Would really love seeing leagues extended, its a lot of fun, also maybe first take a look at bugs. Some things need a hotfix asap. After that you could have a look at new content.
- Real Cheese likes this
Posted by A Nellsecks on 18 March 2024 - 01:01 PM
Would really love seeing leagues extended, its a lot of fun, also maybe first take a look at bugs. Some things need a hotfix asap. After that you could have a look at new content.
Posted by Real Alex on 18 March 2024 - 01:12 PM
SEND HELP - Range relic isn't working as intended at minimum the ammo preservation is absolutely not working. Should be sorted out asap being a huge downside to range atm
Posted by
What is your suggestion?:Reduce the amount of damage last phase of verzik does while praying correctly
Is this in OSRS?:yes
Has this suggestion been accepted already?:no
How would this benefit Alora?:Verzik on the last phase does a lot of damage even if you are praying correctly (i think max is 18 havent been hit higher than this on pray yet). Feel like it would be better for alora if this was halved or have her max on pray like 12 :shrug:
Posted by
What is your suggestion?: Allow us to transform the Monkey backback into the Masori assembler
Is this in OSRS?: N/A
Has this suggestion been accepted already?: No
How would this benefit Alora?: Allow us to show off our new Masori assembler as the monkey is just better in everyway so, we have no reason to use the Masori assembler.
Posted by
The spooning continues!
Today I've received not one, not two!, but THREE boss pets in 1 day. I'm not sure if this is a record but damn what a great day.
(Sorry for bad pics quality)
Posted by
Coming from someone who has completed 2,750 normal nightmare kills and received roughly 30 drops from the nightmare I absolutely do not support this.
The Phosani Nightmare attacks are perfect (with the exception of melee being a bit fast for the pray flicking) but that doesnt matter. I've watched
I personally think the Phosani Nightmare is the easy as you are thinking it is. The accuracy of its attacks have been increased along with its max hit depending on the hit. It is fine the way it is and the only reason you are seeing more and more nightmare drops coming into the game and lowering the price of all nightmare items is because there is 30-40 people who are constantly grinding Phosani now.
I did 2,750 nightmare kills with almost 1,500 solos on the original nightmare and almost 70% of the time I never saw another person at nightmare other than someone like
IMO
Staff = 500m
Volatile Orb = 1.5b
Harmonised Orb = 1b
Eldritch Orb = 500m
Inquisitor Set (without mace) 1.75b ( I purchased the first set ingame when nightmare was released for 1.75b and it should never of gotten to 12b in price let alone 3b)
Inquisitor Mace = 2b (only reason this should be 2b is because of how effective it is at nightmare)
with that being said, I can see these prices soon because of how many gamers are grinding the boss bringing more items in the game which is an absolutely AMAZING thing because it will stabilize the prices of these items rather than people who are selling make there own prices and those who are buying don't actually get scammed because they think 7b for a harmonised staff is actually worth it when its not.
But it shouldnt be dropping more uniques than regular nightmare, specially considering on osrs lootrates are like 3x higher for phosani." I personally don't agree with this, The Phosani was brought into the game to give people better odds at the rewards if they took on the harder challenging boss. This is not OSRS, this is a RSPS at the end of the day. People leave OSRS all the time because they burn out from going so dry on a drop then they come and enjoy the RSPS gameplay because they get things easier.
At the end of the day the Phosani should stay the way it is and those who wanna grind it get rewarded with the items and those who don't grind it dont get rewarded for it. Its plain and simple and it should stay that way.
Posted by
I personally disagree.
"Which will result in the content just dieing out." -> The reason you're seeing a lot of drops is due to more people actually doing nightmare now. If anything, the content was already dead and is being revived.
The screenshot you linked, if we take a look at the dragon warhammer for example: https://gyazo.com/0a...02b0f2e93be7a8f -> This only covers 57% of the actual drop-rate of OSRS. Which means the Harmonised orb would be roughly ~1/855, and the armor parts being ~1/285; which is roughly the rate Alora has right now.
If we take a look at the OSRS Phosani drop table: https://gyazo.com/a4...beb24df1e0aae0a, the Inquisitor armor is a 1/1000, which would make it roughly 1/570 on here. Given that this is a RSPS, and the Inquisitor armor like casual has stated has barely any use within the game, I believe that a ~1/220 per Inquisitor piece (roughly the current rate) is justified. We also need to keep in mind within the hard mode the hits are much more accurate and deadly.
"At the moment there is absolutely 0 reason to do regular nightmare." -> There is a lot more people doing nightmare now though.
"Just wear bandos and dfs and with a hasta and a blood fury and you will legit use 4-5 doses of brew to kill it. (Without even pray flicking)" -> That is not accurate. I do not prayer flick, and I use an elysian, inquisitor's mace, full bandos, blood fury, thralls, death charge, dragon claws, and sang staff to kill it. Rough estimated value of gear would be ~7b yet I still use a full inventory of food (and even sometimes die due to the melee attacks hitting up to 98 through elysian).
" But at this point phosani is just shitting out drops." -> More people are doing the content, means more drops are being brought into the game.
"Considering with an optimal setup 6:30m kills arent even hard." -> My best time with my gear setup stated above is 7:06, with a 1 minute respawn timer. 6:30 is very hard to achieve, even
"(And I could be wrong but i feel like here its better than regular nightmare + its 2x faster) which means its atleast 2x better than regular nightmare." -> It is 20% faster than the regular nightmare. Nowhere twice as fast. This was also stated within the update.
All in all, I think this update actually revived the nightmare content. Inquisitor is way too overpriced currently, especially given it is only useful in 2 places (theatre of blood, and the nightmare). It isn't even useful in Phosani due to the hit accuracy of range, effectively making it only useful in theatre of blood.
TL;DR: I don't support this change.
Posted by Real Xi on 21 July 2021 - 10:47 PM
Posted by
Posted by Omicron on 17 July 2021 - 09:05 AM
Posted by
Posted by G on 16 July 2021 - 09:18 PM
Posted by
Posted by Real Alan on 29 June 2021 - 04:42 PM
BACKGROUND
FEBRUARY 28TH
MAY 2ND
JUNE 15TH
Since revenant imps were relocated from level 30 wild to level 18 wild, shadow cloned, and gifted with 2x respawn rate... ... level 60 players have been camping revenant imps all day long... ... So, I've made it my mission to protect the defenseless revenant imps! BABY IMPLING THE REVENANT IMP HERO GEAR
RISK
ACCOUNT BUILD
DRAFTING THE GAME PLAN
FIRST BLOOD
DEATH BY DRAGONFIRE...
LOTS OF COINS
JUNE
OOF...
GIVE ME YOUR 750K MATE!
1ST T10 EMBLEM!
CHANCED BUT PROUD OF MYSELF
JUICY LOOT!
YOU'RE A WIZARD HARRY (2ND T10)
DON'T YOU HAVE ANYTHING BETTER TO DO WITH YOUR TIME THAN KILL DEFENSELESS IMPS?
3RD T10 EMBLEM!
4TH T10 EMBLEM!
BIGGEST CATCH!
HARDCORE @MILHOUSE
EASY 750K!
CONCLUSION You only need 750k in risk to enter the revenant caves... ... Please stop bringing 750k cash... ... and instead invest in an escape tool! -barrage runes (freeze and run around a corner) -entangle sacks (entangle and run around corner) -zamorak godsword (special attack to freeze and stand under) -staff of the dead (special attack to increase melee defense) -dragon spear (special attack to stun and buy time for logging out)
Oh yeah? No more teleporting into inaccessible islands, right?
July 1st