Congratulations on the promotions guys! Good luck. :)
Wish you all the best, @
Posted by Shazadeh on 09 March 2021 - 12:08 PM
Congratulations to all on the ranks!
Thank you all, honored to be part of the staff team. And congrats @
Posted by
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Hello everyone!
Here are the changes from the past month. We are still looking for more so don't hesitate to apply if you meet the requirements and are interested in joining! https://www.alora.io...f-applications/
Promotions:
99 has been promoted to Forum Moderator.
Citra has been promoted to Server Moderator.
Memento Mori has been promoted to Server Moderator.
Shazadeh has been promoted to Server Support.
gim supor has been promoted to Server Support.
Resignations:
Alora Administration Team
Posted by Calloway on 09 March 2021 - 05:05 AM
What is your suggestion?: Make bolt drops enchtanted as well. I dont see why making new bolts should give you enchanted immediately, but monster drops not. This means also chest rewards.
Is this in OSRS?: No
Has this suggestion been accepted already?: No
How would this benefit Alora?: Saves time.
Posted by Omicron on 08 March 2021 - 02:32 AM
Hello everyone,
This update is just a small clarification to the previous accuracy rework. A few days ago, we significantly boosted the accuracy over the original OSRS formula according to player feedback (without a server reboot). Since adjusting this, we haven't heard too many complaints, but we've worked out a precise formula and a way to check what your accuracy is (while in combat) and be able to compare it directly with what it would be in OSRS. We hope that this information will help players to better understand accuracy with different weapons, and the advantage that they have on Alora as compared to OSRS. In most cases, as players have already noticed, it will be more difficult to hit monsters if you're not using the correct style.
With that being said, we feel that we've given purpose to many neglected weapons, and using different styles on certain bosses (including popular ones, such as Zulrah) now actually matters, which is something that we think will benefit the game longterm and provide a more interesting gameplay for our community. Still, we've given a significant boost to the original OSRS accuracy, and we've made that transparent with the ;;maxhit command. Here's a table to show an approximation of what you can expect from the new accuracy formula:
Of course, the easiest way to see the difference is to type ;;maxhit while in combat with an NPC. You can also then see what weapons provide higher accuracy, and how much of an effect different potions & prayers have on your accuracy. One thing to keep in mind is that at the moment, your special attack accuracy boost is not factored into the ;;maxhit command. Certain special attacks, such as the Armadyl godsword, provide a huge accuracy boost (Double accuracy for the AGS), so you will have to take that into account manually for the time being. A few examples of this command printing out your accuracy depending on your combat style:
For those of you who are interested in the nitty-gritty of it, we start with the exact OSRS accuracy formula (tested against multiple online calculators/sources) and we perform the following modifications on your chance to hit:
Hopefully this thread was able to shed some light on the new changes, and also to provide some accurate in-game information to help you set up your loadout when PvMing.
Regards,
Omicron & Chad