100% Agree that tob drop rates need to be looked at.
I'm at almost a 1/40 droprate for the most common rare while most of my runs are done on drop boosters and ALL runs were done at eternal donor rank.
- Real Alan likes this
Posted by Selenagomez
on 26 January 2023 - 09:23 PM
100% Agree that tob drop rates need to be looked at.
I'm at almost a 1/40 droprate for the most common rare while most of my runs are done on drop boosters and ALL runs were done at eternal donor rank.
Posted by Selenagomez
on 24 January 2023 - 06:00 PM
First GIM to hit 99 in any skill (fishing)
2 Accounts w/ Monkey
First Eternal Donor on Server
Perma banned eternal donor account unbanned KEKW
Posted by Selenagomez
on 22 January 2023 - 10:17 PM
Posted by Selenagomez
on 22 January 2023 - 11:26 AM
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9. Moe not sure why so low on the list but easily the best event guy ever (bring back king of the skill!!)
10. Adex Extreme Gamer Grinder
Posted by Selenagomez
on 22 January 2023 - 12:18 AM
Posted by Selenagomez
on 21 December 2022 - 06:14 PM
It really makes 0 sense to me that we have cooldowns on vote book exp on any game mode. Especially if they are able to pop them back to back anyways. Why are we just not allowed to pop 30 vote books at once if we want to and stack the xp. Why must i wait for my current vote book to run out just so i can pop another right after and still have the same xp bonus???
This sucks mainly because if i want something from the vote store but I also want my exp bonus im essentially time gated on when I can get my vote store item
Posted by Selenagomez
on 21 December 2022 - 06:09 PM
I edited this out because I decided that a new world isnt the move just like you said in here. Check out what my suggestion is, i started a new thread for it so omicron could actually see it and it not get lost in the comments.
https://www.alora.io...nal-game-modes/
As for the problem that already exists in the game right now for normie eco. the only way to fix it is a eco reset which NO ONE wants. as for further devalue of items that already exist again, regardless of what game mode someone obtains items on if they dont want it or need it, they gonna drop to a normie account and sell it. So at that point do we just stop drop trading from ironmen to normies?
In my eyes that just compounds the problem. At that point the 'main game' becomes more of a standby or just a show of what a collection/cash stack you've earned because the problem still hasn't been dealt with. That's where my concern of splitting the community lies. You can't just keep throwing more and more into the game regardless of where it comes from and expect it to not have some effect without having a solution to prevent it from happening in the first place. The problem is created by not having enough items completely leaving the game and/or not having the volume of people needed to keep the demand at a reasonable level. Don't get me wrong, I still think a fresh start world could be a blast, but it's got to be done right and any effects that it would have on the main game seriously need to be looked at in detail. Without some kind of a change it's just going to get worse.
If it's going to be merged it doesn't matter what world they got it on, it still comes into the main game world, yeah it might not crash the economy right away, but how in any way does that solve the problem that got the server to this point in the first place? It doesn't because it was never actually taken care of, just kind of pushed under the rug. Again, even something like a 'seasonal' fresh start could be a blast! But with a 'merge' it still doesn't solve the problem that we have on the main game and only goes further to devalue the items that already exist on the main game.
Posted by Selenagomez
on 21 December 2022 - 06:23 PM
What is your suggestion?: Add seasons to the game for each game mode where people can grind for a set amount of months on whatever game mode they want and have seasonal highscores attached to this. Once the season ends they just become a normal account of whichever game mode they chose. (Separate Eco if normie/realism). At the end of each season post top 5-10 of highscores for each game mode of forums and give the #1 spot of each game mode X amount of tokens on store ( doesnt have to be a lot) and maybe a forum award? "Season 1 Normal Champion" "Season 1 Ironman Champion" "Season 1 HCIM Champion" etc...
Is this in OSRS?: no
Has this suggestion been accepted already?:no
How would this benefit Alora?: Would allow more competition to players as current highscores for some game modes arent really competitive, and will stop the game from being stale if seasons are constantly being put out. After 1 ends within a month or two the next one should start.
Something similar used to be done on alora to this for example: King of the Skill event. I think I joined the server when the last one was being done.
https://www.alora.io...ent-250-prizes/
https://www.alora.io...nups-and-rules/
https://www.alora.io...-final-results/
Posted by Selenagomez
on 21 December 2022 - 05:30 PM
Posted by Selenagomez
on 21 December 2022 - 04:19 PM
I don't think you'd have a less active alora honestly. I could see this actually making more people want to play alora again and bring friends along with them. I support this 100%. Eco wipe would be absolutely tragic and this is a way to get around that. There should be a yell chat for the current world, and a yell chat that is shared between worlds so that the community isnt actually split.
Doesn't this make it harder for new players and simply makes the game more iron-scape for the first few days/weeks? The economy right now allows players to get into end game content with relative ease.
I doubt this is something Omicron would want to do as it would divide the community into two worlds and it would take a lot more effort to maintain both worlds, but if it was to go ahead, there would have to be a pretty big overhaul of cash/item sources or else you'd just have a less active Alora with less players.
I'm neutral.
Posted by Selenagomez
on 19 December 2022 - 05:32 PM
Posted by Selenagomez
on 18 December 2022 - 03:11 PM
Posted by Selenagomez
on 16 December 2022 - 07:38 PM
Posted by Selenagomez
on 12 December 2022 - 05:38 PM
I support. It doesn't make sense for the booster to run out if you have to afk or lets say you're raiding, your raid finishes and right before you go into your next raid a supply chest is about to show up and you want to go for it. Why do you have to sacrifice time on your booster that you paid IRL for, or ingame gp (either way someone paid irl money for it) because something spontaneous happened that you want to do?
This literally hurts nobody and wont hurt the prices of the booster either (might go down a tiny bit because you have to theoretically use less but i doubt it will go down very much, maybe like 1m or something)
I do not support this suggestion, because this allows people to scout CoX layouts more easily without getting punished whilst they're on boosters and overall it would not make sense to me.
Why did you even write this? "force people to do a bad raid layout just because they are on a booster" Why would you want to "punish" your own words btw, the players of the server?
I'd love to see Raid boosters/Gauntlet boosters be based on amount rather than time.
E.g popping a Raid booster will give you 5 Raids, and a completion or wipe will count as 1 raid, and so on.
Would encourage me to use a lot more boosters rather than using one and having to only focus on that one content for the remainder of the boost.
If we can't get this ^, then I support your suggestion.
This is also a good suggestion, but 5 seems like a bit too much considering right now even if you're quick you can usually get like 2-3, so 2 MAYBE 3 per booster would be good. (2 just so whiny people dont call it too op)
Posted by Selenagomez
on 11 December 2022 - 01:46 PM