complete sense that IM cannot access the crazy OP RSPS shops, but I think it would be a nice welcome change to allow the IM to access the open world shops, like Rune Store, Sword Shops, Bob's Axes etc, to allow them to progress through the lower tier weaponry with more ease.
  • Group Ironman Bank, First of all I'd just like to say well done on creating such an amazing shared bank its almost completely flawless. There are a few key potions missing from the Shared potions tabs, Super Combat is the most obvious one I appreciate this could be due to space limitation but I think it could be worth removing lower tier potions to allow the higher ones to remain in the supply slots? Could be worth looking at these again just for a small QOL update

 

[Client]

 

  • RuneLite, would it ever be possible to implement RuneLite? I appreciate it would be LOADS of work and means everyone would have to download a new client but its a very polished product and would save dev time as they would no longer have to create plugins to mimic RL.

[Combat]

 

  • Sandcrabs - I have no idea what is wrong with Sandcrabs on this server... but they are pretty broken. A lot of the sand crabs are locked in their standing state and will not attack you unless attacked, and even upon re-spawning will instantly be locked into their standing state. This is not an aggro issue as I have tested this multiple times over the past few days with and without aggro and they still remain locked in their standing state.

 

I appreciate for a new player I'm coming in and causing a lot of noise, but that is because I genuinely really like this server and think it has amazing potential.

 

I'm more than happy to discuss any points with anyone and if anyone else has any suggestions then please chuck them in the thread!!

 

Thanks,

 

Yuppers