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KingCasper

Member Since 08 Feb 2020
Offline Last Active Mar 09 2023 02:01 PM
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#395047 Paragon - PvM/PvP/Skilling - All Game Modes

Posted by 22 on 18 April 2021 - 12:29 AM

Username: KingCasper

Discord Name: King Casper #1915

Game Mode: Normie

Playtime

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Proof of Combat/Skills:

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Do you agree to all of Paragon & Alora's Official Rules?: yes

Reason for applying to Paragon?: A lot of my friends are in Paragon, seems like a clan I would get well involved in and love to be a part of

Referred by a Clan Member (Who?): JimmyHC

Your application has been Accepted. Welcome to Paragon, please make sure to join the discord here: https://discord.gg/Y7Cn4xAXkP




#262100 Alchemical Hydra Guide (Text + Video)

Posted by Endeavor on 27 January 2019 - 03:38 PM

Short YouTube video made by Draisaitl for those that don't want to read below!

 

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Alchemical Hydra

Health: 1100

Level: 426

Max Hit: 17+17 (default) / 26+26 (empowered)

Aggressive: Yes

Poison: Yes

Weakness: Stab, ranged, dragonbane weapons

Attack style: Ranged and magic

Instanced: Yes

Slayer Master: Konar

Requirements: 95 Slayer

Location: Karuulm Slayer Dungeon

Recommended: Completionist monkey - acts as boots of stone, boots of brimstone or granite boots

(Thank you @Draisaitl for reminding me)

 

Getting There

 

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Note: Be sure to wear Granite boots, Boots or stone or Brimstone boots to avoid reoccurring damage in the dungeon!

 

Noteable Loots

 

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Strategy

 

it's rather simple to kill The Alchemical Hydra.

Lure it to the vents as seen below and avoid any poison/flames.


Green form -> red vent
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Blue form -> green vent
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Red form -> blue vent
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Gray form -> vents = useless

Vents (Chemical Pools)

If you lure it over the wrong vent, it will have 50% increased damage towards you.
This damage increase is permanently on when the Hydra reaches the penultimate (gray) form.

Hydra attacks with Ranged and Magic, switching styles in a predictable pattern every 3 attacks.

The Hydra will change phases during the fight as follows:

100% HP - Green phase

Hits up to 17, and uses a special poison attack. (50% more damage if on wrong vent)

75% HP - Blue phase

Hits up to 35, and uses a special lightning attack. (50% more damage if on wrong vent)

50% HP - Red phase

Hits up to 35, and uses a special fire wall attack. (50% more damage if on wrong vent)

25% HP - Gray phase

Deals 50% more damage (up to 52) and has a 75% damage reduction which cannot be removed.

It is important to note that the Hydra has a 75% damage reduction by default, which can only be removed by luring it over one of the vents in the room (opposite of its current colour/style).

Poison

In this phase, the hydra appears green and should be lured to the red chemical vent.

The Alchemical Hydra will launch 4 or 5 poison blobs around the player's location after the first three attacks. These blobs target the player in a 3x3 area and continuing to stand on them will deal up to 12 damage per tick. These blobs have a short travel time, so if the player begins running as they are fired, it is possible to avoid their damage completely. The poison is fairly weak, but it is recommended to clear its aftereffects immediately.

Once the Hydra reaches 75% of its health, the bottom-right heads falls off and it changes its carapace to blue.

Lightning

Now with a blue appearance, the hydra should be lured to the green chemical vent.

Throughout the phase, the Hydra can launch four electrical projectiles around the room. The lightning always spawns in the same areas, but the order in which they appear varies each kill. The four pieces of lightning converge on the player's location. Getting hit by them will bind the player and deal up to 20 damage. It is not possible to tile skip to avoid them. Starting near the middle of the room and looping around one of the last lightning spawns, to escape the box they form, is the easiest way to avoid their damage. Players may also hug the northern wall and quickly move their way west while damaging the Hydra, which works especially well with a twisted bow due to its attack range and ability to avoid the lightning with ease.

Once the Hydra reaches 50% of its health, the bottom-left head falls off and it changes its carapace to red.

Flame

Now with a red appearance, the hydra should be lured to the blue chemical vent.

Throughout the phase, the Hydra will occasionally walk to the center of the chamber and face the direction the player is at. Once it reaches the center, the player is stunned, but they can still attack the Hydra. Upon reaching the center, it breathes 5x5 layer of fire to the player's sides based on their location before staring down the middle and launching a tracking fire. This tracking fire follows the player's movement, and travels significantly faster the further the player is (or if they start running). Getting hit by any of the fires will result in the player taking up to 20 damage, followed by a subsequent bleed of 5 damage for five hits. Moving onto another fire resets the bleed. Fires may be tile skipped, though it's generally advised against doing so. The Hydra does not attack until four seconds after the tracking fire is sent out.

Once the Hydra reaches 25% of its health, it changes its carapace to gray.

Enraged

There is no counter to the gray carapace. It does not need to be lured as its damage reduction ability does not reset.

The Hydra starts off this phase by attacking with the combat style opposite of what it used in the previous phase; if the previous phase ended with a magic attack, then it starts with ranged and vice versa. In addition, the Hydra's damage from its auto-attacks drastically increase, and changes attack styles after every attack it performs, regardless if it hits or not.

It also uses the poison attack from phase 1, though it occasionally sends one poison blob instead (on the tile the player is on). During this final phase the poison attack will always happen after 3 normal hydra attacks, then again after another 9. Continually pray flick until the Hydra is killed. It is recommended to keep prayer points up to prevent the possibility of the Hydra landing a hit on the player. If the Hydra is killed just as it sends an attack, then it will deal no damage.

Recommended Equipment

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Will keep it updated to make it Alora-appropriate!

Credits: 07 Wiki, @Draisaitl, Alora & @Omicron

None of this is my doing. I simply put it into a guide for everyone to see.




#370412 Alora 4 Year Anniversary! Drop Party/Giveaway!

Posted by Ultistic on 30 August 2020 - 10:37 AM

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Hello, Gamers!

 

We are slowly creeping towards our 4th Year Anniversary for Alora!

 

Alora officially went live on November 4th, 2016. I've personally been around since the start of Alora and can say I'm happy with what it has turned into over the years. I want to thank everyone that's been involved with Alora even if you just started yesterday. You guys have kept the server going strong since the start and words can't express how thankful we are for all of you. :withlove: :withlove:

 

Big shoutout to Omicron, Staff Team, and most importantly the community for keeping Alora going for nearly 4 years.

 

Similar to last year, we will be hosting a giveaway on top of the drop party we will be having. For everyone who leaves a like on this topic, you will be entered to win 1 Cosmetic/Ultimate mbox each! Only 1 entry per person as we will be checking (no liking on multiple accounts, they will NOT count and all of your accounts will be disqualified). There will be 5 total winners so everyone that likes the topic will be put into a random number generator and rolled, if it lands on your number, you will win the prize. Best of luck to everyone!

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One last thing before the drop party details are explained below. Champ has created a forum award for donators towards the drop party. If you donate 100m+ you will be eligible to receive the forum award. After donating, please fill out a topic here so we can give you the award (please provide proof of the trade) : https://www.alora.io...1-forum-awards/

 

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DROP PARTY DETAILS:

 

Date of Drop Party and Giveaways: 11/1/2020

 

Location of Drop Party: ::event

 

Time of Drop Party: 2PM EST (6PM Server Time)

 

If you wish to donate to this drop party, Pm myself or any Admin in-game or on forums and you will be given a shout out down below and in the video/stream I make of this drop party. Thank you to everyone who has donated/will be donating! We hope to see everyone there, once again thank you.

 

Bank picture as of 10/9/2020:

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Donations (will be updated as we get donations):

 

11 - 16.5B

To Gain - 5B

Joe - 4.3B

Trotz - 4b

Classic - 3.45b

Loo/7 - 2.5b

G O D L Y - 2b

Hard Dance - 2b
Smiv - 1.55b

Nigga 1 - 1.41b

Death Kid - 600m

Sexting - 600m

SofaplankHC - 550m

Reload - 550m

Dab - 500m

iGunsey - 500m

7 Psychodual - 500m

S - 500m

S3iman & Sunnilail98 - 500m
Elite - 500m

Konic - 500m

Livn Country - 390m

Champ - 375m
Moe - 250m

Doofy - 250m

Sumting - 250m

Trailerpark - 250m

Enslaving - 200m

Buccscratchr - 200m

Selenagomez - 200m

Stone - 180m

Sheep - 175m

J Boogs - 150m

High Groupie - 150m

Adex - 140m

Lets Funk - 130m

Rowy - 120m

Ziaw - 110m

Jon Zoo - 107m

APR - 105m

A BJ - 100m

RFD - 100m

TenFour - 100m

DONTSPEAKEVA - 100m

Cwars - 100m

Cronlad - 100m

Strudelle - 100m

Real Cream - 100m

Hellish - 100m

Fou - 100m

Chase Legend - 100m

Leang - 100m

Fittbob - 100m

 

Videos from previous drop parties:

(Stream)



 

Shoutout to RFD for making the animated banner above.




#360845 Mobile?

Posted by Kets strange on 27 June 2020 - 04:50 AM

would be v nice.




#360864 Mobile?

Posted by BuccScratchr on 27 June 2020 - 07:16 AM

If we can play Alora on mobile, it will be insane. But it will probably require a lot of work and coding from scratch.




#360869 Mobile?

Posted by Fe Arkz on 27 June 2020 - 08:19 AM

Would love Mobile since im always traveling around


#360870 Mobile?

Posted by mochiii on 27 June 2020 - 08:32 AM

Hold ur horses, one thing at a time haha


#345963 RuneLite... Coming to Alora?!

Posted by Omicron on 01 April 2020 - 01:01 PM

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Hello everyone,
 
We’ve been working quietly for awhile now on a major project, and today we’re ready to share it with you: RuneLite is coming to Alora! This has been kept under wraps for the past few months, as we wanted to ensure that we were able to meet your expectations before making an announcement. Hundreds of hours of development have gone into this client, and we're now at a point where we can confidently share this news with all of you. 
 
We'd like to highlight why this was an unrealistic task to begin with, and why we decided to focus on it. Initially, the task of making RuneLite compatible with Alora essentially involved rewriting most of the RuneLite client to be compatible with ours. Unlike other OSRS-based private servers which connect to RuneLite right out of the box with minimal changes, the Alora client is unique in that it is quite different than OSRS' client, as it is merged with a high-definition RuneScape client from 2008, which is how we're able to uniquely provide the HD mode. Unfortunately, this made the RuneLite job an extremely daunting task.
 
Nonetheless, we understand that this feature has been requested time and time again, and many of you have grown accustomed to the features provided by RuneLite, so we made it our priority for the past few months to properly connect most of the plugins with our client. We believe this will change the experience on Alora dramatically, and further cement us as the best option when it comes to RSPS. With our wonderful community and high update frequency, RuneLite is the icing on the cake that will make us stand out even more than we already have.
 
There is still a decent amount of work to do, so unfortunately we can't provide a guaranteed ETA, but what we can say is that we are working to bring it to you as quickly as possible :)
 
Without further ado, here are some previews of the functionality that we've already implemented:
 
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We hope that you guys are just as excited as we are about this, and we're looking forward to sharing more details & progress soon :)

 

Edit: Not an April fools joke btw!

 

Regards,

Omicron




#345117 Oh shit. Here we go again.

Posted by Trailerpark on 29 March 2020 - 10:34 AM

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2020 is the year of riots in Alora

 

Alora unofficial newspaper

The 29th of March 2020 02:13 PM server time

A new riot was brewing as a response to the latest update

*Sigh* Here we go again

 

The train took off from Falador_teleport_%28tablet%29.png?82ef0 Falador which has become the standard starting point for Alora riots

 

Read all about the update here: [29/3/20] Slayer rework, Nightmare loot buff, Firelighters + Phoenix recolours & more!

 

 

What separates this riot from the previous is the objective.

The February riot wanted bonus xp or REEEE

Read about it here: Massive Alora Riot

 

This Riot had several complaints, but the riot wasn't necessarily unified on all topics

The objectives included:

  1. Revert the slayer system
  2. Free slayer skips for super donators+
  3. Fix safe deaths
  4. Revert the agility mark of grace system

And with the addition of a very enthusiastic riot-member, several new objectives shined through.

I'm of course talking about the maniac MADIBOO

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This post-update riot actually started with s3iman almost losing 10B to a bug at the Nightmare.

Instead of reporting this bug he did what any other sane person would've done.
Start a riot

 

 

 

 

Here's some media from the riot:

 

Exaggeration is Battered_key.png?bc119key to a successful riot

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The riot had a quiet start with few participants

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Not many players were "spamming" some even dubbed it the quiet riot

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Players had different inputs and several players voiced their objection to the riot

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Walking in circles in and around Edgeville bank is another requirement for a riot

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This is by far my favorite moment from the riot

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Remove Raids! - Give me aids!

 

 

 

Is it even a riot without overheads?

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Train died 03:35 PM server time, due to the hype dying out

Or ..? fef94db235e92b56d69a4cb7c4b1e9fd.png

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Shortly after the riot died, Omicron quelled the remaining flames

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Even the safe death issue was tended to

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While I have your attention let me use this opportunity to make a small request

 

 

If you're dissatisfied with updates or content in general

Don't bitch about it

 

Utilize the forums! :smart:

Voice your opinions at Feedback

Suggest changes at Suggestions

Report mistakes at Bug reports

 

Not Shadow is doing it right. Discuss the slayer update at his topic: Discussing the new "Slayer rework" update

 

Too many players has complanied today :FeelsTastyMan:

It's entitled. Hours was spent making this update

Respond with gratitude and feedback, not bitching.

 

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Thank you for reading

 




#341205 Duo Raids?

Posted by Hardcore on 06 March 2020 - 06:31 PM

i can help you add me in-game




#340621 Umm I got questions... (Raids 1)

Posted by Chromecast on 03 March 2020 - 02:37 AM

Go kill it a couple of times before using boosters. 
Once you get comfortable with the raid you can use the boosters and not waste em!




#340541 Umm I got questions... (Raids 1)

Posted by Dab on 02 March 2020 - 06:17 PM

People don't run head in teams unless its duo. You only really want to learn for solos :P

@gim dab that would be a much better idea but I still have to learn how to run head efficiently, I've only done it twice so no one wants to really go with me. So I'm left with learning it solo via youtube vids lol




#340481 New Series out now!

Posted by uim 10hp on 02 March 2020 - 12:25 PM

New series is out now in the youtube Forum check it out <3 Hope you all enjoy!




#339406 For anyone pet hunting zulrah I'm sorry

Posted by Twog on 26 February 2020 - 05:03 PM

Got my first pet on the game today, zulrah pet with #1 KC


#339227 New series dropping Monday (: New Youtube Channel as well!

Posted by uim 10hp on 26 February 2020 - 03:48 AM

I am very excited to show you all the new series i came up with and hope you all enjoy ill be putting the new youtube and video up once out! <3